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 Caver, G-Invaders and G-Alarm for the Omnia
ageye
post Oct 4 2008, 16:44
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Hi,

I just included support for Omnias tilt sensor into my games and G-Alarm.
Because I don't have an Omnia I would ask you if you could test the games if they now work on the Omnia and report it here or via email.

http://www.ageye.de/?s=download

Thank you!
ageye
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Ratbat
post Oct 4 2008, 18:04
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QUOTE(ageye @ Oct 4 2008, 17:44) *
Hi,

I just included support for Omnias tilt sensor into my games and G-Alarm.
Because I don't have an Omnia I would ask you if you could test the games if they now work on the Omnia and report it here or via email.

http://www.ageye.de/?s=download

Thank you!
ageye


tried caver and g-invader, they work great, but i think the submit score screen is still on the diamond res, as i can scroll for miles lol

is there sound on caver? cos i'm not getting any?
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ageye
post Oct 4 2008, 18:06
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QUOTE(Ratbat @ Oct 4 2008, 19:04) *
tried caver and g-invader, they work great, but i think the submit score screen is still on the diamond res, as i can scroll for miles lol

is there sound on caver? cos i'm not getting any?


good to hear, could you post some screenshots (or send them via email)
caver has no sound
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Massive Attack
post Oct 4 2008, 20:49
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thanks ageye, nice games, i have tried cave and its working perfectly.

the g invaders works fine too, but the menu when you pause the game, all i see its resume, save, new game, i guess theres an exit at the bottom pass the screen. a little disorientation when the screen auto-rotates, my ship is in portrait and the enemy is in landscape mode.

for g alarm, working fine, but the maze is kinda tricky, i must tilt the phone to move the ball, and then the screen would auto rotate.


--------------------




I'm not suffering from insanity, I'm enjoying it.
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freekster
post Oct 5 2008, 19:45
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Hi Ageye,
Nice apps. I loaded them all:
Caver works fine, but no sound.
G-Alarm worked except that the ball would not roll in the maze for me.
G-Invaders worked well except I couldn't fire any weapons and had to re-boot to exit the game.
Just a few tweaks needed! biggrin.gif
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o0joe0o
post Oct 5 2008, 20:20
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same problems here with g-invaders....cant fire weapons and no exit button
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dezota
post Oct 5 2008, 20:46
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Yep same for me
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ageye
post Oct 6 2008, 04:32
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QUOTE(freekster @ Oct 5 2008, 21:45) *
Hi Ageye,
Nice apps. I loaded them all:
Caver works fine, but no sound.
G-Alarm worked except that the ball would not roll in the maze for me.
G-Invaders worked well except I couldn't fire any weapons and had to re-boot to exit the game.
Just a few tweaks needed! biggrin.gif


Thanks for testing:
Caver has no sound
G-Alarm: damn... I see what I can do...
G-Invaders: if you click on the display then there should be an ingame menu. I didn't realize that the Omnia doesn't have a normal D-Pad. I will see what I can do...
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ageye
post Oct 10 2008, 13:00
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Just released Caver v0.8

http://www.ageye.de/index.php?s=download

Omnia should be fully supported now (works on every resolution now)
Please try it and tell me...
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PaSSoA
post Oct 10 2008, 14:11
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G-invader worked well for me, just use an "up" motion on the optical sensor to fire and "down" for bombs.


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o0joe0o
post Oct 10 2008, 15:37
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ok...g-invaders work fine now...ty ageye
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jga13
post Oct 11 2008, 08:39
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QUOTE(o0joe0o @ Oct 10 2008, 17:37) *
ok...g-invaders work fine now...ty ageye


Hello on G-invaders i can't use bomb when I use optical sensor on down i've you any idea .

I'm in D-pad of course!!

Excuse for my poor english
thanks tongue.gif


--------------------
SAMSUNG PLAYER ADDICT 16 Go :
SFR Origine: XHHG4/AEHG4-BUHG3==>
DTHJ6/M2D02-XXHJ1==>XHHH6/XHHH4-XHH9
&
HX4700 WM6.1
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hklcf
post Oct 11 2008, 08:49
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in using...thanks


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jga13
post Oct 11 2008, 09:34
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QUOTE(hklcf @ Oct 11 2008, 10:49) *
in using...thanks


it not work.
i don't understand why?


--------------------
SAMSUNG PLAYER ADDICT 16 Go :
SFR Origine: XHHG4/AEHG4-BUHG3==>
DTHJ6/M2D02-XXHJ1==>XHHH6/XHHH4-XHH9
&
HX4700 WM6.1
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