FinalBurn for WinCE 0.014, CPS1/CPS2/CPS3/NEOGEO/CAVE/PGM Emulator |
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FinalBurn for WinCE 0.014, CPS1/CPS2/CPS3/NEOGEO/CAVE/PGM Emulator |
Jun 24 2008, 23:04
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#861
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Addict Group: Moderator Team Posts: 822 Joined: 3rd December 2006 Member No.: 216,586 Device(s): a lot |
Great! Off to test it!
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Jun 24 2008, 23:25
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#862
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![]() Hardcore Group: Posters Posts: 1,965 Joined: 10th July 2006 From: US, Washington, Everett Member No.: 197,656 Device(s): AT&T Tilt (Kaiser)!!! |
Great! Off to test it! Menneisyys, you will notice cps3 is MUCH faster, but tell me if NeoGeo and other games has slowed down for you. It's hard to tell on my kaiser, cuz it's always been somewhat slow with games, but some real drivers are comming out soon! there was a benchmark on xda-developers! yay! it's mainly for 3D graphics tho, so playstation 1 and quake 3 is what ill be playing i guess, o well, im satisfied with that. they said 2D will be boosted a little but it's mainly 3D. -------------------- try my wmp skins for smartphone! | and my newest Pocket PC compatible skin!
Crystal Liquid Explosion MoDaCo Skin_____________Titanium Media PlayerNEW emerald chrome wmp11 skin______________________ Nokia 3395---Nokia 6010---Nokia 6230---Nokia 3220---Motorola V300---Motorola V360---T-mobile SDA---AT&T Tilt! |
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Jun 25 2008, 05:25
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#863
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Regular Group: Posters Posts: 96 Joined: 6th May 2005 Member No.: 127,856 Device(s): mpx200 |
no games wil be boosted look at flame none of the games with opengl work.. Only q3ce. reason is the way the opengles gets initialized. its different on dell vs flame and I will expect the same from diamond drivers. however those are libgles cm but still go through a pe info programma and you see the diffrences (dependencies, calling the functions etc)
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Jun 25 2008, 07:08
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#864
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![]() Hardcore Group: Posters Posts: 1,965 Joined: 10th July 2006 From: US, Washington, Everett Member No.: 197,656 Device(s): AT&T Tilt (Kaiser)!!! |
no games wil be boosted look at flame none of the games with opengl work.. Only q3ce. reason is the way the opengles gets initialized. its different on dell vs flame and I will expect the same from diamond drivers. however those are libgles cm but still go through a pe info programma and you see the diffrences (dependencies, calling the functions etc) atleast it's able to run quake 3. that makes me happy. look at the bottom video: http://www.htcclassaction.org/driverprogress.php the camera is crappy so it appears the benchmark is slow, but really that is 136fps! the diamond only scored 82fps. im interested in what results the flame would get. i would LOVE to have quake 3 at a good framerate on my phone. so games liek Tony Hawk and Call of Dutty 2 that use acceleration, is that open GL? would it work? or no, because the kaiser is not VGA? it seems like OpenGL is really opening a new door to the kaiser. -------------------- try my wmp skins for smartphone! | and my newest Pocket PC compatible skin!
Crystal Liquid Explosion MoDaCo Skin_____________Titanium Media PlayerNEW emerald chrome wmp11 skin______________________ Nokia 3395---Nokia 6010---Nokia 6230---Nokia 3220---Motorola V300---Motorola V360---T-mobile SDA---AT&T Tilt! |
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Jun 25 2008, 08:23
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#865
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Regular Group: Posters Posts: 96 Joined: 6th May 2005 Member No.: 127,856 Device(s): mpx200 |
tony hawk is not working ( opengl version ), COD2 was coded with goforce in mind so that is working!
