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[DEV][ROM][8.1.] CyanogenMod 10 (Android 4.1.2)

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#641
KonstaT

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View Postufizo, on 19 August 2012 - 03:38 PM, said:

how about 'transparent notification area'? I really liked that in your CM9 kang.
I'm not so sure it would look good with the new jelly bean style notification area.

View PostZTR, on 19 August 2012 - 05:06 PM, said:

Can u add center lock screen clock in the next build please?
Like in it CM9 build?
Maybe, still bigger issues to deal with. ;)

View Postsej7278, on 19 August 2012 - 05:41 PM, said:

i'm getting that today, and i'm not even applying konstat's patch as it seems tilal's patch got merged http://review.cyanog....com/#/c/21321/
It must be something in your build environment with you two. My patch and the merged patch works just fine for me. It might be that using pv/visualon as library name isn't exactly valid (it was just blank in my patch, might as well use lorem ipsum).

View PostXMasterNinni, on 19 August 2012 - 05:57 PM, said:

I synced PA Jelly Bean sources today at the morning and it compiled well. PA uses frameworks/av from CM so there shouldn't be a different. I still applied the fraunhofer patch...

For, me the Legacy EGL patch doesn't work anymore..
I already removed two patches from the second post earlier yesterday when similar patches were merged. There's no need for them anymore.

Did you check if you have the patch already applied?

View PostNGG1, on 20 August 2012 - 07:23 AM, said:

Hi!
I tried to compile the ROM, but it says that system is too big ( > ~220MB), how does it work for you? do you remove some apks or what?

regarding the egl patch:
as written in http://review.cyanog....com/#/c/18900/ , there are other projects that need modifications, for example Camera
in the camera code, there is the original GL_TEXTURE_EXTERNAL_OES value hardcoded 2 times
i am not really sure, but can this cause the camera bug?

grep -r -i 8D65 * (in camera):
jni/feature_mos/src/mosaic_renderer/SurfaceTextureRenderer.cpp:const int GL_TEXTURE_EXTERNAL_OES_ENUM = 0x8D65;
jni/mosaic_renderer_jni.cpp:const int GL_TEXTURE_EXTERNAL_OES_ENUM = 0x8D65;
Really? That would mean that clean CM10 build (even without gapps) wouldn't fit stock partition layout. It's overflowing the system but you can 'cheat' by increasing system partition size in this line (and remove stuff afterwards). This patch got merged yesterday and it increased system size on my trimmed build with ~15mb (it's probably ~25mb in full build). I've done my trimming by removing/commenting out stuff in makefiles. It's clear that CM10 is not for devices with small internal storage...

Camera thing is probably worth looking into. Haven't had any success with ICS Camera etc yet either.

View PostHDuser, on 20 August 2012 - 09:14 AM, said:

KonstaT, can you mod status bar just like Mokee rom for zte blade has? because Mokee OS status bar is soo cool, images below.
Maybe you should do some reading what CyanogenMod project is about. It certainly isn't about me doing this or that. What I'm trying to do here is maintain a device tree that can be used to compile CM10.


#642
vNa5h

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moved

Edited by vNa5h, 20 August 2012 - 03:36 PM.

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#643
vNa5h

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Somebody @ xda seems to have fixed camera for lg optimus

Quote

working camera...
Good news!!!

After discussed with nobodyAtall, camera (preview + taking photo + panorama) is working...

I will upload new rom soon.

Thanks nobodyAtall (he is the number 1)

http://forum.xda-dev...2&postcount=704

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#644
vNa5h

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hope is not a misplaced post

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#645
vNa5h

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hope its not a misplaced post

Dell XCD35 a.k.a ZTE Blade a.k.a Orange San Fransisco

Powered by

CM10.1 KonstaKANG,  Soundmagic PL11 earphones, Samsung class 6 16GB



Apps installed

TV Shows / Movies   .....I have watched....


#646
HDuser

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View Postsolidslash, on 20 August 2012 - 10:08 AM, said:

Hell no, keep it as close to stock JB as possible.
Thats silly answer laddie.


#647
HDuser

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KonstaT, will patches i.e SRS,dolby, bravia engin work on this rom?


#648
sej7278

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View PostKonstaT, on 20 August 2012 - 03:10 PM, said:

It must be something in your build environment with you two. My patch and the merged patch works just fine for me. It might be that using pv/visualon as library name isn't exactly valid (it was just blank in my patch, might as well use lorem ipsum).

i think its this patch to the build system that is breaking things, i guess my gcc 4.5 can't cope with it.

i seem to have completely fscked my build environment trying to fix this, now it can't even find the cm_blade manifest.

Edited by sej7278, 20 August 2012 - 04:21 PM.

