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Acer Liquid Kernel Source - Here it is

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#41
lucian785

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View PostFabio Parri, on Jan 29 2010, 15:34, said:

Anyone could check what Wifi/Bluetooth chip the Liquid is using, in the sources? I'm curious to know if it's one of those who can handle FM Radio, too :)
I guess it does! BCM4325
http://www.broadcom....lutions/BCM4325


#42
amdnikos

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View Postlucian785, on Jan 29 2010, 16:49, said:

bahhhh seems u are right!damn i think today is the most important day ever for liquid users :)


#43
lucian785

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it's for sure that FM is in the chip ....look at the Moto Cliq it's have been hacked to enable FM
http://www.engadget....in-coming-soon/


#44
Fabio Parri

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Great News! I did really hope that. Now let's hope the efforts to develop a working driver and application to listen to FM radio contribute to what we all are hoping for... FM radio on the Liquid :)


#45
liquid_it

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grrrr.. I managed to compile my so-long-waited tun.ko, but get-a-robot-vpnc has a bug on Liquid, and on hero, that won't make it work..
by the way fm chip is a good news, if confirmed...


#46
chunga

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2.1 on liquid *.* with 1.3ghz :) = win


#47
amdnikos

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View Postchunga, on Jan 29 2010, 18:45, said:

2.1 on liquid *.* with 1.3ghz :) = win
with a car battery to feed the beast B)


#48
Ricky`

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View Postgoa200, on Jan 29 2010, 17:19, said:

I dont understand why you ppl are so fixated with it.

It's a cool word "multitouch"  B) :D  

View Postamdnikos, on Jan 29 2010, 19:55, said:

with a car battery to feed the beast :)

LOL, confortable and pratical  B)


#49
drigerott

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View Postamdnikos, on Jan 29 2010, 19:55, said:

with a car battery to feed the beast B)

the CPU doesn't always run at maximum speed but only when you need....like for the milestone from 600mhz to 1 GHz without increasing battery usage

:) W acer liquid

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#50
chingy1788

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I wouldn't go past 1GHz really
the chip is rated to run at 1GHz
so going to 1.3GHz is actually overclocking
and in confined spaced... overclocking isnt really chip friendly


#51
erto90

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most important things for me are:
gallery android 2
multitouch on browser and photo zoom
better battery management

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#52
chingy1788

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I believe the flan gallery cannot be ported to 1.6
As far as I know its not available on the old G1 running 1.6

Has anyone looked at the earphone problem,
where you plug in normal earphones then make a call and the liquid disables the internal microphone

Edited by chingy1788, 29 January 2010 - 09:38 PM.


#53
pajn

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Can't build it. Does I need something special to build an android kernel? (I have tools to build a kernel for my pc) or does I need to change anything in makefile/source?


#54
erto90

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View Postpajn, on Jan 29 2010, 22:49, said:

Can't build it. Does I need something special to build an android kernel? (I have tools to build a kernel for my pc) or does I need to change anything in makefile/source?
is your first time that you build a rom based on kernel..??i don't know what u need but ask maxisma,he know how do! he has already done something with cpu 1ghz so he knows how build a rom with kernel source

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#55
pajn

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View Posterto90, on Jan 29 2010, 23:16, said:

is your first time that you build a rom based on kernel..??i don't know what u need but ask maxisma,he know how do! he has already done something with cpu 1ghz so he knows how build a rom with kernel source
I only trying to build the kernel. Is it not possible to build just the kernel and install it?
And yes, it is my first time I build something (except test-apps) for the android. I am very new with it, I bought my first android (my liquid) the 18-01-10


#56
erto90

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View Postpajn, on Jan 29 2010, 23:30, said:

I only trying to build the kernel. Is it not possible to build just the kernel and install it?
And yes, it is my first time I build something (except test-apps) for the android. I am very new with it, I bought my first android (my liquid) the 18-01-10
I think kernel is useful to know how is builded a device, know drivers and config.. don't think that is possible to cook a kernel

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#57
pajn

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View Posterto90, on Jan 29 2010, 23:56, said:

I think kernel is useful to know how is builded a device, know drivers and config.. don't think that is possible to cook a kernel
Sorry my English isn't very good but i understand it as that you men that it is not possible to build just the kernel. Ok, then I will try an AOSP donut.

EDIT: seems to be much device-specific on the guides around the net, starting a new topic.

Edited by pajn, 29 January 2010 - 11:16 PM.


#58
chingy1788

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View Postchingy1788, on Jan 30 2010, 08:37, said:

I believe the flan gallery cannot be ported to 1.6
As far as I know its not available on the old G1 running 1.6

Has anyone looked at the earphone problem,
where you plug in normal earphones then make a call and the liquid disables the internal microphone

Can some one take a closer look at

/sound/core/jack.c

and see how earphones are handled

around lines 100-120 are some code that deals with what is plugged into the headphone jack

	if (type & SND_JACK_HEADPHONE)
		input_set_capability(jack->input_dev, EV_SW,
					 SW_HEADPHONE_INSERT);
	if (type & SND_JACK_LINEOUT)
		input_set_capability(jack->input_dev, EV_SW,
					 SW_LINEOUT_INSERT);
	if (type & SND_JACK_MICROPHONE)
		input_set_capability(jack->input_dev, EV_SW,
					 SW_MICROPHONE_INSERT);
	if (type & SND_JACK_MECHANICAL)
		input_set_capability(jack->input_dev, EV_SW,
					 SW_JACK_PHYSICAL_INSERT);

to me, it seems like at this level it supports normal earphones as well as headsets and dedicated mics
but no experience in these kernel code...

I wonder what would happen if the lines of code dealing with the microphone are commented out...
(I have no knowledge in how to compile this code then some how get it into a bin or img or zip format...)
Maxisma? Behnaam?


#59
Nkx

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View Postchingy1788, on Jan 30 2010, 04:10, said:

Can some one take a closer look at

/sound/core/jack.c

and see how earphones are handled

around lines 100-120 are some code that deals with what is plugged into the headphone jack

	if (type & SND_JACK_HEADPHONE)
		input_set_capability(jack->input_dev, EV_SW,
					 SW_HEADPHONE_INSERT);
	if (type & SND_JACK_LINEOUT)
		input_set_capability(jack->input_dev, EV_SW,
					 SW_LINEOUT_INSERT);
	if (type & SND_JACK_MICROPHONE)
		input_set_capability(jack->input_dev, EV_SW,
					 SW_MICROPHONE_INSERT);
	if (type & SND_JACK_MECHANICAL)
		input_set_capability(jack->input_dev, EV_SW,
					 SW_JACK_PHYSICAL_INSERT);

to me, it seems like at this level it supports normal earphones as well as headsets and dedicated mics
but no experience in these kernel code...

I wonder what would happen if the lines of code dealing with the microphone are commented out...
(I have no knowledge in how to compile this code then some how get it into a bin or img or zip format...)
Maxisma? Behnaam?

This looks normal to me, uncommenting it would just make the liquid not recognize anything inserted into it. The problem is probably somewhere else, at a higher level.


#60
fenrer

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Any chance to add mount cifs to the kernel???

Also anyone looking at standing up an svn repository to track changes???





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