pff that glbenchmark is telling nothing, xda flame got a very bad score but I just can;t run the glbenchmark they supply screen is all messed up. Q3ce is made with a software implentation of open gl but it supports some hardware function thats why its reconises the goforce, Even not optimezed the game plays the same speed as the dell optimized version. Lets somebody with a diamond ( which does have the libgles_cm ) test q3ce version 1.1b unaccel, he must delete the libgles_cm , and quake will use the one in the windows directory, if this works you should be happy This post has been edited by jaikben: Jun 25 2008, 08:24 |
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Jun 25 2008, 14:17
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#866
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Newbie Group: Posters Posts: 10 Joined: 5th February 2007 Member No.: 226,782 Device(s): Samsung Blackjack |
Menneisyys, you will notice cps3 is MUCH faster, but tell me if NeoGeo and other games has slowed down for you. It's hard to tell on my kaiser, cuz it's always been somewhat slow with games, but some real drivers are comming out soon! there was a benchmark on xda-developers! yay! it's mainly for 3D graphics tho, so playstation 1 and quake 3 is what ill be playing i guess, o well, im satisfied with that. they said 2D will be boosted a little but it's mainly 3D. just tried my neo-geo games (viewpoint only still) with the official .014 and speed seems to be back! i'm going to have to try with a few other games later this week. |
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Jun 25 2008, 14:40
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#867
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Addict Group: Moderator Team Posts: 822 Joined: 3rd December 2006 Member No.: 216,586 Device(s): a lot |
Great! Off to test it! Quick review: http://www.modaco.com/content/smartphone-s...-finalburn-out/ |
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Jun 25 2008, 14:41
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#868
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Addict Group: Moderator Team Posts: 822 Joined: 3rd December 2006 Member No.: 216,586 Device(s): a lot |
Menneisyys, you will notice cps3 is MUCH faster, but tell me if NeoGeo and other games has slowed down for you. It's hard to tell on my kaiser, cuz it's always been somewhat slow with games, but some real drivers are comming out soon! there was a benchmark on xda-developers! yay! it's mainly for 3D graphics tho, so playstation 1 and quake 3 is what ill be playing i guess, o well, im satisfied with that. they said 2D will be boosted a little but it's mainly 3D. They haven't slowed down, on the contrary - Metal Slug 2 is a little bit (not much!) faster than under 0.08. |
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Jun 25 2008, 16:30
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#869
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Regular Group: Posters Posts: 63 Joined: 10th November 2006 From: Portugal Member No.: 213,672 Device(s): null |
thats strange, i tried to change the keys in this new version and he thinks all my keys are the same (the same button), except the direccionals and enter...
---edit--- cancel that, it must be my system fault, the old version cant do that either... its a hard-format for me... This post has been edited by twolf: Jun 25 2008, 23:11 -------------------- My Website: http://TWolf.sytes.net
-------------------------------------------------------------- Novo fórum português de PPC: http://www.ppctuga.com |
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Jun 26 2008, 14:45
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#870
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Newbie Group: Posters Posts: 1 Joined: 26th June 2008 Member No.: 401,875 Device(s): ppc |
