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 FinalBurn for WinCE 0.014, CPS1/CPS2/CPS3/NEOGEO/CAVE/PGM Emulator
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masterall
post Oct 29 2006, 04:48
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FinalBurn for WinCE is based on FinalBurn Alpha Plus 029523 u7 which supports cps1, cps2, cps3, neogeo, pgm and cave games. It supports 176x220, QVGA(both 240x320 and 320x240) and VGA screens. Save state, dipswitch and combo are supported now.

CPS1 Status
1941 ok
Captain Commando ok
Carrier Air Wing ok
Capcom World 2 ok
Cadillacs and Dianosaurs ok
Dynasty Wars ok
Final Fight ok
Forgotten World ok
Ghost 'N Ghost ok
Knights of the Round ok
Megaman ok
Mercs ok
Magic Sword ok
Mega Twins ok
Nemo ok
Pang! 3 ok
Pnickies ok
Quiz & Dragons ok
Quiz Tonosama no Yabou 2 Zenkoku-ban ok
Saturday Night Slam Masters unable to run
Street Fighter II ok
Street Fighter II CE ok
Street Fighter II Turbo ok
Street Fighter Zero ok
Strider ok
The King of Dragons ok
The Punisher ok
Three Wonders ok
U.N. Squadron ok
Varth ok
Warriors of Fate ok
Willow ok

CPS2 status
1944 ok
19xx ok
Armored Warriors ok
Alien Vs. Predator ok
Battle Circuit ok
Capcom Sports Club ok
Choko ok
Cyberbots: Full Metal Madness ok
Darkstalkers - the night warriors ok
Dungeons & Dragons - tower of doom ok
Dungeons & Dragons - shadow over mystara ok
Eco Fighters ok
Giga Wing ok
Hyper Street Fighter II - the anniversary edition ok
Jyangokushi ok
Mars Matrix ok
Marvel Super Heroes not tested
Marvel Super Heroes vs Street Fighter ok
Mega Man 2 - the power fighters ok
Mighty! Pang ok
Super Puzzle Fighter II Turbo ok
Super Street Fighter II ok
Street Fighter Alpha ok
Street Fighter Alpha II ok
Street Fighter Alpha III ok
vsva ok
vsva2 ok
progear ok

CAVE status
Air Gallet ok
DoDonPachi ok
DonPachi ok
ESP Ra. De. ok
Fever SOS ok
Gaia Crusaders ok
Guwange ok
Pretty Soldier Sailor Moon ok
Puzzle Uo Poko ok
Thunder Heroes ok

NEOGEO status
Art of Fighting ok
Matrimelee ok
Metal Slug 1 ok
Metal Slug X ok
Metal Slug 3 ok
Metal Slug 4 ok
Metal Slug 5 ok
Neo Turf Master ok
Puzzle Bobble ok
Puzzle Bobble 2 ok
Robo Army ok
Samurai Shodown ok
Samurai Shodown 2 ok
Samurai Shodown 4 graphics error
Samurai Shodown 5 bank error
Samurai Shodown 5 Special bank error
Street Hoop ok
Super Sidekicks ok
Svc Chaos ok
The King of Fighters '94 ok
The King of Fighters '95 ok
The King of Fighters '96 ok
The King of Fighters '97 ok
The King of Fighters '98 ok
The King of Fighters '99 ok
The King of Fighters 2000 ok
The King of Fighters 2001 ok
The King of Fighters 2002 ok
The King of Fighters 2003 ok
Thrash Rally ok
Windjammers ok
Zintrick ok

0.014
better sh2 emulation core, cps3 game is faster.
68K core is optimized a little.
cache maker is also updated, please download the new one.

Similiar to the finalburn for Win32, put your rom in the roms directory, then load it in the emulator.
0.003 support cache, so it will create cache when you first load a cps2 game, it may take several minutes.
It will take much less time when load the game again.

Make sure the neogeo bios has been put into the roms directory before rescan for neogeo games.
To use combo, put macros.dat to cfg directory. You can find macros.dat in finalburn alpha plus for pc.
Cache maker is easy to use, it will create the cache when you finish loading a rom.

