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 Sega GG + Nintendo GameBoy emulator for SP beta test
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trippenz
post May 31 2008, 19:08
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QUOTE(Richard Ainger @ May 30 2008, 19:50) *
Can you please implement any of these requests in a future release please:


7. Cheat Devices for some of the emulators (Especially GameBoy)
8. Support or tool to convert the .sav files made by VisualBoy Advance to the SmartGear format and from SmartGear to VisualBoy
9. Better Icon (In this modern world of Windows Mobile 6 and Windows Vista the icons are an important visual element and can turn people off of your product)


Cheat Devices= Only if enough people want it

Why visualboy advance just use the desktop version of smartgear and the sav files can be used in the mobile edition and vise-versa

if you want a better icon. thats way to easy. you can use a icon editor in windows to change the icon

Yes L.B. is working hard on other projects that is why we have yet to have an update or hear from him.
I to is working a project for windows currently and will port to windows mobile when finished.
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johnambler41577
post Jun 3 2008, 16:53
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QUOTE(trippenz @ May 31 2008, 14:08) *
Cheat Devices= Only if enough people want it

Why visualboy advance just use the desktop version of smartgear and the sav files can be used in the mobile edition and vise-versa

if you want a better icon. thats way to easy. you can use a icon editor in windows to change the icon

Yes L.B. is working hard on other projects that is why we have yet to have an update or hear from him.
I to is working a project for windows currently and will port to windows mobile when finished.



I would definetly love to see cheat devices enabled on smart gear!!
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hanfeitzu
post Jun 7 2008, 22:10
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hey l.b. I realize that in a multi-system emulator, you have to prioritize what features you implement... but I would really like to see the clock system from some gb titles (pokemon silver/gold) added. I believe it was mentioned earlier in the thread and dismissed, but I REALLY encourage you to take a look at it. I know it is correctly emulated in visualboy, so it IS possible... and without it, silver/gold really are not worth playing. I have paid for a registered version of your program, so hopefully my request holds a little weight. respectfully, justin
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asrrin29
post Jun 8 2008, 00:31
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QUOTE(hanfeitzu @ Jun 7 2008, 17:10) *
hey l.b. I realize that in a multi-system emulator, you have to prioritize what features you implement... but I would really like to see the clock system from some gb titles (pokemon silver/gold) added. I believe it was mentioned earlier in the thread and dismissed, but I REALLY encourage you to take a look at it. I know it is correctly emulated in visualboy, so it IS possible... and without it, silver/gold really are not worth playing. I have paid for a registered version of your program, so hopefully my request holds a little weight. respectfully, justin


I agree, Games that rely on the clock are difficult to play without it. However, in the meantime, there is a way you can reset the clock if you google it online. I have done this to trigger time sensitive events on those games.
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hanfeitzu
post Jun 9 2008, 18:58
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QUOTE(asrrin29 @ Jun 8 2008, 00:31) *
I agree, Games that rely on the clock are difficult to play without it. However, in the meantime, there is a way you can reset the clock if you google it online. I have done this to trigger time sensitive events on those games.


good info. I didn't know that was possible.

Unfortunately it requires pressing three buttons at once, which is not possible on the ppc (hardware limitation, not a software issue i believe).
So, though it may be a good fix for the desktop emulator it doesn't fix the issue on the handheld. thanks for the help though.
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slugshot_90
post Jun 19 2008, 23:25
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ive noticed that when playing sonic the hedgehog 3 on genisis the sound is really choppy and when you go to start a new game or a load a game it doesnt a show a picture for what level you are on, also for some reason i cannot see any of my roms for snes when going to open one, and that when i go to define the keys for snes there is only 3 buttons
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johnambler41577
post Jun 20 2008, 17:20
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I've seen some people mention that smartgear can run SNES on the smartphones.... is there a certian version that does this or am I doing something wrong?
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PolloLoco
post Jun 23 2008, 02:42
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Just read the freaking thread, especially slugshot_90 - since you started a new one without even looking.

In short, there's NO SNES support yet, hopefully someday soon. Genesis games don't have full sound support, because the emulator is too slow with all sound enabled. Use Picodrive for genesis instead.
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rushmore
post Jun 23 2008, 16:50
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QUOTE(PolloLoco @ Jun 23 2008, 02:42) *
Just read the freaking thread, especially slugshot_90 - since you started a new one without even looking.

In short, there's NO SNES support yet, hopefully someday soon. Genesis games don't have full sound support, because the emulator is too slow with all sound enabled. Use Picodrive for genesis instead.


I thought the same about Genesis, but the Game gear and Sega sound is not much better. A lot have the same clicking or high pitched noise. I mainly play NES and TGX16, so it is not much of an issue to me.
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johnambler41577
post Jun 25 2008, 17:24
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QUOTE(PolloLoco @ Jun 22 2008, 21:42) *
Just read the freaking thread, especially slugshot_90 - since you started a new one without even looking.

In short, there's NO SNES support yet, hopefully someday soon. Genesis games don't have full sound support, because the emulator is too slow with all sound enabled. Use Picodrive for genesis instead.



