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[ROM] [07-02] TripNiCE "The next level" 004B | ICS 4.0.3 | PURE AOSP


Guest TripNRaVeR

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Guest TripNRaVeR

Thanks for clearing that up i was led to believe otherwise ,but i will say for me at least updateing to the new firmware and radio to match with included ril has given me much better battery life ,placebo?

Let me tell you another thing, in most roms i dont match the complete ril to the radio. I cant recall if i did it in this version, but mostly you dont find the official ril in my roms. If you verify the filesizes you (should) notice my files are smaller.

If you say better battery life then you must have some numbers and facts to support youre oppinion right? And i dont mean some random tought "i got 6 hours moderate usage" no i mean hard fact, straight to the point.

If you have those and you do this with YOUR phone and you test different radio's and you use the phone EXACTLY the same way everytime then you will see that is bullshit and there wont be much difference. I didnt notice anything to improve battery life in any (new) HTC files. Just another fairytail that i dont belive in.

Guess what? I hardly have troubles with my phone and it flashes maybe 20-30 times a day. And if read trough forums its stunning how much troubles people have and complaining and in 90% of the cases THEY messed up everything themselfs. Why? Because of the fairytailes.

Feel free to prove me wrong about it. No offence tough

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Guest Arz Bhatia

Further discussions in the discussion thread please. We've received a lot of reports against this thread, you do not want it to be locked down again. Thanks.

All discussions moved to the Discussion thread.

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Guest TripNRaVeR

Part 1 B)


SurfaceFlinger global state:

GLES: Qualcomm, Adreno (TM) 220, OpenGL ES-CM 1.1

EGL : 1.4

EXTS: GL_AMD_compressed_ATC_texture GL_AMD_performance_monitor GL_APPLE_texture_2D_limited_npot GL_ARB_vertex_buffer_object GL_EXT_texture_filter_anisotropic GL_EXT_texture_format_BGRA8888 GL_EXT_texture_type_2_10_10_10_REV GL_OES_blend_equation_separate GL_OES_blend_func_separate GL_OES_blend_subtract GL_OES_compressed_ETC1_RGB8_texture GL_OES_compressed_paletted_texture GL_OES_depth_texture GL_OES_draw_texture GL_OES_EGL_image GL_OES_EGL_image_external GL_OES_framebuffer_object GL_OES_matrix_palette GL_OES_packed_depth_stencil GL_OES_point_size_array GL_OES_point_sprite GL_OES_read_format GL_OES_rgb8_rgba8 GL_OES_stencil_wrap GL_OES_texture_cube_map GL_OES_texture_env_crossbar GL_OES_texture_float GL_OES_texture_half_float GL_OES_texture_half_float_linear GL_OES_texture_npot GL_OES_texture_mirrored_repeat GL_QCOM_binning_control GL_QCOM_extended_get GL_QCOM_tiled_rendering GL_AMD_compressed_3DC_texture

Region WormholeRegion (this=0xfb44, count=1)

[ 0, 0, 0, 0]

orientation=0, canDraw=0

last eglSwapBuffers() time: 335.693000 us

last transaction time : 30.517000 us

refresh-rate : 60.000000 fps

x-dpi : 258.792450

y-dpi : 256.673676

h/w composer present and enabled

Hardware Composer state:

numHwLayers=3, flags=00000001

type | handle | hints | flags | tr | blend | format | source crop | frame name

----------+----------+----------+----------+----+-------+----------+---------------------------+--------------------------------

FB | 00063c90 | 00000000 | 00000000 | 00 | 00100 | 00000002 | [ 0, 0, 540, 960] | [ 0, 0, 540, 960] com.android.wallpaper.nexus.NexusWallpaper

FB | 000c81f8 | 00000000 | 00000000 | 00 | 00105 | 00000001 | [ 0, 0, 540, 922] | [ 0, 38, 540, 960] Keyguard

FB | 0007ce90 | 00000000 | 00000000 | 00 | 00100 | 00000004 | [ 0, 0, 540, 38] | [ 0, 0, 540, 38] StatusBar

Allocated buffers:

