MoDaCo is undergoing planned maintenance. Site functionality may be reduced - follow @modaco or @paulobrien on Twitter for updates.

  • Announcements

    • Reminder - MoDaCo position on illegal content

      ILLEGAL CONTENT I'd like to just reaffirm MoDaCo's position regarding piracy and illegal content in the light of some recent questions / postings. Posts will be censored by myself or my moderation team if the contain or link to: Illegal / pirated / cracked software or sites that host such software
      Nintendo emulators / ROMs or sites hosting them (in light of Nintendo's legal stance)


      CUSTOM ROMS

      You may discuss and post links to custom device ROMs on MoDaCo, provided the following rules are adhered to: ROMs must not be hosted directly in topic via the MoDaCo attachment system
      ROMs must not contain any illegal 3rd party software (this includes trial versions included without permission)
      ROMs must give full credit to the original author
      This decision has been taken in light of the huge amount of interest in this area of device customisation within the community, and member feedback! Please note that custom ROM discussion should be kept in specific device sub-areas, (e.g. Kaiser.MoDaCo.com for Kaiser based devices). ISSUES If you have any issues with this policy, please contact me directly via PM. P
    • Support MoDaCo by signing up to a MoDaCo Silver or Gold membership

      To sign up to an annual MoDaCo Silver subscription which will eliminate all ads from the site (as well as giving you access to the MoDaCo Online Kitchens for Android) for only £9.99 using PayPal, Credit or Debit Card, ensure you are logged in to the site, and then click the link below, which will take you directly to the subscription store! You can also sign up to an annual MoDaCo Gold subscription for £29.99, which adds the benefits listed below! PURCHASE A MODACO SUBSCRIPTION - FREE Titanium Backup Mobile for Android worth $5.99! - FREE 1 year PrivateInternetAccess.com worth $39.95! - FREE 1 year LastPass Premium worth $12! - FREE CalcConvert for Pocket PC from Binaryfish worth $17.95! - FREE Calendar Bar for Pocket PC from OmegaOne worth $9.99! - FREE CamerAware for Pocket PC and Smartphone from MoDaCo worth £19.99 / $30! - FREE Chronos for Pocket PC from ActiveKitten worth $14.95! - FREE CodeWallet Pro for Smartphone and Pocket PC from DeveloperOne worth up to $24.95! - FREE Concentrix for Pocket PC from eSoft Interactive worth $9.95! - FREE FlexMail for Pocket PC and Smartphone from WebIS worth up to $59.90! - FREE FTouchSL for Pocket PC from Vekoff s.r.o. worth 10 euro / $12.50! - FREE Jewel Challenge for Pocket PC from eSoft Interactive worth $9.95! - FREE John Cody's Alerts Pro for Smartphone from Omnisoft worth $14.95! - FREE LingvoSoft Talking Dictionary 2008 English <-> Dutch for Pocket PC from Lingvosoft worth $49.95! - FREE LingvoSoft Talking Dictionary 2008 English <-> French for Pocket PC from Lingvosoft worth $49.95! - FREE LingvoSoft Talking Dictionary 2008 English <-> German for Pocket PC from Lingvosoft worth $49.95! - FREE LingvoSoft Talking Dictionary 2008 English <-> Italian for Pocket PC from Lingvosoft worth $49.95! - FREE LingvoSoft Talking Dictionary 2008 English <-> Spanish for Pocket PC from Lingvosoft worth $49.95! - FREE LingvoSoft Dictionary English <-> Dutch for Smartphone from Lingvosoft worth $49.95! - FREE LingvoSoft Dictionary English <-> French for Smartphone from Lingvosoft worth $49.95! - FREE LingvoSoft Dictionary English <-> German for Smartphone from Lingvosoft worth $49.95! - FREE LingvoSoft Dictionary English <-> Russian for Smartphone from Lingvosoft worth $49.95! - FREE LingvoSoft Dictionary English <-> Turkish for Smartphone from Lingvosoft worth $49.95! - FREE Note2Self for Pocket PC and Smartphone from WebIS worth up to $19.90! - FREE Opera 8.60 for Pocket PC and Smartphone from Opera Software worth up to $48! - FREE Pocket Informant for Pocket PC and Smartphone from WebIS worth up to $59.90! - FREE Pocket Launcher for Pocket PC and Smartphone from Conduits worth $9.95! - FREE PTab for Pocket PC and Smartphone from z4soft worth up to $60! - FREE Resco Explorer for Pocket PC and Smartphone from Resco worth up to $49.90! - FREE Safemode for Pocket PC from monocube worth $12.95 - FREE SplashPhoto for Pocket PC and Smartphone from SplashData worth up to $59.90! - FREE Sprite Backup for Pocket PC and Smartphone from Sprite Software worth $29.95! - FREE Teksoft Glyphs UI for Pocket PC and Smartphone from Teksoft €9.95! - FREE Teksoft HeadsetRemote for Pocket PC and Smartphone from Teksoft €4.95! - FREE Traffic Jam for Pocket PC from eSoft Interactive worth $9.95! - FREE unlock (1 per year) from imei-check.co.uk - DISCOUNT of 10% at MoDaCo FairDeal - DISCOUNT of 10% at Semsons.com - FORUM - AD FREE SITE - FORUM - custom rank / title - FORUM - double competition entries - FORUM - double post attachment space - FORUM - no search flood control - FORUM - priority event registration - FORUM - triple PM space
    • Reminder: Selling items on the forum directly is not allowed

