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 Sega GG + Nintendo GameBoy emulator for SP beta test
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Seberus
post Apr 25 2008, 07:13
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Well, I tried already some games, I recognize thou at most games that the Sound is not really nice, so I rather turned it off at all games. It mostly makes either small breakes or just has a bad Quality. Games seem to be very stable and full speed, excapt that the normal Save Function of some Games doesn´t work, but the rest was fully okay so far, thou for things like SNES I just miss Buttons on my XDA Orbit 2 to really try anything there. If there could be something done about that, it would be great.
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rushmore
post Apr 25 2008, 16:46
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QUOTE(Seberus @ Apr 25 2008, 07:13) *
Well, I tried already some games, I recognize thou at most games that the Sound is not really nice, so I rather turned it off at all games. It mostly makes either small breakes or just has a bad Quality. Games seem to be very stable and full speed, excapt that the normal Save Function of some Games doesn´t work, but the rest was fully okay so far, thou for things like SNES I just miss Buttons on my XDA Orbit 2 to really try anything there. If there could be something done about that, it would be great.



As far as sound on my Dash with Smartgear's newest build:

NES = good sound
GBC = good sound
TG16 = good sound
Gamegear = good sound for some, but also poor sound or no sound (there is a screaching sound) for others.
Master system = poor or no sound (there is a screaching sound)
Genesis = Good sound for a few games, but bad to none for most.

Appears the new build back-slid a little, as far as Sega and Gamegear. NES compatability is way up, though.
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duff man
post Apr 26 2008, 02:53
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hey i sent my payment through pay pal yesterday and still havent received a registration code or something... how long does it normally take?
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bitbank
post Apr 26 2008, 10:40
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QUOTE(duff man @ Apr 25 2008, 22:53) *
hey i sent my payment through pay pal yesterday and still havent received a registration code or something... how long does it normally take?

If your name is Markus, I did send a note with your code back to the paypal address. Please send a note to bitbank@pobox.com and I'll send another.

L.B.


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Seberus
post Apr 29 2008, 07:08
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I still hope for a reply, if there would be a posibillity to split the touchscreen into 6 diffrent buttons or even 8 for snes games?
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noooooop
post Apr 30 2008, 05:00
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QUOTE(Seberus @ Apr 29 2008, 07:08) *
I still hope for a reply, if there would be a posibillity to split the touchscreen into 6 diffrent buttons or even 8 for snes games?


Hi Bitbank,
Just wanted to thank you for making such a wonderful user-friendly emulator and wanted to ask you if you have any plans for including Snes in that long list of emulated consoles?
That is all.
biggrin.gif

Edit: Never mind tongue.gif I just read the last part of the web-page. Looking forward to the snes and improved Gen. Keep up the good work.


This post has been edited by noooooop: Apr 30 2008, 05:08
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rushmore
post May 7 2008, 16:11
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QUOTE(noooooop @ Apr 30 2008, 05:00) *
Hi Bitbank,
Just wanted to thank you for making such a wonderful user-friendly emulator and wanted to ask you if you have any plans for including Snes in that long list of emulated consoles?
That is all.
biggrin.gif

Edit: Never mind tongue.gif I just read the last part of the web-page. Looking forward to the snes and improved Gen. Keep up the good work.


Wow, this may be the longest gap for no LB replies. Obviously busy with other things, which is understandable for anyone.
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mikeeey
post May 7 2008, 22:01
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QUOTE(rushmore @ May 7 2008, 09:11) *
Wow, this may be the longest gap for no LB replies. Obviously busy with other things, which is understandable for anyone.

nah, the longest gap was the year or more when Lary went away for a while lol.


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PolloLoco
post May 8 2008, 15:42
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QUOTE(mikeeey @ May 7 2008, 18:01) *
nah, the longest gap was the year or more when Lary went away for a while lol.



Doh, I hope that's not the case here. mellow.gif I've basically been checking this forum daily just to see the SNES update as soon as it arrives.
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mikeeey
post May 9 2008, 00:44
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me too, hope we get a SNES update soon, even an update explaining how its turning out.


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trippenz
post May 9 2008, 15:58
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QUOTE(mikeeey @ May 8 2008, 19:44) *
me too, hope we get a SNES update soon, even an update explaining how its turning out.


Actually it may be a little while befoe we get an update since snes takes longer to code and he did mention to me that he will NOT release an update til he has a major update will lots of bug fixes.
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rushmore
post May 19 2008, 14:15
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Hello L.B.,

Just to clarify, are you aware that most Sega and GG games also have the sound problems that Genesis games do? Clicking sound and distortion are common for most. I though the issue was Genesis only, due to the FM chip, but it seems to be common for all Sega platforms. Some work, but the majority have significant sound problems.

