FinalBurn for WinCE 0.014, CPS1/CPS2/CPS3/NEOGEO/CAVE/PGM Emulator |
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FinalBurn for WinCE 0.014, CPS1/CPS2/CPS3/NEOGEO/CAVE/PGM Emulator |
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Oct 29 2006, 04:48
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#1
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Regular Group: Posters Posts: 133 Joined: 28th February 2006 Member No.: 175,052 Device(s): C500 |
FinalBurn for WinCE is based on FinalBurn Alpha Plus 029523 u7 which supports cps1, cps2, cps3, neogeo, pgm and cave games. It supports 176x220, QVGA(both 240x320 and 320x240) and VGA screens. Save state, dipswitch and combo are supported now.
CPS1 Status 1941 ok Captain Commando ok Carrier Air Wing ok Capcom World 2 ok Cadillacs and Dianosaurs ok Dynasty Wars ok Final Fight ok Forgotten World ok Ghost 'N Ghost ok Knights of the Round ok Megaman ok Mercs ok Magic Sword ok Mega Twins ok Nemo ok Pang! 3 ok Pnickies ok Quiz & Dragons ok Quiz Tonosama no Yabou 2 Zenkoku-ban ok Saturday Night Slam Masters unable to run Street Fighter II ok Street Fighter II CE ok Street Fighter II Turbo ok Street Fighter Zero ok Strider ok The King of Dragons ok The Punisher ok Three Wonders ok U.N. Squadron ok Varth ok Warriors of Fate ok Willow ok CPS2 status 1944 ok 19xx ok Armored Warriors ok Alien Vs. Predator ok Battle Circuit ok Capcom Sports Club ok Choko ok Cyberbots: Full Metal Madness ok Darkstalkers - the night warriors ok Dungeons & Dragons - tower of doom ok Dungeons & Dragons - shadow over mystara ok Eco Fighters ok Giga Wing ok Hyper Street Fighter II - the anniversary edition ok Jyangokushi ok Mars Matrix ok Marvel Super Heroes not tested Marvel Super Heroes vs Street Fighter ok Mega Man 2 - the power fighters ok Mighty! Pang ok Super Puzzle Fighter II Turbo ok Super Street Fighter II ok Street Fighter Alpha ok Street Fighter Alpha II ok Street Fighter Alpha III ok vsva ok vsva2 ok progear ok CAVE status Air Gallet ok DoDonPachi ok DonPachi ok ESP Ra. De. ok Fever SOS ok Gaia Crusaders ok Guwange ok Pretty Soldier Sailor Moon ok Puzzle Uo Poko ok Thunder Heroes ok NEOGEO status Art of Fighting ok Matrimelee ok Metal Slug 1 ok Metal Slug X ok Metal Slug 3 ok Metal Slug 4 ok Metal Slug 5 ok Neo Turf Master ok Puzzle Bobble ok Puzzle Bobble 2 ok Robo Army ok Samurai Shodown ok Samurai Shodown 2 ok Samurai Shodown 4 graphics error Samurai Shodown 5 bank error Samurai Shodown 5 Special bank error Street Hoop ok Super Sidekicks ok Svc Chaos ok The King of Fighters '94 ok The King of Fighters '95 ok The King of Fighters '96 ok The King of Fighters '97 ok The King of Fighters '98 ok The King of Fighters '99 ok The King of Fighters 2000 ok The King of Fighters 2001 ok The King of Fighters 2002 ok The King of Fighters 2003 ok Thrash Rally ok Windjammers ok Zintrick ok 0.014 better sh2 emulation core, cps3 game is faster. 68K core is optimized a little. cache maker is also updated, please download the new one. Similiar to the finalburn for Win32, put your rom in the roms directory, then load it in the emulator. 0.003 support cache, so it will create cache when you first load a cps2 game, it may take several minutes. It will take much less time when load the game again. Make sure the neogeo bios has been put into the roms directory before rescan for neogeo games. To use combo, put macros.dat to cfg directory. You can find macros.dat in finalburn alpha plus for pc. Cache maker is easy to use, it will create the cache when you finish loading a rom. The correct bios zip package contains vs-bios.rom 0x020000 0xF0E8F27D usa_2slt.bin 0x020000 0xE72943DE asia-s3.rom 0x020000 0x91B64BE3 neo-po.bin 0x020000 0x16D0C132 neo-epo.bin 0x020000 0xD27A71F1 neodebug.bin 0x020000 0x698EBB7D uni-bios.22 0x020000 0x2d50996a sm1.sm1 0x020000 0x97Cf998B sfix.sfx 0x020000 0x354029FC 000-lo.lo 0x010000 0xE09E253C This post has been edited by masterall: Jun 22 2008, 14:14