      Please note that selling items on the forum directly is not allowed by the forum rules. There is a forum for eBay auctions whereby you can list the items on eBay and link to them there. This is the ONLY forum for this type of activity. You may also advertise links to the eBay forum in your signature. Please note that selling directly in contravention of these rules will result in a warning / suspensions / ban.

Compiling CM9 (and maybe CM10) for Blade

798 posts in this topic

Posted · Report post

just a bit of moving directories, shouldn't be too hard.

note the bootanimation is shrunk using the mini confg, so in android_device_zte_common/BoardConfigCommon.mk you probably want to add the line (not tested yet, doing a rebuild now):

TARGET_BOOTANIMATION_NAME := vertical-480x800

anyone know how we set CM_NIGHTLY - is it just an environment variable?

Nice, thanks for the tip.

I'm new at this building "roms" but I like it! :)

0

Share this post


Link to post
Share on other sites

Posted · Report post

I have an error early on in the compilation of the rom:

build/core/base_rules.mk:166: *** device/zte/common/libaudio: MODULE.TARGET.SHARED_LIBRARIES.audio_policy.blade already defined by device/zte/blade/libaudio. Stop.

Does anyone know how to fix?

0

Share this post


Link to post
Share on other sites

Posted (edited) · Report post

I have an error early on in the compilation of the rom:

build/core/base_rules.mk:166: *** device/zte/common/libaudio: MODULE.TARGET.SHARED_LIBRARIES.audio_policy.blade already defined by device/zte/blade/libaudio. Stop.

Does anyone know how to fix?

update android_device_zte_common using "git pull" that was fixed a couple of days ago.

also my bootanimation fix got merged by tilal (github) so an update will pull that down too.hmm, although it doesn't seem to have worked with my test build......

Edited by sej7278
0

Share this post


Link to post
Share on other sites

Posted (edited) · Report post

update android_device_zte_common using "git pull" that was fixed a couple of days ago.

also my bootanimation fix got merged by tilal (github) so an update will pull that down too.hmm, although it doesn't seem to have worked with my test build......

:~/coldfusionx/android_device_zte_common$ git pull



Updating a160769..f1451fa

error: Your local changes to 'BoardConfigCommon.mk' would be overwritten by merge.  Aborting.

