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 SmartNES 1.2 : new version, new graphics, sound
brb00136
post Nov 29 2003, 06:47
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Ive been using the Smartnes on an MPX200 in the US and its working great, although I do have saved state problems: When I decide to finish a game in progress, I just exit the program and it saves a state that I left it at- ok so when I decide to start playing the game again, I select the rom and it starts but the screen is blank. I know the game is exactly where I left it because the sounds are the same.
Is anyone having this problem, and is there a work around for me(Ive tried playing without sound and it runs fantastic, but still wont let me resume?

Any Suggestions...............
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dadypain
post Nov 29 2003, 16:05
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hey zizone, any chance of seeing improvements on the current snes emulator thats about, i know it was by spacemonkey, but its seems to run alot faster on the e200, its possibly workable
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Vlot
post Dec 2 2003, 17:18
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Hi, first what a great emulator! The best piece of software for the smartphone ever made!

But now the reason for my post. Every game I wanted to play so far worked, except for one: Prince of Persia... And this was thé game I wanted to play on my phone (stupid nokia's with their fake Prince).

Well that was my post, don't know if you knew this all ready and don't know if you can do something about it, but if you can, please do so smile.gif
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Cadet
post Dec 4 2003, 06:35
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After a little more testing I now have better info on my multi key press issue.

It all revolves around the Right arrow button and the mapped "B" Button

Since I have my display rotated I mapped the right arror to be up. If I press the right arrow by its self it gets interperted correctly and performs the up action.

If I press the remapped "B" button by its self it gets interperted correctly and performs the "B" action.


If I am pressing the right arrow (which is mapped to up) and then press my remapped "B" button (which is mapped to 8 on the keypad) The "B" action goes unnoticed. While still holding down both keys if I then release the right arrow (which I had pressed first) and continue to hold the "B" button the action mapped to the right arrow (up) continues to register as being pressed untill the "B" button is released. And, the oposite happens If I am pressing the "B" button first then press the right arrow.


If I leave the right arrow and the "B" button mapped to their defaults, right and menu1 respectivly, then this is not an issue. It only occurs when the Right arrow key and or the "B" button are mapped away from thier defaults.
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-=MrWizard=-
post Dec 9 2003, 07:20
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Cadet - I have an MPx200 with the same issues (minus the orientation change). Cant seem to get remapping the A and B keys to the number pad with any luck. Had to go back to the defaults which is a bit awkward.

Great emulator though.
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muff
post Dec 9 2003, 13:10
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when u remap the keys I've found that u have to exit the emulator, and restart it for the new keys to work properly
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ttango
post Dec 15 2003, 04:04
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I am trying to download the emulator and I am getting the following error:

"[File Name] is not a valid Win32 application"

My PC will not let me open the exe file.
How do I get around this ?
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sabio_proeliat
post Dec 15 2003, 14:29
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Put the file on your storage card and run it from there.


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blewer
post Dec 15 2003, 14:56
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Welcome to the site smile.gif

Using active sync explore you spv and place the file on your storage card in Program files. Then copy the exe and paste the shortcut in

Original spv/E100 = IPSM/Windows/Start Menu/Games
E200 = Storage/Windows/Start Menu/Games

All your roms will need to be in the same folder as the exe on your storage card.

Hope this helps smile.gif

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Skitals
post Dec 16 2003, 23:56
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I cant get button mapping to work on my i600. I select a button to remap, press a button, and I get a confirmation screen with the key map and an OK button in the corner. The OK doesnt work... the only button that does anything is the back button, and it takes me back to the last screen and doesnt map anything.

I read that the i600 isnt actually app-locked, but there is a problem with the registry settings where it cant make changes to it. Are the button maps saved in the registry? This could be the problem.
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fraser
post Dec 17 2003, 18:04
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Yeah, I think they are in the registry, I remember hacking around with it a while ago.

As your phone is new, the emu won't be able to understand the fact that it can't make these changes. Bodes well for the emu, most software would crash in that situation but it handles it well by the sounds of it.

If you can manually edit the registry (in some way), then you can change the keys that way.
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Skitals
post Dec 17 2003, 18:39
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the PocketTV Team is testing a patch samsung/verizon wireless is making to fix the problem with the registry so 3rd party software installs/works properly. I had them test out SmartNES and the problem still isnt fixed, while other apps that didnt work before the patch now install and work fine sad.gif

The way the phone is setup you cant create/edit keys in HKLM... the patch I speak off is to fix this. Maybe once this patch is released I will be able to manually change the values like you speak of even if it still doesnt work in the emu.