Attached File(s)
fbaud.rar ( 1.02MB )
Number of downloads: 819
FinalBurn.rar ( 390.03K )
Number of downloads: 5483
burner0.012.rar ( 394.29K )
Number of downloads: 2232
burner0.014.rar ( 392.08K )
Number of downloads: 946 |
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Oct 29 2006, 06:47
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#2
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Regular Group: Posters Posts: 96 Joined: 6th May 2005 Member No.: 127,856 Device(s): mpx200 |
thnx you are the best
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Oct 29 2006, 07:17
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#3
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![]() Hardcore Group: Posters Posts: 1,967 Joined: 10th July 2006 From: US, Washington, Everett Member No.: 197,656 Device(s): AT&T Tilt (Kaiser)!!! |
FinalBurn for WinCE based on FinalBurn0.517, support cps1 and cps2 games. It support 176x220, QVGA and VGA screens. Save state is not supported yet. CPS1 Status 1941 ok Captain Commando ok Carrier Air Wing ok Capcom World 2 ok Dynasty Wars ok Final Fight ok Forgotten World ok Ghost 'N Ghost ok Knights of the Round ok Megaman ok Mercs ok Magic Sword ok Mega Twins ok Nemo ok Quiz & Dragons ok Quiz Tonosama no Yabou 2 Zenkoku-ban ok Street Fighter II ok Street Fighter II CE ok Street Fighter II Turbo ok Street Fighter Zero ok Strider ok The King of Dragons ok The Punisher no sound Three Wonders ok U.N. Squadron ok Varth ok Warriors of Fate no sound Willow ok CPS2 status 1944 unable to run 19xx ok Armored Warriors not tested Alien Vs. Predator not tested Battle Circuit not tested Capcom Sports Club no sound Cyberbots: Full Metal Madness not tested Darkstalkers - the night warriors ok Dungeons & Dragons - tower of doom ok Dungeons & Dragons - shadow over mystara no sound Eco Fighters ok Giga Wing no sound Mars Matrix no sound Marvel Super Heroes not tested Marvel Super Heroes vs Street Fighter no sound Mega Man 2 - the power fighters no sound Mighty! Pang graphics error Super Puzzle Fighter II Turbo no sound Super Street Fighter II ok Street Fighter Alpha ok vsva no sound vsva2 no sound progear graphics error 0.003 add sound support add some CPS2 game support add partial cps1qs support, wof and punisher can run without sound now add display setting add show only available option optimize blitter, noticable speed improve for QVGA optimize cache create Like the finalburn for Win32, put your rom in the roms directory, then load it in the emulator. 0.003 support cache, so it will create cache when you first load a cps2 game, it may take several minutes. It will take much less time when load the game again. wow this works great. with no sound it plays at 180mhz perfect. with sound it plays 264mhz perfect. on games such as final fight it only displays landscape but on 1941 it displays only portrait. is there any way to force these roms to display portrait or any desired orentation? This post has been edited by mikeeey: Oct 29 2006, 07:18 -------------------- try my wmp skins for smartphone! | and my newest Pocket PC compatible skin!
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Oct 29 2006, 08:01
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#4
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Newbie Group: Posters Posts: 3 Joined: 25th October 2005 Member No.: 155,657 Device(s): i930 |
Now you have an arcade on your phone...my sda's battery will never last more than 5 hours at a time lol
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Oct 29 2006, 08:08
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#5
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![]() Newbie Group: Posters Posts: 21 Joined: 7th June 2005 Member No.: 133,510 Device(s): HTC V1240 |
Hats off to Masterall!