I still take the positive that TG16, GBC and Nintendo work very good.
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Hitman0769
post May 20 2008, 05:00
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I cannot get GBoy or GBABoy to work on my SP sad.gif i have a Sig617 aka BlackJackII. I got the 2getfile DLL all set... not quite sure what i'm doing wrong.
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Curious D
post May 20 2008, 06:54
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QUOTE(bitbank @ Feb 28 2008, 10:28) *
<br />Thanks for your feedback.<br /><br />I briefly looked at Super GameBoy support and it didn't seem to offer much. How many games support it and is it something useful that I should add?<br /><br />Thanks,<br />L.B.<br /><br />
<br /><br /><br />

Way back in February, I asked a question and just realized that I didn't respond to your response. I don't know other features Super GameBoy had to offer, but for the Game and Watch Gallery (1st one), it made the games in color whereas without it, the games are in black in white. Further, the games have a frame that makes it look like the original Game and Watch games. I actually remember when those games came out and for nothing more than sentimentality, would like to see those games in color and maybe with the frames (which would unfortunately make the game screen a little smaller). I don't know how much more effort it would be to implement this feature or if it has any other feature that would make it worth your effort. I know that the GameBoy module for MorphGear has it though the program is a little unstable on my phone.
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rushmore
post May 20 2008, 13:59
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QUOTE(Curious D @ May 20 2008, 06:54) *
<br /><br /><br />

Way back in February, I asked a question and just realized that I didn't respond to your response. I don't know other features Super GameBoy had to offer, but for the Game and Watch Gallery (1st one), it made the games in color whereas without it, the games are in black in white. Further, the games have a frame that makes it look like the original Game and Watch games. I actually remember when those games came out and for nothing more than sentimentality, would like to see those games in color and maybe with the frames (which would unfortunately make the game screen a little smaller). I don't know how much more effort it would be to implement this feature or if it has any other feature that would make it worth your effort. I know that the GameBoy module for MorphGear has it though the program is a little unstable on my phone.


Good point. Morphgear's Gameboy emu played gameboy games with color. An example is the Galaga / Galaxian game on the Gameboy.
Morphgear plays that in color, Metroid or any other game that supports color. It also plays the mono only games in two colors of your choice- like Supergameboy platform does.
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Sumtime
post May 21 2008, 02:18
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Soo what current emulators work for this software?
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asrrin29
post May 26 2008, 20:04
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I havn't heard from bitbank in sometime. How are things going? I noticed a small error in the newest version, it seems on my i-mate SPL when I use the game boy emulator and I start it up (not running in the background) and load up a ROM the buttons do not work until I quit the ROM and restart it. after that it works until I shut the program down. I don't know if it does this with the other emulators, as I usually only use the gameboy.
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rushmore
post May 27 2008, 12:23
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QUOTE(asrrin29 @ May 26 2008, 20:04) *
I havn't heard from bitbank in sometime. How are things going? I noticed a small error in the newest version, it seems on my i-mate SPL when I use the game boy emulator and I start it up (not running in the background) and load up a ROM the buttons do not work until I quit the ROM and restart it. after that it works until I shut the program down. I don't know if it does this with the other emulators, as I usually only use the gameboy.


It has been one month since we heard from L.B., so must be doing other things I suppose. I will be happy if the sound gets fixed in Master System and Game Gear games.

Perhaps he is making sure the next version is a significant improvement?
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mskovrinskie
post May 30 2008, 12:18
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I haven't read through this whole thread, but is it a known issue that sound is very 'clickey' for NES on the HTC Tytn II? Also, GEN audio is just a solid tone for me in the games I have tested.
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Richard Ainger
post May 31 2008, 00:50
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Can you please implement any of these requests in a future release please:

1. File Associations for ROMs
2. Ability to Change the Saved Game Directory
3. Ability to specify to save the saved game files in the same directory as the ROM
4. Only D-PAD mapped SmartGear keys only work
5. When the keys have been remapped and the program is restarted they remapping screen must be opened before those keys work
6. Virtual Pad for the emulators
7. Cheat Devices for some of the emulators (Especially GameBoy)
8. Support or tool to convert the .sav files made by VisualBoy Advance to the SmartGear format and from SmartGear to VisualBoy
9. Better Icon (In this modern world of Windows Mobile 6 and Windows Vista the icons are an important visual element and can turn people off of your product)

The system I use is a HP iPAQ rx1950 running Windows Mobile 5

Great work on the emulator I gave up with the software at v0.35 but decided to retry it and it is fully awesome.

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