Space shooting game: FireHawk for SmartPhone, A splendid shooting game by c2matrix |
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Space shooting game: FireHawk for SmartPhone, A splendid shooting game by c2matrix |
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May 6 2007, 03:28
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#1
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Newbie Group: Posters Posts: 32 Joined: 5th May 2007 Member No.: 253,288 Device(s): o2 xda mini |
We have recently released this space shooting game, it has many features you may like.
It support these resolution: QVGA/VGA/SVGA/176*220/QVGA landscape ![]() Goto try it and give us some advice, thank you! Download for sp:FireHawk SP 1.20 (exe) CAB File Buy at MoDaCo Download for PPC:FireHawk PPC 1.20 (exe) CAB File Buy at ModaCo Download for PC:FireHawk PC 1.20 This post has been edited by c2matrix: Jun 9 2007, 09:10 |
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May 6 2007, 04:44
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#2
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![]() Hardcore Group: Posters Posts: 2,011 Joined: 10th July 2006 From: US, Washington, Everett Member No.: 197,656 Device(s): AT&T Tilt (Kaiser)!!! |
wow this game is great. i love it. only advice i can give is to perhaps add a level select option. i can imagine in the full version if you're further in the game and die it would be annoying having to start all the way back at the first level.
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May 6 2007, 06:27
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#3
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Newbie Group: Posters Posts: 32 Joined: 5th May 2007 Member No.: 253,288 Device(s): o2 xda mini |
wow this game is great. i love it. only advice i can give is to perhaps add a level select option. i can imagine in the full version if you're further in the game and die it would be annoying having to start all the way back at the first level. We will add this function(level select) to next release(ver 1.10), maybe next week. thanks ! |
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May 6 2007, 06:32
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#4
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![]() Hardcore Group: Posters Posts: 2,011 Joined: 10th July 2006 From: US, Washington, Everett Member No.: 197,656 Device(s): AT&T Tilt (Kaiser)!!! |
We will add this function(level select) to next release(ver 1.10), maybe next week. thanks ! cool! im assuming you have to unlock the levels first before you can play them? o and also does this work on landscape smartphone devices? im sure some people will want to play using those types of devices This post has been edited by mikeeey: May 6 2007, 06:37 |
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May 6 2007, 08:18
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#5
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Newbie Group: Posters Posts: 32 Joined: 5th May 2007 Member No.: 253,288 Device(s): o2 xda mini |
cool! im assuming you have to unlock the levels first before you can play them? o and also does this work on landscape smartphone devices? im sure some people will want to play using those types of devices yes , "you have to unlock the levels first before you can play them" sounds a good idea! we have not the plan to support landscape phone, its because the display problem, we know there are some different between device and emulator, and we have not a landscape phone to test we have now support SVGA/QVGA/VGA at all pocket pc 2002 or later platform This post has been edited by c2matrix: May 6 2007, 08:26 |
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May 6 2007, 18:31
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#6
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![]() Hardcore Group: Posters Posts: 2,011 Joined: 10th July 2006 From: US, Washington, Everett Member No.: 197,656 Device(s): AT&T Tilt (Kaiser)!!! |
yes , "you have to unlock the levels first before you can play them" sounds a good idea! we have not the plan to support landscape phone, its because the display problem, we know there are some different between device and emulator, and we have not a landscape phone to test we have now support SVGA/QVGA/VGA at all pocket pc 2002 or later platform cool, thanks. you guys are doing a great job. the graphics, gameplay, and everything is amazing. i look forward to more games like this in the future perhaps? |
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Jun 8 2007, 07:38
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#7
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Newbie Group: Posters Posts: 32 Joined: 5th May 2007 Member No.: 253,288 Device(s): o2 xda mini |
FireHawk 1.20 out!