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Oct 29 2006, 08:12
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#6
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![]() Hardcore Group: Posters Posts: 1,967 Joined: 10th July 2006 From: US, Washington, Everett Member No.: 197,656 Device(s): AT&T Tilt (Kaiser)!!! |
Now you have an arcade on your phone...my sda's battery will never last more than 5 hours at a time lol This Makes me wanna go into Alfys and play it in the arcade room with the volume all the way up and everyone else is playin on their big old machines and i got this little handheld thing -------------------- try my wmp skins for smartphone! | and my newest Pocket PC compatible skin!
Crystal Liquid Explosion MoDaCo Skin_____________Titanium Media PlayerNEW emerald chrome wmp11 skin______________________ Nokia 3395---Nokia 6010---Nokia 6230---Nokia 3220---Motorola V300---Motorola V360---T-mobile SDA---AT&T Tilt! |
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Oct 29 2006, 08:32
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#7
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![]() Hardcore Group: Posters Posts: 1,967 Joined: 10th July 2006 From: US, Washington, Everett Member No.: 197,656 Device(s): AT&T Tilt (Kaiser)!!! |
This Makes me wanna go into Alfys and play it in the arcade room with the volume all the way up and everyone else is playin on their big old machines and i got this little handheld thing 19xx, one of the funnest games ever, quit working after completing the first level. il try playing it again to see if it does the same thing -------------------- try my wmp skins for smartphone! | and my newest Pocket PC compatible skin!
Crystal Liquid Explosion MoDaCo Skin_____________Titanium Media PlayerNEW emerald chrome wmp11 skin______________________ Nokia 3395---Nokia 6010---Nokia 6230---Nokia 3220---Motorola V300---Motorola V360---T-mobile SDA---AT&T Tilt! |
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Oct 29 2006, 11:56
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#8
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Regular Group: Posters Posts: 122 Joined: 10th September 2004 Member No.: 56,007 |
is there anything masterall cannot do?, this is amazing, im playing street fighter alpha 3 on my xda 2 (no sound) at its default 400mhz clock speed and its running full speed! i can even pull off super moves! WOW!
for your next trick i would like to see the daytona usa 2 on my ppc please, LOL! (its a joke of all the supernerds out there) This post has been edited by dijital: Oct 29 2006, 11:58 |
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Oct 29 2006, 13:26
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#9
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Regular Group: Posters Posts: 144 Joined: 14th September 2006 Member No.: 206,173 Device(s): Loox600 |
Hello Masterall
Awesome work... finally i can play my two fave arcade games (AD&D TOD and SOM) on my Pocket PC Fullspeed and with Sound. I saw that the option for virtual pad is in, but it seems not to work? i see them popping up shortly and then the game starts. Is there a chance to get them to work? Maybe devide the touch screen in three or four rows for buttons A to C or D? I saw that on PocketCult Mame and its very Handy on Landscape mode. I would love to donate for your work, do you have a homepage / PayPal account? Best regards Zeiram |
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Oct 29 2006, 14:56
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#10
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Newbie Group: Posters Posts: 5 Joined: 29th October 2006 Member No.: 212,090 |
Hello and thanks to Masterall for all his great emulators, these are so cool !
Just one thing, on the first version of FinalBurn, I couldn't move clearly the character on Final Fight with my SPV C 600, there was some delay when I kept pressing on a direction with the stick. The great problem with the SPV C600 too is that you can't move on the diagonals and THIS is terrible with a lot of arcade games... Are there some people here who could give me their tricks about that (In my opinion, the option to assign direction to the keypad buttons is cheap and the Bluetooth gamepad is too expensive) ?? Thanks in advance ! Ps: sorry for my English... |
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Oct 29 2006, 15:45
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#11
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Newbie Group: Posters Posts: 11 Joined: 22nd April 2006 Member No.: 186,381 Device(s): null |
Have no results with T-mobile Dash. Can load the program fine but after choosing a game it just silently kills the app. Anyone else have luck with other qvga landscape smartphones?
