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 Smartphone QVGA quake and source code.
mmone3
post Dec 7 2006, 04:58
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I have finally found sometime to work on directx version and now it works fullscreen on my qtek 8500. Its a bit slow with stock 200mhz cpu speed and maybe someone can tell me how it runs with their cpu overclocked because I cant run omapclock because my phone is not unlocked.

Oh I have updated the files below with my latest build and source.


This post has been edited by mmone3: Dec 12 2006, 00:47
Attached File(s)
Attached File  PocketQuake.exe ( 921K ) Number of downloads: 767
Attached File  QvgaQuake_source.zip ( 758.17K ) Number of downloads: 438
 
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mikeeey
post Dec 7 2006, 05:33
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QUOTE(mmone3 @ Dec 6 2006, 20:58) *
I have finally found sometime to work on directx version and now it works fullscreen on my qtek 8500. Its a bit slow with stock 200mhz cpu speed and maybe someone can tell me how it runs with their cpu overclocked because I cant run omapclock because my phone is not unlocked.

whoa it works!!! it actually works! no white screen nothings wrong with it! now the only thing left ot be fixed is the health bar and everything at the bottom needs to be moved over the left a little more or sized down so it can display the whole thing. but besides that it works, yay


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jaikben
post Dec 8 2006, 08:38
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great please release source thnx man
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mmone3
post Dec 9 2006, 00:23
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QUOTE(jaikben @ Dec 8 2006, 08:38) *
great please release source thnx man


Ill try to get it out within the next few day.
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mikeeey
post Dec 9 2006, 02:52
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QUOTE(mmone3 @ Dec 8 2006, 16:23) *
Ill try to get it out within the next few day.

cool i wonder if theres a way it can be sped up a little more, and also re size everything to fit the screen, theres still a few things that dont fit, such as the item bar at the bottom, and the status when u complete a level.


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mmone3
post Dec 12 2006, 00:55
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I have updated the files in my first post with my latest executable and source code too. Also the bottom menu is now centered and exe is now a bit more optimized. yes it is still a bit slow on my unclocked qtek 8500 but it runs like a champ on my htc p3600(trinity)... smile.gif
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mikeeey
post Dec 12 2006, 04:33
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QUOTE(mmone3 @ Dec 11 2006, 16:55) *
I have updated the files in my first post with my latest executable and source code too. Also the bottom menu is now centered and exe is now a bit more optimized. yes it is still a bit slow on my unclocked qtek 8500 but it runs like a champ on my htc p3600(trinity)... smile.gif

this works much better! i cant tell if the menubar is stil missing some parts or its just barely cut off at the end. if its only a few pixels then that doesnt matter. it seems to run faster, but it now crashes after about 10 seconds if i overclock my phone to 264mhz. at 252mhz it runs fine, funny huh? atleast its faster now, even at 1 clock speed lower. maybe in the future this could be fixed, unless it requires the game to be slowed down then its fine how it is. 1 last thing that isnt that important but would be nice to have, is that when u edit the controls it keeps the .cfg file edited that way, adn doesnt go back to the defaults when u restart. then again it doesnt matter too much cuz u can just edit the .cfg on your pc.


This post has been edited by mikeeey: Dec 12 2006, 04:38


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mikeeey
post Dec 12 2006, 06:52
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QUOTE(mikeeey @ Dec 11 2006, 20:33) *
this works much better! i cant tell if the menubar is stil missing some parts or its just barely cut off at the end. if its only a few pixels then that doesnt matter. it seems to run faster, but it now crashes after about 10 seconds if i overclock my phone to 264mhz. at 252mhz it runs fine, funny huh? atleast its faster now, even at 1 clock speed lower. maybe in the future this could be fixed, unless it requires the game to be slowed down then its fine how it is. 1 last thing that isnt that important but would be nice to have, is that when u edit the controls it keeps the .cfg file edited that way, adn doesnt go back to the defaults when u restart. then again it doesnt matter too much cuz u can just edit the .cfg on your pc.