Phone: Gen1/OLED (TPT-v10'd to Gen2 - 2c/160s/294d), Orange UK San Francisco
ROM: cm-10.1-20130111-EXPERIMENTAL-blade-sej, CWM Touch 6.0.1.2

#649
shezar

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View Postsej7278, on 20 August 2012 - 04:14 PM, said:

i think its this patch to the build system that is breaking things, i guess my gcc 4.5 can't cope with it.

i seem to have completely fscked my build environment trying to fix this, now it can't even find the cm_blade manifest.
Sej, you linked a commit from 2011 November. I was able to build (well, except that I ran into the system size issue) today. Make a repo sync and you should be ready to go again.

Edited by shezar, 20 August 2012 - 05:30 PM.


#650
sej7278

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View Postshezar, on 20 August 2012 - 05:28 PM, said:

Sej, you linked a commit from 2011 November. I was able to build (well, except that I ran into the system size issue) today. Make a repo sync and you should be ready to go again.

yeah i don't know what i was linking that one for, it seemed to be where the change came in but obviously wasn't lol.

i still can't build though, when i synced i noticed there was only 310 repositories, i thought there was 311 yesterday, did one get deleted?

i've done a repo forall -c git clean -fdx && repo forall -c git reset --hard HEAD which should absolutely clean up any local changes, but i still can't get anywhere.

only thing i can think of is its my ageing fedora14 install (gcc 4.5) but it works fine for cm9.

i'm currently trying deleting directories and resyncing until it builds (in case it is a local change) so far ruled out frameworks/, build/, kernel/, device/, vendor/, hardware/, abi, prebuilt/, sdk/, system/, gdk/, ndk/ and external/, so its not a problem in konstat's repo's, really think it must be an f14 issue although cm9 is building happily....

Edited by sej7278, 20 August 2012 - 07:00 PM.

Phone: Gen1/OLED (TPT-v10'd to Gen2 - 2c/160s/294d), Orange UK San Francisco
ROM: cm-10.1-20130111-EXPERIMENTAL-blade-sej, CWM Touch 6.0.1.2

#651
Ron=)

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Tital's CFX2 skate rom appears to have a working camera. Perhaps this will be of use to you


#652
shezar

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Tilal uses an external camera app - camera dont work with those for us...
Sej, delete all the dirs and let the repo resync it for you, and if that doesnt work, then blame f14. I build using ubuntu 12.04 flawlessly.


#653
sej7278

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View Postshezar, on 20 August 2012 - 07:57 PM, said:

Sej, delete all the dirs and let the repo resync it for you, and if that doesnt work, then blame f14. I build using ubuntu 12.04 flawlessly.

i just downloaded the entire cm10 source (plus konstat's repo's) again and still get the problem, so something must have broken gcc 4.5 compatibility in cm10 and not cm9.

i really must get around to installing debian sid on this box.

edit: its building fine on debian with gcc 4.7

Edited by sej7278, 21 August 2012 - 01:10 AM.

Phone: Gen1/OLED (TPT-v10'd to Gen2 - 2c/160s/294d), Orange UK San Francisco
ROM: cm-10.1-20130111-EXPERIMENTAL-blade-sej, CWM Touch 6.0.1.2

#654
Hayden3430

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View Postshezar, on 20 August 2012 - 07:57 PM, said:

Tilal uses an external camera app - camera dont work with those for us...

I ported the lastest version of CFX2 to my blade and the camera seems to work fine.


#655
vNa5h

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Why not get the libs from lg optimus devs like last time (cm9)

i guess they are gonna have working camera in build 4
http://forum.xda-dev...1811325&page=74

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#656
tilal6991

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As always believe it when you actually see it. He hasn't released the build yet.

If you like my work or if I helped, click the Plus button.

#657
JobSup

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View PostHayden3430, on 21 August 2012 - 12:33 AM, said:

I ported the lastest version of CFX2 to my blade and the camera seems to work fine.

Interesting thing was that I was using one of the July builds during my vacation where the camera for the blade was not working. But in Navigon, RealityView (which is using the camera) was working. Stock camera app didn't work though, but still I was a little surprised. Maybe one of the third party camera apps works?


#658
Kerberos84

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View PostJobSup, on 21 August 2012 - 05:41 AM, said:

Interesting thing was that I was using one of the July builds during my vacation where the camera for the blade was not working. But in Navigon, RealityView (which is using the camera) was working. Stock camera app didn't work though, but still I was a little surprised. Maybe one of the third party camera apps works?
Instagram doesn't work, Facebook gives one image and freezes (which is hopefull!!!!!), will try some more camera's

edit: big button camera doesn't work (uses normal camera app i think), CameraMX doesn't either

Edited by Kerberos84, 21 August 2012 - 08:04 AM.


#659
Nummer5

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View PostKerberos84, on 21 August 2012 - 07:16 AM, said:

Facebook gives one image and freezes (which is hopefull!!!!!)
I can confirm it.


#660
jpsfs

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Hi!

How is the new Cyanogenmod boot animation running on the blade? Has anyone tested?





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