Just saw a version 0.0.42 exist.
0.042 has some bugs for key setting, I will upload 0.043 soon. :?:
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Thanks for your info, i got a new strange problem: the buttons work, but they are also still mapped to their phone functions. i.e. if i press the phone contacts button (mapped to "b" button) the action mapped to b happens in the game, but also my phone contacts are opened. Z80: maybe you want to look @ picodrive n for uiq where z80 is emulated ?
Edited by CharlyV, 06 March 2006 - 10:53 PM.
It seems this version (560.640) is newer as the version 0.0.43 (551.424*) from chinese board.
Some games like Sonic 1 doesn´t work with new version. With older version*
The Symbian Uiq Version with Z80 Support can be found here:http://my-symbian.com/forum/viewtopic.php?t=24550 (you have to register first to acess the forum). Maybe the author will give you the source.
About my problem: I have five buttons (Phone green, Phone red, Calender, Contacts and one center button). When I press "Calender" i.e. the action mapped to this button happens in the emu, but also my calender got opened. This wont happen with the original Picodrive which supports no sound. The second strange thing, when pressing a direction button, it´s like i´m pressing it a few times at once (i.e. not one time up but the character jumps 5 times like i pressed the button 5 times very quick).
Edited by djtwok, 07 March 2006 - 06:57 AM.
Really! Well, it has some small fix such as the battery-baced ram reading fix and add support for gzip format rom. What you exact mean for doesn't work? Is black screen appeared when loading the rom?
Thanks. This helped
I found another problem. I'm playing Flashback and load/save state works quite strange in this game. Saved state somehow always remembers my last movement till the position I died (but the state was saved before) and replays it after load without possibility to do anything. If open the game in older PicoDrive, load this state, save it again and then open it again in masterall version, state is loaded without "replay".
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