new changes: 1) add an easier game mode 2) more fast UI 3) support more devices(176*220, QVGA landscape) 4) more fun gameplay |
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Jun 8 2007, 15:52
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#8
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![]() Hardcore Group: Posters Posts: 2,011 Joined: 10th July 2006 From: US, Washington, Everett Member No.: 197,656 Device(s): AT&T Tilt (Kaiser)!!! |
FireHawk 1.20 out! new changes: 1) add an easier game mode 2) more fast UI 3) support more devices(176*220, QVGA landscape) 4) more fun gameplay cool! il have to go try it out. whats funner about the gameplay? and when u say easier game mode u mean like, a difficulty mode below easy lol? has a level selecter been added yet? |
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Jun 8 2007, 21:51
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#9
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Regular Group: Posters Posts: 148 Joined: 14th September 2006 Member No.: 206,173 Device(s): Loox600 |
yes , "you have to unlock the levels first before you can play them" sounds a good idea! we have not the plan to support landscape phone, its because the display problem, we know there are some different between device and emulator, and we have not a landscape phone to test we have now support SVGA/QVGA/VGA at all pocket pc 2002 or later platform If i can help somehow to test it i will gladly help. I allready helped others to get their games running if you can supply your game with some kind of logfile that can read needed data of the device? Feel free to drop me a PM. |
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Jun 9 2007, 05:36
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#10
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Peanut Brain Group: MoDaCo Plus Posts: 6,501 Joined: 10th September 2004 From: Surrey, England Member No.: 56,072 Device(s): iPhone 8Gb - YellowSn0wed |
my main problem was downloading it!
Why not put links to the cabs as well instead of making us search for them? Just downloaded and played on my Athena - the "baby" level is just about right for me, lol Great game, keep up the good work! -------------------- He who asks a question looks foolish for 5 minutes. He who doesn't ask a question remains foolish forever.
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Jun 9 2007, 09:25
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#11
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Newbie Group: Posters Posts: 32 Joined: 5th May 2007 Member No.: 253,288 Device(s): o2 xda mini |
Hi, Mikeeey
1)We add a baby mode which is the easiest game mode. 2)sorry for not add "level select function" this version, we add it to our hopelist 3)we change the score system, the score when you hitdown an enemy will multiply by chain factor Hi, Zeiram Thanks for your help, we now need 176*220/Blackjack/treo to test the game, if you have the device please play the game on it and give us feedback, we will give you a full license ofcourse Hi, Confucious Thanks for your advice, we now add the cab links. the game is not so hard if you use stylus:), and in the baby/easy mode you can recover the ship's HP by charging fire(press key A or double & keep down the stylus) This post has been edited by c2matrix: Jun 9 2007, 09:29 |
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Jun 24 2007, 03:44
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#12
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Newbie Group: Posters Posts: 32 Joined: 5th May 2007 Member No.: 253,288 Device(s): o2 xda mini |
FireHawk 1.21 out, now support Blackjack & MotoQ.
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Jun 24 2007, 04:01
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#13
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![]() Hardcore Group: Posters Posts: 2,011 Joined: 10th July 2006 From: US, Washington, Everett Member No.: 197,656 Device(s): AT&T Tilt (Kaiser)!!! |
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Jun 24 2007, 19:17
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#14
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Newbie Group: Posters Posts: 21 Joined: 7th December 2006 Member No.: 217,185 Device(s): Gizmondo |
@c2matrix, is it possible to make it fullscreen for the Gizmondo handheld ?
