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    • PaulOBrien

      Reminder - MoDaCo position on illegal content   07/30/15

      ILLEGAL CONTENT I'd like to just reaffirm MoDaCo's position regarding piracy and illegal content in the light of some recent questions / postings. Posts will be censored by myself or my moderation team if the contain or link to: Illegal / pirated / cracked software or sites that host such software Nintendo emulators / ROMs or sites hosting them (in light of Nintendo's legal stance) CUSTOM ROMS You may discuss and post links to custom device ROMs on MoDaCo, provided the following rules are adhered to: ROMs must not contain any illegal 3rd party software (this includes trial versions included without permission) ROMs must give full credit to the original author ISSUES If you have any issues with this policy, please contact PaulOBrien directly via PM.
    • PaulOBrien

      Reminder: Selling items on the forum directly is not allowed   07/30/15

      Please note that selling items on the forum directly is not allowed by the forum rules. There is a forum for eBay auctions whereby you can list the items on eBay and link to them there. This is the ONLY forum for this type of activity. You may also advertise links to the eBay forum in your signature. Please note that selling directly in contravention of these rules will result in a warning / suspension / ban.

My new book: Windows Mobile Game Development

1 post in this topic

Hello everyone,

I thought some of you may be interested to know about my new book, which has just been published by Apress. It's called Windows Mobile Game Development, and contains everything you need to know to get to grips with writing games for Windows Mobile devices in C# or VB.NET.

Lots of areas of development are covered, including creating a flexible and reusable game engine for GDI and OpenGL ES graphics, consistent timing, sound effects and music, input and control mechanisms, and how to target the maximum number of devices for your game, dealing with issues such as different screen resolutions and different device form factors. It covers developing for devices running Windows Mobile right back to WM2003SE, and all the way up to the latest WM6.5 devices with hardware graphics acceleration, using Visual Studio 2005 or VS2008 for development.

The book is available to buy now from amazon.com (other online book retailers are available!). If you would like to know more, you can find further information on my web site, www.adamdawes.com or post here and I'll be happy to answer any questions.

Happy game programming! :-)




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