The correct bios zip package contains
vs-bios.rom 0x020000 0xF0E8F27D
usa_2slt.bin 0x020000 0xE72943DE
asia-s3.rom 0x020000 0x91B64BE3
neo-po.bin 0x020000 0x16D0C132
neo-epo.bin 0x020000 0xD27A71F1
neodebug.bin 0x020000 0x698EBB7D
uni-bios.22 0x020000 0x2d50996a
sm1.sm1 0x020000 0x97Cf998B
sfix.sfx 0x020000 0x354029FC
000-lo.lo 0x010000 0xE09E253C


This post has been edited by masterall: Jun 22 2008, 14:14
Attached File(s)
Attached File  fbaud.rar ( 1.02MB ) Number of downloads: 739
Attached File  FinalBurn.rar ( 390.03K ) Number of downloads: 5382
Attached File  burner0.012.rar ( 394.29K ) Number of downloads: 2171
Attached File  burner0.014.rar ( 392.08K ) Number of downloads: 847
 
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jaikben
post Oct 29 2006, 06:47
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thnx you are the best smile.gif
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mikeeey
post Oct 29 2006, 07:17
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QUOTE(masterall @ Oct 28 2006, 21:48) *
FinalBurn for WinCE based on FinalBurn0.517, support cps1 and cps2 games. It support 176x220, QVGA and VGA screens. Save state is not supported yet.

CPS1 Status
1941 ok
Captain Commando ok
Carrier Air Wing ok
Capcom World 2 ok
Dynasty Wars ok
Final Fight ok
Forgotten World ok
Ghost 'N Ghost ok
Knights of the Round ok
Megaman ok
Mercs ok
Magic Sword ok
Mega Twins ok
Nemo ok
Quiz & Dragons ok
Quiz Tonosama no Yabou 2 Zenkoku-ban ok
Street Fighter II ok
Street Fighter II CE ok
Street Fighter II Turbo ok
Street Fighter Zero ok
Strider ok
The King of Dragons ok
The Punisher no sound
Three Wonders ok
U.N. Squadron ok
Varth ok
Warriors of Fate no sound
Willow ok

CPS2 status
1944 unable to run
19xx ok
Armored Warriors not tested
Alien Vs. Predator not tested
Battle Circuit not tested
Capcom Sports Club no sound
Cyberbots: Full Metal Madness not tested
Darkstalkers - the night warriors ok
Dungeons & Dragons - tower of doom ok
Dungeons & Dragons - shadow over mystara no sound
Eco Fighters ok
Giga Wing no sound
Mars Matrix no sound
Marvel Super Heroes not tested
Marvel Super Heroes vs Street Fighter no sound
Mega Man 2 - the power fighters no sound
Mighty! Pang graphics error
Super Puzzle Fighter II Turbo no sound
Super Street Fighter II ok
Street Fighter Alpha ok
vsva no sound
vsva2 no sound
progear graphics error
0.003
add sound support
add some CPS2 game support
add partial cps1qs support, wof and punisher can run without sound now
add display setting
add show only available option
optimize blitter, noticable speed improve for QVGA
optimize cache create
Like the finalburn for Win32, put your rom in the roms directory, then load it in the emulator.
0.003 support cache, so it will create cache when you first load a cps2 game, it may take several minutes.
It will take much less time when load the game again.


wow this works great. with no sound it plays at 180mhz perfect. with sound it plays 264mhz perfect. on games such as final fight it only displays landscape but on 1941 it displays only portrait. is there any way to force these roms to display portrait or any desired orentation?


This post has been edited by mikeeey: Oct 29 2006, 07:18


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gyos23
post Oct 29 2006, 08:01
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Now you have an arcade on your phone...my sda's battery will never last more than 5 hours at a time lol
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chocula81
post Oct 29 2006, 08:08
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Hats off to Masterall!
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mikeeey
post Oct 29 2006, 08:12
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QUOTE(gyos23 @ Oct 29 2006, 01:01) *
Now you have an arcade on your phone...my sda's battery will never last more than 5 hours at a time lol

This Makes me wanna go into Alfys and play it in the arcade room with the volume all the way up and everyone else is playin on their big old machines and i got this little handheld thing


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mikeeey
post Oct 29 2006, 08:32
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QUOTE(mikeeey @ Oct 29 2006, 01:12) *
This Makes me wanna go into Alfys and play it in the arcade room with the volume all the way up and everyone else is playin on their big old machines and i got this little handheld thing

19xx, one of the funnest games ever, quit working after completing the first level. il try playing it again to see if it does the same thing


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dijital
post Oct 29 2006, 11:56
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is there anything masterall cannot do?, this is amazing, im playing street fighter alpha 3 on my xda 2 (no sound) at its default 400mhz clock speed and its running full speed! i can even pull off super moves! WOW!

for your next trick i would like to see the daytona usa 2 on my ppc please, LOL! (its a joke of all the supernerds out there)


This post has been edited by dijital: Oct 29 2006, 11:58
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Zeiram
post Oct 29 2006, 13:26
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Hello Masterall

Awesome work... finally i can play my two fave arcade games (AD&D TOD and SOM) on my Pocket PC Fullspeed and with Sound.