Thanks
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fraser
post Dec 17 2003, 18:48
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How about recompiling the emu to use one of the reg areas that are open, perhaps HKCU? :?: This would be a more logical place of putting this stuff anyway, it is a "per-user" setting (even though we only have one user!)
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Skitals
post Dec 17 2003, 21:52
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I didnt think the source for SmartNES was available. I saw the other said he is stopping work on the project and was offering the source for someone to continue FOR MONEY. Now, unless he wrote the whole emu from scratch (and going be speed it doesnt look like it), chances are he ported an opensource NES emu under GPL, so he has to give the source for free, no?

I dont know. I probably wouldnt be able to make the needed changes anyway. I only really know VB.
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fraser
post Dec 17 2003, 22:56
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Absolutely. If he based his work on the OSS version, he must release the source. That's the rule of the license. Breaking that is no different to doing piracy or warez.

And offering it for sale is pretty messed up!! The rule is:

If you distribute software derived from OSS, you must also distribute the source

That's all there is to it.

As much as there is a smartphone community here, there isn't. Practically zero code sharing goes on, even between the free apps. Sad. I've wanted to take up some development myself, but I don't have the time to write an app from scratch, so it ain't gonna happen.
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Skitals
post Dec 17 2003, 23:12
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Well you could pick up the SmartNES project smile.gif A good full speed NES emulator is all the smartphone needs in the gaming category. I have a fully modded xbox and a ton of xbox games... guess what I play most? Thats right, my NES emulator with my 10,000 nes roms smile.gif (every rom ever released, including all versions... betas, all nationalities, etc).
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muff
post Dec 17 2003, 23:59
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http://www.zophar.net/ppc/nes.html
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DOOManiac
post Dec 22 2003, 08:44
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Hi guys! I'm new here at the boards, and this is my first post in fact. I got my Smartphone (Motorola MPx200) yesterday, and so far I think it ROCKS. I love it. :D

I'm not ashamed to admit that this emulator and the Atari 2600 emu's were the #1 reason I got a Smartphone (oh and getting the phone completely free was nice too). I'm a hardcore nostalgic gamer, so the prospect of playing Pitfall on my lunch break was more than I could resist.

I know C++ and a small group of other languages myself, so perhaps sometime I might take a crack at coding something, though I can promise it won't be anywhere near as complex as a port of an emulator. :P

Unfortunately, I'm suffering from the same problems as other users on this board with the same phone. I also had the issue of two button combinations not working, but I found that remapping B and A to 4 and 5 rather than 7 and 8 made everything work just fine. However, I'm still plagued by the problem with .SAV files. No idea why, but they just don't work. I have to delete the .SAV files every time before I run the game again, least I get the black screen issue.

Has anybody gotten around this yet? And are those other source ports that muff linked for NES emu's any good? Thanks!


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ele-mental
post Dec 26 2003, 21:07
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i've had my i600 for 2 weeks now, and smartNES was one of the first apps i installed.

a few quirks/issues:

i remapped my buttons the first time using it, and the settings stayed. i'm not having any of the problems with button remapping that other users are reporting.

i've had the same problem with .sav files. if i try to open a ROM that has a .sav file, a black screen will come up and the music will play. this has happened with every ROM i've tried to play except one -- Mike Tyson's Punchout. for some reason i can quit smartNES in the middle of a fight, and when i reopen the Punchout, it picks up right where i left off.

some games (again, Punchout) have distorted graphics in some areas. certain characters are all numbers, letters and weird shapes. i'm not really familiar with emulators in general, so i'm not sure if this is normal for certain emulators and certain ROMs.
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Fu§ed
post Dec 26 2003, 23:36
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help me...
i just got my SPV for xmas and well i got a few games but i cant get smartnes working... it says ACCESS DENIED, THE PROGRAM CANNOT START BECAUSE IT IS NOT DIGITALLY SIGNED WITH A TRUSTED CERTIFICATE! :?

how do i do it.. i put the main EXE in my storage card folder... with my other games, then i created a shortcut.. CUT it then pasted it in the Games folder... and well is there any other files i should of added?
Cuz when i downloaded it all i got was the .exe file.. is that all i need?


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