FinalBurn for WinCE is based on FinalBurn Alpha Plus 029523 u7 which supports cps1, cps2, cps3, neogeo, pgm and cave games. It supports 176x220, QVGA(both 240x320 and 320x240) and VGA screens. Save state, dipswitch and combo are supported now. CPS1 Status 1941 ok Captain Commando ok Carrier Air Wing ok Capcom World 2 ok Cadillacs and Dianosaurs ok Dynasty Wars ok Final Fight ok Forgotten World ok Ghost 'N Ghost ok Knights of the Round ok Megaman ok Mercs ok Magic Sword ok Mega Twins ok Nemo ok Pang! 3 ok Pnickies ok Quiz & Dragons ok Quiz Tonosama no Yabou 2 Zenkoku-ban ok Saturday Night Slam Masters unable to run Street Fighter II ok Street Fighter II CE ok Street Fighter II Turbo ok Street Fighter Zero ok Strider ok The King of Dragons ok The Punisher ok Three Wonders ok U.N. Squadron ok Varth ok Warriors of Fate ok Willow ok CPS2 status 1944 ok 19xx ok Armored Warriors ok Alien Vs. Predator ok Battle Circuit ok Capcom Sports Club ok Choko ok Cyberbots: Full Metal Madness ok Darkstalkers - the night warriors ok Dungeons & Dragons - tower of doom ok Dungeons & Dragons - shadow over mystara ok Eco Fighters ok Giga Wing ok Hyper Street Fighter II - the anniversary edition ok Jyangokushi ok Mars Matrix ok Marvel Super Heroes not tested Marvel Super Heroes vs Street Fighter ok Mega Man 2 - the power fighters ok Mighty! Pang ok Super Puzzle Fighter II Turbo ok Super Street Fighter II ok Street Fighter Alpha ok Street Fighter Alpha II ok Street Fighter Alpha III ok vsva ok vsva2 ok progear ok CAVE status Air Gallet ok DoDonPachi ok DonPachi ok ESP Ra. De. ok Fever SOS ok Gaia Crusaders ok Guwange ok Pretty Soldier Sailor Moon ok Puzzle Uo Poko ok Thunder Heroes ok NEOGEO status Art of Fighting ok Matrimelee ok Metal Slug 1 ok Metal Slug X ok Metal Slug 3 ok Metal Slug 4 ok Metal Slug 5 ok Neo Turf Master ok Puzzle Bobble ok Puzzle Bobble 2 ok Robo Army ok Samurai Shodown ok Samurai Shodown 2 ok Samurai Shodown 4 graphics error Samurai Shodown 5 bank error Samurai Shodown 5 Special bank error Street Hoop ok Super Sidekicks ok Svc Chaos ok The King of Fighters '94 ok The King of Fighters '95 ok The King of Fighters '96 ok The King of Fighters '97 ok The King of Fighters '98 ok The King of Fighters '99 ok The King of Fighters 2000 ok The King of Fighters 2001 ok The King of Fighters 2002 ok The King of Fighters 2003 ok Thrash Rally ok Windjammers ok Zintrick ok 0.014 better sh2 emulation core, cps3 game is faster. 68K core is optimized a little. cache maker is also updated, please download the new one. Similiar to the finalburn for Win32, put your rom in the roms directory, then load it in the emulator. 0.003 support cache, so it will create cache when you first load a cps2 game, it may take several minutes. It will take much less time when load the game again. Make sure the neogeo bios has been put into the roms directory before rescan for neogeo games. To use combo, put macros.dat to cfg directory. You can find macros.dat in finalburn alpha plus for pc. Cache maker is easy to use, it will create the cache when you finish loading a rom. The correct bios zip package contains vs-bios.rom 0x020000 0xF0E8F27D usa_2slt.bin 0x020000 0xE72943DE asia-s3.rom 0x020000 0x91B64BE3 neo-po.bin 0x020000 0x16D0C132 neo-epo.bin 0x020000 0xD27A71F1 neodebug.bin 0x020000 0x698EBB7D uni-bios.22 0x020000 0x2d50996a sm1.sm1 0x020000 0x97Cf998B sfix.sfx 0x020000 0x354029FC 000-lo.lo 0x010000 0xE09E253C has someone gets the source code ?can you mail it to me? zhengguodun@163.com |
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Jun 26 2008, 18:06
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#871
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Newbie Group: Posters Posts: 21 Joined: 7th December 2006 Member No.: 217,185 Device(s): Gizmondo |
Hmm, there is no download for the sourcecode. It would be nice if he will make it public, because ,I have the little hope
that Notaz! one of the best coder for arm gadgets like Gp32 and Gizmondo could make maybe a proper working version for the Gizmondo. --- I have problems with the new 0.14 version. The gamelist is not correct on my Gizmondo. It shows me the gamefiles double or more with the same name. Jens |
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Jun 26 2008, 20:56
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#872
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![]() Hardcore Group: Posters Posts: 1,965 Joined: 10th July 2006 From: US, Washington, Everett Member No.: 197,656 Device(s): AT&T Tilt (Kaiser)!!! |
if the source code was release it would probably eventually get ported to iphone and then they would have another thing to brag about
-------------------- try my wmp skins for smartphone! | and my newest Pocket PC compatible skin!