I saw that the option for virtual pad is in, but it seems not to work? i see them popping up shortly and then the game starts. Is there a chance to get them to work? Maybe devide the touch screen in three or four rows for buttons A to C or D? I saw that on PocketCult Mame and its very Handy on Landscape mode.

I would love to donate for your work, do you have a homepage / PayPal account?

Best regards

Zeiram
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Johnny Rico
post Oct 29 2006, 14:56
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Hello and thanks to Masterall for all his great emulators, these are so cool !

Just one thing, on the first version of FinalBurn, I couldn't move clearly the character on Final Fight with my SPV C 600, there was some delay when I kept pressing on a direction with the stick.

The great problem with the SPV C600 too is that you can't move on the diagonals and THIS is terrible with a lot of arcade games...

Are there some people here who could give me their tricks about that (In my opinion, the option to assign direction to the keypad buttons is cheap and the Bluetooth gamepad is too expensive) ??

Thanks in advance !


Ps: sorry for my English...
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puerrican718
post Oct 29 2006, 15:45
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Have no results with T-mobile Dash. Can load the program fine but after choosing a game it just silently kills the app. Anyone else have luck with other qvga landscape smartphones?
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mikeeey
post Oct 31 2006, 00:27
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QUOTE(mikeeey @ Oct 29 2006, 00:32) *
19xx, one of the funnest games ever, quit working after completing the first level. il try playing it again to see if it does the same thing

turns out it wasnt 19XX, it was just the program itself, i guess every now and then itl just exit out and go to my homescreen. has that happened with anyone else?

o and i cant wait till i get my dance dance revolution rom lol.


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masterall
post Nov 1 2006, 01:51
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mikeeey:
it is unable to rotate screen for 90 or 270 degrees now.

Zeiram:
the virtual screen pad is not function now, I will add it later.
Thanks for your donates, but I don't have a palpay acount yet. Thank you very much!

Johnny Rico:
yes, your problem is exist for all devices support only 4-way direction keys

puerrican718:
landscape qvga is not supported yet, so it crashs
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mikeeey
post Nov 2 2006, 06:44
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QUOTE(masterall @ Oct 31 2006, 17:51) *
mikeeey:
it is unable to rotate screen for 90 or 270 degrees now.

Zeiram:
the virtual screen pad is not function now, I will add it later.
Thanks for your donates, but I don't have a palpay acount yet. Thank you very much!

Johnny Rico:
yes, your problem is exist for all devices support only 4-way direction keys

puerrican718:
landscape qvga is not supported yet, so it crashs

hm that sucks... well i can still play using the volume up and down buttons as A and B when i rotate the phone wich is good.

When will saving and loading work? once that works itl be just about perfect for me.


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Crystal Liquid Explosion MoDaCo Skin_____________Titanium Media PlayerNEW
emerald chrome wmp11 skin______________________

Nokia 3395---Nokia 6010---Nokia 6230---Nokia 3220---Motorola V300---Motorola V360---T-mobile SDA---AT&T Tilt!
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PolloLoco
post Nov 3 2006, 20:33
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QUOTE(mikeeey @ Nov 2 2006, 01:44) *
hm that sucks... well i can still play using the volume up and down buttons as A and B when i rotate the phone wich is good.

When will saving and loading work? once that works itl be just about perfect for me.


Could someone explain what kind of ROM's this works with? Is this a pocket version of "mame"?
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Zeiram
post Nov 3 2006, 21:45
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QUOTE(PolloLoco @ Nov 3 2006, 20:33) *
Could someone explain what kind of ROM's this works with? Is this a pocket version of "mame"?


Its not MAME, it works only for games that used the CPS1 or CPS2 Hardware on Arcade-Machines. Cant tell you which or where you fond them, but google is your friend... ;-)
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PolloLoco
post Nov 3 2006, 22:27
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QUOTE(Zeiram @ Nov 3 2006, 16:45) *
Its not MAME, it works only for games that used the CPS1 or CPS2 Hardware on Arcade-Machines. Cant tell you which or where you fond them, but google is your friend... ;-)


Thanks for the info Zeiram! I'm excited, because I realize Knights of the Round is one of the supported games - and I've been trying to play through it for a while now. I tried the SNES version on Morphgear, and it craps out at the last level. I can't wait to try this version - I'm glad Google's my friend, I'll have to hit him up after work. wink.gif
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PolloLoco
post Nov 4 2006, 22:20