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SPVMan port for 550 - test version 4

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#41
mavisdavis

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Croccy,

What ever happen to moon patrol?

I know the mutipress issue was a problem (jump+fire ectect)

But it's now 100% fixed on the c550

Grab ya free console HERE  ;-)

#42
Croccy22

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Don't wanna go off topic too much. but basically gapidraw is what happened to moon patrol.

Their licensing scheme started chopping and changing every two seconds. Now it is a huge game library that supports every device which makes it bloated and i'm sure slower.

Also they now charge £450 for a single license for one game. Now i'm sure you would all love moon patrol but i'm affraid i ain't got £450 to bring such a game to the market.

Once I have found another game libray and learnt to program it then I might be able to get back into things a bit but until then i just kinda lost interest.

Matt.


#43
mavisdavis

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ok mate thanks for the response. I remember no about the talks when Gapi licenses changed.
Thats a shame :)

Grab ya free console HERE  ;-)

#44
ajb3000

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Any chance you can slow the game down a bit?  It runs at 200MPH on my phone :\

"It has to be said that something as small as the flutter of a butterfly's wing can ultimately cause a typhoon halfway around the world"

#45
Pondrew

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ajb3000, on Aug 30 2005, 15:20, said:

Any chance you can slow the game down a bit?  It runs at 200MPH on my phone :\

<{POST_SNAPBACK}>

Funnily enough I recently revisited SPVMan but this time not on my 133mhz SPV E200 but on my new 200mhz Voq Professional Phone. Was surprised to find the game significantly faster. Obviously the speed is determined by the processor with no contraints (much like some of my old favorite desktop games which I can no longer run on my AMD 2500+ as they run far too fast).


#46
Thumper Net

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Pondrew, on Aug 30 2005, 19:27, said:

Voq
:shock:  :shock:  :) someone has to have one  ;)

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#47
Jamma14

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peekie, on Aug 30 2005, 17:34, said:

:shock:  :shock:  :) someone has to have one  ;)

<{POST_SNAPBACK}>

To be fair, he got it for around £60! Even I might buy one for that :cheesy:

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#48
muff

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the exe in the first post? or an old version?


#49
Pondrew

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Jamma14, on Aug 30 2005, 18:47, said:

To be fair, he got it for around £60! Even I might buy one for that :cheesy:

<{POST_SNAPBACK}>

Yep. Twas a bargain buy I certainly don't regret (remember my only other Smartphone the SPV E200 was still running Windows Mobile 2003 with Windows Media Player 9).

My impressions are very very good. Superb device let down by lack of bluetooth, sdio compatibility, and camera (and yes it is rather large but somehow that doesn't seem as issue due to the build quality).

muff, on Aug 30 2005, 18:52, said:

the exe in the first post? or an old version?

<{POST_SNAPBACK}>

In my case I was using the old version. Probably not a good idea to use the C550 one on my Voq. Or is it?


#50
muff

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at one point (when the first devices were out) it was unlimited as the phones could only just do the 60fps

when the C500 was released I did a new version that fixed this, and the C550 version should include this


#51
ajb3000

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muff, on Aug 30 2005, 22:08, said:

at one point (when the first devices were out) it was unlimited as the phones could only just do the 60fps

when the C500 was released I did a new version that fixed this, and the C550 version should include this

<{POST_SNAPBACK}>


It seems far too fast using the C550 exe in the first post.

BTW. What would happen if you ran the C550 exe on say an E200 with a lower res screen?

"It has to be said that something as small as the flutter of a butterfly's wing can ultimately cause a typhoon halfway around the world"

#52
Pondrew

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ajb3000, on Aug 30 2005, 23:39, said:

It seems far too fast using the C550 exe in the first post.

BTW. What would happen if you ran the C550 exe on say an E200 with a lower res screen?

<{POST_SNAPBACK}>

I'll let you know  :)


#53
muff

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I'll double check the version that I converted later on - might have converted the un-speed checked one by accident


#54
muff

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doh!

I disabled the framerate capping so it was going flat out at some point and hadn't noticed

new version uploaded into first post - should be fixed now


#55
muff

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I'm assuming from the number of downloads and lack of complaints that this is now fixed?


#56
Pondrew

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muff, on Sep 3 2005, 04:32, said:

I'm assuming from the number of downloads and lack of complaints that this is now fixed?

<{POST_SNAPBACK}>

My Voq was sent back for replacement/repair so I can't test the framerate cap on a faster processor then the E200. Will let you know when I get it back...


#57
Disco Stu

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muff, on Sep 3 2005, 04:32, said:

I'm assuming from the number of downloads and lack of complaints that this is now fixed?

<{POST_SNAPBACK}>


I would go so far as to say that this is the best version ever  :)
Early testing on my C550 suggests I may actually get a decent score now !


#58
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Disco Stu, on Sep 3 2005, 12:49, said:

I would go so far as to say that this is the best version ever  :)
Early testing on my C550 suggests I may actually get a decent score now !

so there is a bug then ;)

seriously tho, glad to hear it's solid now


#59
Disco Stu

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Big thanks to you for updating this Smartphone classic.
=D>  :)


#60
SilentlyScreaming

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Working well here as well. SPV Invaders likely to get the same border filler as well at some point? No harm in asking, hopefully...

Sony CD5e>>E T65>>SE T68i>>SE T610>>SE K700i>>C500>>C550

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