We have found the sources for gles11 and gles20 for android. But they not work well.
Interesting find, these sources use an approach similar to mine (emulating fixed vertex pipeline with MANY shaders and conditional switching between them). It's very strange that Samsung didn't even try to adapt them for WinMo.
Anyway, even if I'll use these it won't work on i5700, because, you know, there's a different OS inside.
how is your Galaxy S ? tell us please that it works good and you can work on drivers for o2
Although, to my surprise, there's still no official 6.5.3 firmware for O2, only test ones.
Still, I think I will be able to work on the project in a couple of weeks.
Can someone remind me what are the main issues ATM? (except for the low speed, I really can't do magic)