Please, commit your changes or stash them before you can merge.
Is it normal? Edit: Still the same error even after git pull in: android_device_zte_common
Checking build tools versions...

build/core/base_rules.mk:166: *** device/zte/common/libaudio: MODULE.TARGET.SHARED_LIBRARIES.audio_policy.blade already defined by device/zte/blade/libaudio.  Pare.

Edited by asm19
0

Share this post


Link to post
Share on other sites

Posted · Report post

:~/coldfusionx/android_device_zte_common$ git pull



Updating a160769..f1451fa

error: Your local changes to 'BoardConfigCommon.mk' would be overwritten by merge.  Aborting.

Please, commit your changes or stash them before you can merge.
Is it normal? Edit: Still the same error even after git pull in: android_device_zte_common
Checking build tools versions...

build/core/base_rules.mk:166: *** device/zte/common/libaudio: MODULE.TARGET.SHARED_LIBRARIES.audio_policy.blade already defined by device/zte/blade/libaudio.  Pare.

yes you have to delete your local changes before git pulling using e.g. "git reset --hard HEAD" in each directory.

0

Share this post


Link to post
Share on other sites

Posted · Report post

Why have you got libaudio in device/zte/blade? Delete the blade folder and try and clone the repo again.

0

Share this post


Link to post
Share on other sites

Posted · Report post

no its not the same - you've got libaudio in common but not blade - which is correct.

i don't want to sound elitist, but if you're going to be building roms you need some understanding of git and attention to detail.

i really don't mean that to sound like an ass lol :D

sej7278, I did not say it was because I realized the differences. What I meant was that I continue with the same compile error after deleting the folders blade and common and have done clone repo again...



build/core/base_rules.mk:166: *** device/zte/common/libaudio: MODULE.TARGET.SHARED_LIBRARIES.audio_policy.blade already defined by device/zte/blade/libaudio.  Stop.

0

Share this post


Link to post
Share on other sites

Posted (edited) · Report post

sej7278, I did not say it was because I realized the differences. What I meant was that I continue with the same compile error after deleting the folders blade and common and have done clone repo again...

yes but you've not run the rsync commands again to copy the changes from the github directories into the cm9 directory.

what you have there is an updated android_device_zte_common/ but still the old files in cm9/device/zte/common/

its not like cm7 where everything is in one git structure. we have to merge together tilal's git into the cm9 git.

Edited by sej7278
0

Share this post


Link to post
Share on other sites

Posted · Report post

yes but you've not run the rsync commands again to copy the changes from the github directories into the cm9 directory.

what you have there is an updated android_device_zte_common/ but still the old files in cm9/device/zte/common/

its not like cm7 where everything is in one git structure. we have to merge together tilal's git into the cm9 git.

Already the build. sej7278, thanks for your help and patience. Let's see if just to compile without errors :) Now this is to study more"background".

How long it takes +/-, 45min?

0

Share this post


Link to post
Share on other sites

Posted · Report post

Already the build. sej7278, thanks for your help and patience. Let's see if just to compile without errors :) Now this is to study more"background".

How long it takes +/-, 45min?

so the instructions aren't that clear yet i guess, but at least we got you there!

i've had varying compile times between 45-57mins.

0

Share this post


Link to post
Share on other sites

Posted (edited) · Report post

so the instructions aren't that clear yet i guess, but at least we got you there!

i've had varying compile times between 45-57mins.

Is still compile but should be finished. I had a problem at the beginning webrtc related, but I resolved soon.

Thanks again!

PS: "p.s. TARGET_BOOTANIMATION_NAME := vertical-480x800 seems to work in android_device_zte_common/device_zte.mk not BoardConfigCommon.mk"

It worked?

Edited by asm19
0

Share this post


Link to post
Share on other sites

Posted · Report post

Is still compile but should be finished. I had a problem at the beginning webrtc related, but I decided soon.

Thanks again!