I've made a .cfg file that will automaticly stay the same every time u launch the program. place the file in the ID1 folder and replace the autoexec.cfg thats in there. The config folder for some reason doesnt have any effect when its edited.

the controls are:
joystick up - move forward
joystick down - move back
joystick left - turn left
joystick right - move right
if u press the joystick inward it will center you.
hold down 0 and use the joystick to strafe
* is shoot
1 is look up
4 is look down
7 is jump/swim up
8 is swim down
3 switches weapons.
the other keys are blank and dont need a key.



if theres a command for next weapon and previous weapon then please tell me, that would be very helpful.
try mine out and see how it suits u...


This post has been edited by mikeeey: Dec 12 2006, 06:57


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jaikben
post Dec 12 2006, 09:39
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thnx for releasing the source great work, more poeple should be thanking you for this great port
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feoysolo
post Dec 12 2006, 22:51
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I can't get this to work on my T-Mobile SDA (US) with SP5m rom. It goes to the opening slate (SPV Quake Credits:...) and either freezes or immediately closes when I push a button. Any ideas?
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mikeeey
post Dec 13 2006, 00:53
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QUOTE(feoysolo @ Dec 12 2006, 14:51) *
I can't get this to work on my T-Mobile SDA (US) with SP5m rom. It goes to the opening slate (SPV Quake Credits:...) and either freezes or immediately closes when I push a button. Any ideas?

well im usin an sda and it works fine for me. keep in mind u have to download the quake 1 shareware demo and put the pocketquake.exe in the same folder as the shareware.


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mmone3
post Dec 13 2006, 01:31
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You might want to try a soft reset. Just power off your phone off then back on and see if that helps, wondering if I did allocate enough memory.
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feoysolo
post Dec 13 2006, 06:23
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QUOTE(mikeeey @ Dec 13 2006, 00:53) *
well im usin an sda and it works fine for me. keep in mind u have to download the quake 1 shareware demo and put the pocketquake.exe in the same folder as the shareware.


Actually, I'm an idiot. Thank you for phrasing that in a way that was absolutely not condescending, but I did not realize that I have to download and put the Quake demo on my phone as well. I should have known, as I have doom and Duke Nuke'em on my phone. I'll get the shareware demo and try it out.

Thanks again.
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jaikben
post Dec 13 2006, 10:02
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now quake 2 smile.gif
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Chopper75
post Dec 13 2006, 16:55
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Thanx a lot.. working good on SPV C600 smile.gif
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mikeeey
post Dec 14 2006, 01:42
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QUOTE(feoysolo @ Dec 12 2006, 22:23) *
Actually, I'm an idiot. Thank you for phrasing that in a way that was absolutely not condescending, but I did not realize that I have to download and put the Quake demo on my phone as well. I should have known, as I have doom and Duke Nuke'em on my phone. I'll get the shareware demo and try it out.

Thanks again.

lol yea. duke3d is really fun but im on the 2nd set of episodes close to the last level and when it loads a level it always crashes. when i get the time i need to install duke nukem 3d on my computer again and pass that part and save again and put that on my phone


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mikeeey
post Dec 14 2006, 01:43
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QUOTE(jaikben @ Dec 13 2006, 02:02) *
now quake 2 smile.gif

yea hopefully it wont be too slow.


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DSF
post Dec 16 2006, 23:27
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on my spv c600 it runs a bit slow.. even if i overclock it (252 or 264mhz)..
also, there is a ~ 2 seconds lag between sound and the action..


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mikeeey
post Dec 16 2006, 23:36
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QUOTE(DSF @ Dec 16 2006, 15:27) *
on my spv c600 it runs a bit slow.. even if i overclock it (252 or 264mhz)..
also, there is a ~ 2 seconds lag between sound and the action..

hav u tried restarting ur phone and making sure u have a lot of memory to run it?


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