mikeeey, on Sep 6 2007, 18:17, said:
haha, people can now finally realize the advantage of a keyboard, and why the iphone's onscreen keyboard is no good. it just reserves too much space for games or applications. yes im surprised the iphone actually got it first, but atleast windows mobile has many other ports and emulators.
On-screen keyboards curl my nosehairs. Give me a little tiny qwerty button keyboard any day.
Amusingly enough, there are ports of frotz for just about every modern (and quite a few antiques, too) platform available. There's even a GBA port.
There are also some ports for other Windows Mobile based portable devices, but none of them work on keyboarded smartphones.
Frostz can be made to run on a WM smartphone if you get the cab (which failed to install, stating that it was not intended for my device), extract and rename all the files, and copy them to the device manually. However, it is not functional at all. The main screen shows up on the left side of my display, and the program repeatedly displays an error stating that a Menu bar could not be created, until the process is ended via the task manager. I'm not an experienced programmer, but this suggests to me that the majority of the codebase is functional (the .exe ran, displayed a graphic, and then displayed errors apparently related to the user interface code), and might only requires slight modifications.
This experiment was performed on a Samsung i607 (Blackjack).