I have tried different gx.dll but without success. cu Jens.l |
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Jun 25 2007, 16:24
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#15
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Newbie Group: Posters Posts: 32 Joined: 5th May 2007 Member No.: 253,288 Device(s): o2 xda mini |
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Jun 25 2007, 19:27
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#16
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Newbie Group: Posters Posts: 21 Joined: 7th December 2006 Member No.: 217,185 Device(s): Gizmondo |
yes I can start the game, but the screensize is not correct. The Gizmondo has a resolution :320x240x16
I know it is a vertical shooter but that is not the problem, i can turn the Gizmondo 90 degrees. My problem is that i can not switch the resolution to Vertical, so i can see only 2/3 from the game. I have asked Frank Weseloh from www.Wincesoft.de to integrate the Gizmondo into his tool so that i can maybe manipulate the gapi gx.dll. DeviceInfo2, v2.3, Aug 31 2006, 00:22:43 Platform: [Gizmondo Terminal] Version: 4.20, Build 0 OEM: [Gizmondo] Devicetype: 0000h Other Info: [] PlatformName: [Gizmondo] Manufacturer: [] ProductID: 00000000 Platform ID: 00690047 41a43377 CPU: 720h, Lev.4h, Rev.0h CPUId: 41129200h ID1: 00000000 ID2: 00000000 ID3: ffff0000 Display: 320x240x16 Orientation: 0 Rw address not found Mem: 00000000 Memory: RAM:11384/40540, OS:82/4032 Display Settings ############### [Drivers\Display\NVDDI] "IoBase"=dword:34000000 "Bufferable"=dword:00000000 "GE_Disable"=dword:00000000 "Base"=dword:34000000 "Host_Width"=dword:00000003 "Main_Panel"=dword:00000035 "Main_Bpp"=dword:00000010 "Main_Rotate"=dword:0000010e GWE Settings ################### "ExpensiveAntialias"=dword:00000001 "ForceGRAY16"=dword:00000001 [System\GDI\Gamma] "Gamma Value"=dword:000005dc [System\GDI\Drivers] "MainDisplay"="nvddi.dll" "Display"="nvddi.dll" [System\GDI\Rotation] "Angle"=dword:0000010e [System\GDI\SYSFNT] "Nm"="Tahoma" "Ht"=dword:fffffff4 "It"=dword:00000000 "Wt"=dword:00000190 "CS"=dword:00000000 I will see what happend. cu Jens By the way is it possible to make games for the Gizmondo ? or is it possible to integrate code so that it can run also with your code. I know it is a obsolete Handheld. But it has some nice features. More infos are here www.gizmondoforums.com. http://en.wikipedia.org/wiki/Gizmondo |
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Jun 26 2007, 07:08
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#17
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Hardcore Group: Moderator Team Posts: 1,010 Joined: 3rd December 2006 Member No.: 216,586 Device(s): a lot |
Posted a quick review & comparison to http://www.modaco.com/Review-Fire-Hawk-by-...er-t256406.html
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Jun 26 2007, 09:55
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#18
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Newbie Group: Posters Posts: 32 Joined: 5th May 2007 Member No.: 253,288 Device(s): o2 xda mini |
Posted a quick review & comparison to http://www.modaco.com/Review-Fire-Hawk-by-...er-t256406.html Much thanks for the review. And I post all 6 level playing videos to youtube: http://www.youtube.com/chenjb1975 We plan to release 1.30 in the future, which will add a boss mode( defeat the 6 mega bosses one by one) , Level select function and save/load function. the upgrade is lifetime free ofcourse. |
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Jun 26 2007, 18:32
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#19
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![]() Hardcore Group: Posters Posts: 2,011 Joined: 10th July 2006 From: US, Washington, Everett Member No.: 197,656 Device(s): AT&T Tilt (Kaiser)!!! |
Much thanks for the review. And I post all 6 level playing videos to youtube: http://www.youtube.com/chenjb1975 We plan to release 1.30 in the future, which will add a boss mode( defeat the 6 mega bosses one by one) , Level select function and save/load function. the upgrade is lifetime free ofcourse. nice videos. did u record on a pocket pc, smartphone, or with the pc version? if you were using a pocket pc or smartphone what screen recording program were you using? all that i have tried make my games really laggy. |
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Jun 26 2007, 19:10
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#20
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Regular Group: Posters Posts: 81 Joined: 18th June 2006 From: Houston, TX Member No.: 195,253 Device(s): Sprint Mogul (HTC Titan) |
nice videos. did u record on a pocket pc, smartphone, or with the pc version? if you were using a pocket pc or smartphone what screen recording program were you using? all that i have tried make my games really laggy. The screen recording program is built into the game. |
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