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Oct 31 2006, 00:27
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#12
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![]() Hardcore Group: Posters Posts: 1,967 Joined: 10th July 2006 From: US, Washington, Everett Member No.: 197,656 Device(s): AT&T Tilt (Kaiser)!!! |
19xx, one of the funnest games ever, quit working after completing the first level. il try playing it again to see if it does the same thing turns out it wasnt 19XX, it was just the program itself, i guess every now and then itl just exit out and go to my homescreen. has that happened with anyone else? o and i cant wait till i get my dance dance revolution rom lol. -------------------- try my wmp skins for smartphone! | and my newest Pocket PC compatible skin!
Crystal Liquid Explosion MoDaCo Skin_____________Titanium Media PlayerNEW emerald chrome wmp11 skin______________________ Nokia 3395---Nokia 6010---Nokia 6230---Nokia 3220---Motorola V300---Motorola V360---T-mobile SDA---AT&T Tilt! |
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Nov 1 2006, 01:51
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#13
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Regular Group: Posters Posts: 133 Joined: 28th February 2006 Member No.: 175,052 Device(s): C500 |
mikeeey:
it is unable to rotate screen for 90 or 270 degrees now. Zeiram: the virtual screen pad is not function now, I will add it later. Thanks for your donates, but I don't have a palpay acount yet. Thank you very much! Johnny Rico: yes, your problem is exist for all devices support only 4-way direction keys puerrican718: landscape qvga is not supported yet, so it crashs |
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Nov 2 2006, 06:44
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#14
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![]() Hardcore Group: Posters Posts: 1,967 Joined: 10th July 2006 From: US, Washington, Everett Member No.: 197,656 Device(s): AT&T Tilt (Kaiser)!!! |
mikeeey: it is unable to rotate screen for 90 or 270 degrees now. Zeiram: the virtual screen pad is not function now, I will add it later. Thanks for your donates, but I don't have a palpay acount yet. Thank you very much! Johnny Rico: yes, your problem is exist for all devices support only 4-way direction keys puerrican718: landscape qvga is not supported yet, so it crashs hm that sucks... well i can still play using the volume up and down buttons as A and B when i rotate the phone wich is good. When will saving and loading work? once that works itl be just about perfect for me. -------------------- try my wmp skins for smartphone! | and my newest Pocket PC compatible skin!
Crystal Liquid Explosion MoDaCo Skin_____________Titanium Media PlayerNEW emerald chrome wmp11 skin______________________ Nokia 3395---Nokia 6010---Nokia 6230---Nokia 3220---Motorola V300---Motorola V360---T-mobile SDA---AT&T Tilt! |
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Nov 3 2006, 20:33
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#15
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Regular Group: Posters Posts: 129 Joined: 3rd November 2006 Member No.: 212,725 Device(s): XV6700 |
hm that sucks... well i can still play using the volume up and down buttons as A and B when i rotate the phone wich is good. When will saving and loading work? once that works itl be just about perfect for me. Could someone explain what kind of ROM's this works with? Is this a pocket version of "mame"? |
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Nov 3 2006, 21:45
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#16
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Regular Group: Posters Posts: 144 Joined: 14th September 2006 Member No.: 206,173 Device(s): Loox600 |
Could someone explain what kind of ROM's this works with? Is this a pocket version of "mame"? Its not MAME, it works only for games that used the CPS1 or CPS2 Hardware on Arcade-Machines. Cant tell you which or where you fond them, but google is your friend... ;-) |
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Nov 3 2006, 22:27
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#17
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Regular Group: Posters Posts: 129 Joined: 3rd November 2006 Member No.: 212,725 Device(s): XV6700 |
Its not MAME, it works only for games that used the CPS1 or CPS2 Hardware on Arcade-Machines. Cant tell you which or where you fond them, but google is your friend... ;-) Thanks for the info Zeiram! I'm excited, because I realize Knights of the Round is one of the supported games - and I've been trying to play through it for a while now. I tried the SNES version on Morphgear, and it craps out at the last level. I can't wait to try this version - I'm glad Google's my friend, I'll have to hit him up after work. |
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Nov 4 2006, 22:20
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