PS: "p.s. TARGET_BOOTANIMATION_NAME := vertical-480x800 seems to work in android_device_zte_common/device_zte.mk not BoardConfigCommon.mk"

It worked?

webrtc problems are fixed with the arm6 patch step.

yes boot animation in device_zte.mk works fine, so we need to get tilal to update that in his github. for now you can manually move the line out of BoardConfigCommon.mk and into device_zte.mk

0

Share this post


Link to post
Share on other sites

Posted · Report post

webrtc problems are fixed with the arm6 patch step.

yes boot animation in device_zte.mk works fine, so we need to get tilal to update that in his github. for now you can manually move the line out of BoardConfigCommon.mk and into device_zte.mk

Yes, I now compiled without changes to see if a concession to build is successful. Then immediately add the line :)

It appears that the bluetooth is already fixed, right?

0

Share this post


Link to post
Share on other sites

Posted · Report post

Yes, I now compiled without changes to see if a concession to build is successful. Then immediately add the line :)

It appears that the bluetooth is already fixed, right?

well yes but you'd either have to compile a new kernel with that patch added, or wait for tilal to put a new blob in android_device_zte_blade

0

Share this post


Link to post
Share on other sites

Posted (edited) · Report post

sej7278, what better way to compile the kernel in order to make a "patch"?

I was watching this and your post CM7 seems interesting to me: http://blog.the-jedi...android-kernel/

Edited by asm19
0

Share this post


Link to post
Share on other sites

Posted (edited) · Report post

sej7278, what better way to compile the kernel in order to make a "patch"?

in theory just follow the steps for compiling the kernel (#8) and that should be it, as tilal is not bothering with kernel modules at the moment (e.g. zram.ko, cifs.ko etc.) then complete the rest of the rom compile steps.

if you want to make a flashable zip then my cm7 instructions should still be valid (do a backup first!)

edit: flashable zip of a kernel i compiled with the bluetooth tethering fixed: download

Edited by sej7278
0

Share this post


Link to post
Share on other sites

Posted (edited) · Report post

sej7278, did step #8, and has compiled the rom. Now I want to do a patch type your btkernel-signed.zip for this have to do so: blog starting from step 4 to 7, right?

In this step 7, is different for cm9 or not?

Thanks

Edit: Each time we build a rom we have to erase the files in the folder:

~/coldfusionx/cm9/out/target/product/blade ?

Is that for what seemed like if you compile with the old files as he takes these files and does not build new, i am wrong?

Edited by asm19
0

Share this post


Link to post
Share on other sites

Posted (edited) · Report post

sej7278, did step #8, and has compiled the rom. Now I want to do a patch type your btkernel-signed.zip for this have to do so: blog starting from step 4 to 7, right?

In this step 7, is different for cm9 or not?

Thanks

Edit: Each time we build a rom we have to erase the files in the folder:

~/coldfusionx/cm9/out/target/product/blade ?

Is that for what seemed like if you compile with the old files as he takes these files and does not build new, i am wrong?

just unzip my patch - extract META-INF, delete the CERT and MANIFEST files, replace my boot.img with your boot.img, then zip them up and sign them:

unzip btkernel-signed.zip

rm META-INF/{CERT*,MANIFEST.MF}

rm boot.img

cp /path/to/your/boot.img .

zip kernel.zip META-INF boot.img 

java -jar signapk.jar testkey.x509.pem testkey.pk8 kernel.zip kernel-signed.zip

the test keys are in ~/coldfusionx/cm9/build/target/product/security/ and signapk.jar will be in ~/coldfusionx/cm9/out/host/linux-x86/framework/ after you've compiled the rom. i usually keep a copy of signapk.jar somewhere so i don't have to recompile a rom just to get it.

the instructions on my blog are for if you're only compiling a kernel and not a whole rom and want to patch that into an old boot.img, its a bit over-the-top for this exercise.

and yes i recommend deleting out/ for every new compile as every time i don't do it, i get problems. you can do a "make installclean" but it doesn't do the job really - for instance it won't replace the kernel file in out/, it won't re-read environment variables etc; it just seems to delete the *.img files.