That's what I had thought. I was just curious and thought I would ask after a few people from this forum and another mentioned something vague about SNES running on smartgear. They must be confusing it with Morphgear. Doesn't hurt to ask!
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jaikben
post Jun 26 2008, 09:36
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never hurt to ask, but for snes and sega md use pocketsnes and genpp or picodrive
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kburkhart84
post Jun 26 2008, 15:06
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QUOTE(johnambler41577 @ Jun 25 2008, 12:24) *
That's what I had thought. I was just curious and thought I would ask after a few people from this forum and another mentioned something vague about SNES running on smartgear. They must be confusing it with Morphgear. Doesn't hurt to ask!



Yeah. Morphgear runs (sort of) SNES games with the SNES plugin for it. Smartgear is getting SNES support worked on, hence the options and keypad config shows SNES options, though you won't play any SNES games yet. Apparently on the PC version, bitbank already has a little SNES support, but it is definetly not ready for Mobile.
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bitbank
post Jun 27 2008, 20:13
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QUOTE(kburkhart84 @ Jun 26 2008, 11:06) *
Yeah. Morphgear runs (sort of) SNES games with the SNES plugin for it. Smartgear is getting SNES support worked on, hence the options and keypad config shows SNES options, though you won't play any SNES games yet. Apparently on the PC version, bitbank already has a little SNES support, but it is definetly not ready for Mobile.


Sorry for the long absence; I'm super busy working on a bunch of commercial game products. I'm going to spend some time on SmartGear this weekend, so if anyone has any specific problems, please let me know now. One thing that I will fix is the volume setting not being saved after you play a game. I've sporadically seen problems with the load/save, so I'll do some more testing on that code. I've also optimized the Genesis FM sound a bit, so I'll see if it's usable on any mobile devices and I'll add it as a checkbox option.

L.B.


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mikeeey
post Jun 28 2008, 04:49
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is the FM sound the same as the 68000 core? The missing sounds which we aren't hearing in games?


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kburkhart84
post Jun 28 2008, 06:39
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QUOTE(bitbank @ Jun 27 2008, 15:13) *
Sorry for the long absence; I'm super busy working on a bunch of commercial game products. I'm going to spend some time on SmartGear this weekend, so if anyone has any specific problems, please let me know now. One thing that I will fix is the volume setting not being saved after you play a game. I've sporadically seen problems with the load/save, so I'll do some more testing on that code. I've also optimized the Genesis FM sound a bit, so I'll see if it's usable on any mobile devices and I'll add it as a checkbox option.

L.B.



I wouldn't know how to reproduce this error as it is kind of random. In Zelda: Oracle of Ages, the program randomly exits. Sometimes, it goes for a long time, other times it goes a couple minutes many times. Other games don't do this though, at least that I have tested. It also seems sensitive to saving because there is a tendency for the game to close right after unpausing the emulation right after a save(I mean smartgear save, not ROM save).

Also, for any games(emulator issue perhaps), when the program is started, start and select don't work, though the keyboard config still has them as they were set last. If I "set" start to whatever, then suddenly both start and select work for whatever game I'm playing, even if it is the same button it shows isalready the set button for "start". This happens with any game. Also, resetting any game or loading other games has no effect, as long as smartgear itself isn't closed. As in, once I "fix" it, I can play as long as I want(with the exception of the bug from the zelda game mentioned above) without having to "fix" the buttons again.
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kuriel5205
post Jul 1 2008, 17:12
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hey bitbank, i bought your software smartgear, i think that , smartgear should be a gameboy advance emulator too... whith a update free for us... sorry 4 my english...

deberia ser un gba emulador con una actualizacion gratuita para nosotros los compradores, no creen? gracias x la atencion bitbank...

thank you 4 read, bitbank...

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kuriel5205
post Jul 1 2008, 17:15
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QUOTE(bitbank @ Jun 27 2008, 20:13) *
Sorry for the long absence; I'm super busy working on a bunch of commercial game products. I'm going to spend some time on SmartGear this weekend, so if anyone has any specific problems, please let me know now. One thing that I will fix is the volume setting not being saved after you play a game. I've sporadically seen problems with the load/save, so I'll do some more testing on that code. I've also optimized the Genesis FM sound a bit, so I'll see if it's usable on any mobile devices and I'll add it as a checkbox option.

L.B.


hey bitbank, i bought your software smartgear, i think that , smartgear should be a gameboy advance emulator too... whith a update free for us... sorry 4 my english...

deberia ser un gba emulador con una actualizacion gratuita para nosotros los compradores, no creen? gracias x la atencion bitbank...

thank you 4 read, bitbank...

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asrrin29
post Jul 2 2008, 03:45
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Hey bitbank! glad to see you are doing ok. I mentioned earlier that the gamboy emulator has a problem with the keys not functioning when the program initially starts up. the only thing that works is the button to suspend the ROM and go back to the menu screen. after that, any ROM I get back into the buttons will work fine. I am using an i-mate SPL with WM6 and your latest emulator.
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CharlyV
post Jul 10 2008, 20:56
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[offtopic]

Hello Larry,

thanks again, for the GravSti Driver.

CharlyV


This post has been edited by CharlyV: Jul 10 2008, 20:56


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johnambler41577
post Jul 11 2008, 16:56
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I've also noticed the combinations of buttons pressed can present some problems. For example I own a T-Mobile dash, and say I play the Gameboy game MegaMan Xtreme, I have trouble trying to jump and fire at the same time or jump and hit the D-pad at an angle to allow me to jump at an angle. But if I play this same game in Gnuboy it seems to work okay.
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