What does the compatibility mode do, and does unticking it have any drawbacks?
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Edited by matneee, 25 November 2010 - 10:19 PM.
There's a couple of games - both by Gameloft - that don't play nicely with the idea of full-screen. Asphalt more or less works but just uses the bottom two thirds of the screen, and Let's Golf is basically unplayable because it seems to be trying to map full-screen sized touch input to a small display area. Which is a bugger, because Let's Golf is dead good
Not sure about other Gameloft ones.
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