Crystal Liquid Explosion MoDaCo Skin_____________Titanium Media PlayerNEW emerald chrome wmp11 skin______________________ Nokia 3395---Nokia 6010---Nokia 6230---Nokia 3220---Motorola V300---Motorola V360---T-mobile SDA---AT&T Tilt! |
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Jun 27 2008, 06:35
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#873
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Regular Group: Posters Posts: 96 Joined: 6th May 2005 Member No.: 127,856 Device(s): mpx200 |
don't give away the source code before somebody ports sega cd / svp to ppc lol, btw i noticed that superside kicks is slower in this version?
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Jun 27 2008, 07:07
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#874
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![]() Regular Group: Posters Posts: 118 Joined: 11th September 2004 Member No.: 56,253 |
Funny discussion here.
If somebody need the source so he is invited to make his own port This post has been edited by CharlyV: Jun 27 2008, 07:08 -------------------- |
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Jun 27 2008, 08:57
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#875
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![]() Hardcore Group: Posters Posts: 1,965 Joined: 10th July 2006 From: US, Washington, Everett Member No.: 197,656 Device(s): AT&T Tilt (Kaiser)!!! |
don't give away the source code before somebody ports sega cd / svp to ppc lol, btw i noticed that superside kicks is slower in this version? every other thing is slower on my qualcomm device! -------------------- try my wmp skins for smartphone! | and my newest Pocket PC compatible skin!
Crystal Liquid Explosion MoDaCo Skin_____________Titanium Media PlayerNEW emerald chrome wmp11 skin______________________ Nokia 3395---Nokia 6010---Nokia 6230---Nokia 3220---Motorola V300---Motorola V360---T-mobile SDA---AT&T Tilt! |
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Jun 27 2008, 12:30
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#876
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Newbie Group: Posters Posts: 11 Joined: 7th July 2007 Member No.: 275,407 |
I have problems with the new 0.14 version. The gamelist is not correct on my Gizmondo. It shows me the gamefiles double or more with the same name. Jens I have that same problem with my GIZ. Really bizzare. Usually developers don't give up their source code until they are ready to retire the project. FinalBurn PC continues to keep expanding its library of games and I hope masterall will do so also with his amazing version. I believe MAME has a policy where all source code must be made available but I don't think FinalBurn has this. |
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Jun 27 2008, 18:11
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#877
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Newbie Group: Posters Posts: 21 Joined: 7th December 2006 Member No.: 217,185 Device(s): Gizmondo |
don't give away the source code before somebody ports sega cd / svp to ppc lol, btw i noticed that superside kicks is slower in this version? The sourcecode for sega cd is here and also the .exe for the Gizmondo. Picodrive/Sega CD is fullspeed on the Gizmondo. Maybe someone can try the Gizmond.exe on the mobile. Or maybe you can ask Notaz or Masterall to make a mobile port with sega cd. I am sure that Masterall and Notaz share his work on the 68k/sh2 code for arm prozessors. link for sourcecode http://notaz.gp2x.de/pico.php MfG Jens This post has been edited by jens.l: Jun 27 2008, 18:13 |
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Jun 30 2008, 22:08
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#878
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Newbie Group: Posters Posts: 1 Joined: 30th June 2008 Member No.: 403,071 |
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Jul 3 2008, 15:00
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#879
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Newbie Group: Posters Posts: 1 Joined: 3rd July 2008 Member No.: 403,905 |
Anybody there who play Finalburn on WM06??? Please i will play Neogeo Roms on my Asus 696! My Problem is that i can Run the Emulator and run a game too. but i have only Sound and no Picture! Only Pixels in the Right Corner rom my Screen! I think its the game itself! Sorry for my English! Hi guyz ! I have the same PDA and the same problem. This problem isn't only for FinalBurn but also for several application, like the GPS soft Igo2008, and for that the solution was to add CODE [rawdisplay] driver=gdi in the config file. Is there any trick like that for FinalBurn ? Thanks. |
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