Edited by sej7278
0

Share this post


Link to post
Share on other sites

Posted (edited) · Report post

just unzip my patch - extract META-INF, delete the CERT and MANIFEST files, replace my boot.img with your boot.img, then zip them up and sign them:

unzip btkernel-signed.zip

rm META-INF/{CERT*,MANIFEST.MF}

rm boot.img

cp /path/to/your/boot.img .

zip kernel.zip META-INF boot.img 

java -jar signapk.jar testkey.x509.pem testkey.pk8 kernel.zip kernel-signed.zip

the test keys are in ~/coldfusionx/cm9/build/target/product/security/ and signapk.jar will be in ~/coldfusionx/cm9/out/host/linux-x86/framework/ after you've compiled the rom. i usually keep a copy of signapk.jar somewhere so i don't have to recompile a rom just to get it.

the instructions on my blog are for if you're only compiling a kernel and not a whole rom and want to patch that into an old boot.img, its a bit over-the-top for this exercise.

and yes i recommend deleting out/ for every new compile as every time i don't do it, i get problems. you can do a "make installclean" but it doesn't do the job really - for instance it won't replace the kernel file in out/, it won't re-read environment variables etc; it just seems to delete the *.img files.

I compiled the kernel, but I have to get it to compile all the rom? I compiled all the rom but keep with with information tilal in about phone -> kernel version that means I'm not using my kernel, right? I think ill have compiled the kernel, it took little time and so it still appears machine information of the tilal. Compiling again and took much longer. Now he must have been well tested yet.

zImage is not the end or is it my kernel? How can I get the boot.img without compiling the rom? Or even have to compile the rom may have to the whole?

Edit: That is, I compile the kernel but then i add in the compilation of the rom. What doing wrong?

Edited by asm19
0

Share this post


Link to post
Share on other sites

Posted (edited) · Report post

I compiled the kernel, but I have to get it to compile all the rom? I compiled all the rom but keep with with information tilal in about phone -> kernel version that means I'm not using my kernel, right? I think ill have compiled the kernel, it took little time and so it still appears machine information of the tilal. Compiling again and took much longer. Now he must have been well tested yet.

zImage is not the end or is it my kernel? How can I get the boot.img without compiling the rom? Or even have to compile the rom may have to the whole?

Edit: That is, I compile the kernel but then i add in the compilation of the rom. What doing wrong?

sej7278

this is why your explicaste here:

http://android.modac...ost__p__1933065

ie, updated the directory android_device_zte_common / but now I have to copy the files to cm9/device/zte/common/ ?

I have not copied the files to the directory cm9, I think that's what I'm doing wrong...

Edited by asm19
0

Share this post


Link to post
Share on other sites

Posted (edited) · Report post

double post

Edited by asm19
0

Share this post


Link to post
Share on other sites

Posted · Report post

how much space do you need during the compilation? i have a shared root box and i'd like to avoid resizing the volumes.

thx ;)

0

Share this post


Link to post
Share on other sites

Posted · Report post

how much space do you need during the compilation? i have a shared root box and i'd like to avoid resizing the volumes.

not sure about temp space (e.g. ~/.ccache) or the out/ directory as i've not got a build going right now. but the cm9 and coldfusionx source comes to 15gb.

0

Share this post


Link to post
Share on other sites

Posted · Report post

Hi, I'm doing that for zte SKATE what i need to change?

0

Share this post


Link to post
Share on other sites

Posted · Report post

sej7278, I have a doubt. I compiled the kernel, which is named zImage. I copied to cp ~ /coldfusionx/cm9/device/zte/blade/kernel. When compiling the rom he should not have come out with the kernel I compiled? It appears to me that continues to the kernel compile tilal...

0

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!


Register a new account

Sign in

Already have an account? Sign in here.


Sign In Now

MoDaCo is part of the MoDaCo.network, © Paul O'Brien 2002-2015. MoDaCo uses IntelliTxt technology.