8815 ICS will have openGL....
Started by
anything-but
, Jul 19 2012 07:40 AM
#1
Posted 19 July 2012 - 07:40 AM
#2
Posted 19 July 2012 - 07:41 AM
i wonder if it will or not....dont really get what OpenGL is tho tbh.
#3
Posted 19 July 2012 - 07:53 AM
This is always a good thing to know. But it does tell us it will be a little while before we get official. So good news and bad news
#4
Posted 19 July 2012 - 08:04 AM
FrankieADZ, on 19 July 2012 - 07:41 AM, said:
i wonder if it will or not....dont really get what OpenGL is tho tbh.
I think of it like "Android" for your graphics hardware. Before Windows, Android etc, each phone had its own operating system, but having a common set of rules allows programers to make different UI's/apps etc without having to design a whole new operating system for your phone. Same thing with OpenGL, it is a program with a set of definitions for 2d/3d rendering allowing programmers to take advantage of the graphics hardware on your device.
Edited by Rico_89, 19 July 2012 - 08:12 AM.
#5
Posted 19 July 2012 - 08:12 AM
I think Huawei are confused between OpenGL rendering enablement in ICS and OpenGL drivers within the adreno libs.
ALL adreno libs have OpenGL drivers in them. I think that is what they are referring to.
ALL adreno libs have OpenGL drivers in them. I think that is what they are referring to.
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#6
Posted 19 July 2012 - 08:15 AM
More specifically in this case the update still supports OpenGL, but not in hardware. It's about providing the version of Android in the update with the drivers, so that rather than doing OpenGL instructions in software (using the CPU, which will be slow) the OS can feed them to the Qualcomm GPU, which can execute them on specially-designed hardware (much faster).
#7
Posted 19 July 2012 - 02:44 PM
tilal6991, on 19 July 2012 - 08:12 AM, said:
I think Huawei are confused between OpenGL rendering enablement in ICS and OpenGL drivers within the adreno libs.
ALL adreno libs have OpenGL drivers in them. I think that is what they are referring to.
ALL adreno libs have OpenGL drivers in them. I think that is what they are referring to.
Yeah, anything-but asked the same thing on the Vodafone blog and I tried to add a corrected query, but of course the Vodafone mod didn't post it because lack of 2D acceleration makes them look bad.
Guys, if we're going to ask these questions of vendors, we need to actually ask the right questions.
Kill the bee... and ultimately... you'll have nothing to spread on your toast — John Shuttleworth
#8
Posted 19 July 2012 - 05:16 PM
They have stated it will have OpenGL support and have dodged every single question which specifically asks will it have OpenGL 2.0 hardware accelerated UI.
Vodafone also dodge the question although they already have the ics update and are testing it.
Keep asking and we may get it implemented. The fact that they refer to us getting a demo means bits will be missing and I think UI acceleration will be one of them.
Can someone ask the specific question I posted above on the Vodafone site please.
Vodafone also dodge the question although they already have the ics update and are testing it.
Keep asking and we may get it implemented. The fact that they refer to us getting a demo means bits will be missing and I think UI acceleration will be one of them.
Can someone ask the specific question I posted above on the Vodafone site please.
#9
Posted 19 July 2012 - 05:20 PM
If we are getting a demo as our uk ics release, we have been mislead. Most of us brought the g300 based on the ics update promised, I wonder how many would of got one if it was known it would not be fully working ics ? Obviously a fully working ICS has opengl, would it be ok if they released a build with only 3G and no wifi working ?
Edited by jikobutsu, 19 July 2012 - 05:22 PM.
#10
Posted 19 July 2012 - 05:38 PM
So, apart from the UI and apps being laggy, how can we categorically tell if OpenGL has been used? I ask as Z-Device Test (my phone info app of choice) shows a whole bunch of OpenGL extensions under the Android OS category on my G300 running B927, so if that is not right what do I need to do?
#11
Posted 19 July 2012 - 05:49 PM
If /system/lib/libhwui.so exists then OpenGL rendering is being used.
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#12
Posted 19 July 2012 - 05:53 PM
#13
Posted 19 July 2012 - 05:54 PM
#14
Posted 19 July 2012 - 05:56 PM
#15
Posted 19 July 2012 - 05:58 PM
If you like my work or if I helped, click the Plus button.
#16
Posted 19 July 2012 - 05:59 PM
#17
Posted 19 July 2012 - 06:05 PM
Not sure.
We're looking into it. Right now we don't know either way.
We're looking into it. Right now we don't know either way.
If you like my work or if I helped, click the Plus button.
#18
Posted 19 July 2012 - 06:09 PM
OpenGL is still dead with the presence of libhwui. It's possible that Huawei intended to enable OpenGL acceleration, it didn't work for some reason, they assumed it was and they didn't notice.
#19
Posted 19 July 2012 - 06:53 PM
That file is in b926 also. Wondering is swapping that file from a similar spec huawei will work
#20
Posted 19 July 2012 - 09:17 PM
So do you guys think that you could get the video hw acceleration working/ are you gonna try?
Edited by fr0do, 19 July 2012 - 09:19 PM.
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