0x63c90: 2040.00 KiB | 540 ( 544) x 960 | 2 | 0x00000b03

0x64b48: 2040.00 KiB | 540 ( 544) x 960 | 2 | 0x00000b03

0x7c868: 1959.25 KiB | 540 ( 544) x 922 | 1 | 0x00000b03

0x7ce90: 40.38 KiB | 540 ( 544) x 38 | 4 | 0x00000933

0x85b00: 40.38 KiB | 540 ( 544) x 38 | 4 | 0x00000933

0x85c80: 1959.25 KiB | 540 ( 544) x 922 | 1 | 0x00000b03

0x876b8: 1959.25 KiB | 540 ( 544) x 922 | 1 | 0x00000b03

0x87700: 1959.25 KiB | 540 ( 544) x 922 | 1 | 0x00000b03

0x887b0: 2040.00 KiB | 540 ( 544) x 960 | 2 | 0x00000b03

0x89d80: 1959.25 KiB | 540 ( 544) x 922 | 1 | 0x00000b03

0xc7988: 1959.25 KiB | 540 ( 544) x 922 | 1 | 0x00000b03

0xc81f8: 2040.00 KiB | 540 ( 544) x 960 | 1 | 0x00000b03

0xc8378: 2040.00 KiB | 540 ( 544) x 960 | 1 | 0x00000b03

0xc89c0: 2040.00 KiB | 540 ( 544) x 960 | 1 | 0x00000b03

Total allocated (estimate): 24076.25 KB
[/code]

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Guest TripNRaVeR

3rd buffer


gralloc( 126): We support 3 buffers
[/code]

TR001B logcat will say 2 buffers.. seems that this rom will be the first and only rom to bring an EXTRA and WORKING framebuffer, this should offcourse boost the performance of anything related to GPU

Edited by TripNRaVeR
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Guest TripNRaVeR

Are you back on Adreno 220 drivers now, Trip? It says so in your dump.

My dump doesnt say that lol.. it says CHIP is Adreno220.. i cannot change the phone's hardware.

Still using Adreno 225 drivers

lol @ the person who gave you +1 :lol:

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Guest BummAround

I upgraded to the leaked RUU - HBOOT 1.23

EDIT: Flashed S008B by accident.

Do share your experience with the leaked RUU. How is it?

EDIT: Well, fejker could've not said it better. Thanks.

I only flashed the new HBOOT and the leaked Virtuous stock 4.0.3 update and it's all working fine so far. I didn't notice any "major speedups" and "awesome smooth scrolling" that the users in the thread over at XDA are raging about. It feels normally fast ... like Trips AOSP. But still, it is impressive for a Sense ROM.

Patiently waiting for the AOSP, because I'm feeling nervous with Sense on my phone - HTC should fire their designers and just go with stock looks.

Edited by BummAround
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Guest fejker

Do share your experience with the leaked RUU. How is it?

I only flashed the new HBOOT and the leaked Virtuous stock 4.0.3 update and it's all working fine so far. I didn't notice any "major speedups" and "awesome smooth scrolling" that the users in the thread over at XDA are raging about. It feels normally fast ... like Trips AOSP. But still, it is impressive for a Sense ROM.

Patiently waiting for the AOSP, because I'm feeling nervous with Sense on my phone - HTC should fire their designers and just go with stock looks.

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Guest subhramani

what improvements does stock 4.0.3 from Google have over 4.0.1, do you know that? :)

latest HTC leak is the smoothest EVER Sense rom i've ever seen from HTC out of the box...it's amazing quick, universes apart from the original leak.

camera seems to record 1080p @ 15mbps in MP4 format out of the box too.

I'm sorry but can you link me up to the ROM you are talking about please? There are way too many ROMs on XDA and I don't know which one you are talking about. Thanks :)

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Guest thebigham

I only flashed the new HBOOT and the leaked Virtuous stock 4.0.3 update and it's all working fine so far. I didn't notice any "major speedups" and "awesome smooth scrolling" that the users in the thread over at XDA are raging about. It feels normally fast ... like Trips AOSP. But still, it is impressive for a Sense ROM.

Patiently waiting for the AOSP, because I'm feeling nervous with Sense on my phone - HTC should fire their designers and just go with stock looks.

Sense was ahead of its time when it first come out. But Sense is showing its age now and simply cannot complete with the new ICS UI. Google just announced that all manufacturers will have to use the ICS Holo theme on new devices. Hopefully HTC will stop pushing Sense on ICS for current devices.

Sent from my MIUI.us Sensation 4G using Tapatalk

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Guest phillthorpe1

what improvements does stock 4.0.3 from Google have over 4.0.1, do you know that? :)

latest HTC leak is the smoothest EVER Sense rom i've ever seen from HTC out of the box...it's amazing quick, universes apart from the original leak.

camera seems to record 1080p @ 15mbps in MP4 format out of the box too.

Yes its 1000% faster and I havent noticed a bug yet.

Also on the status bar the graphics is rendering properly !

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Guest Basil3

Will this thread be continued or will the 4.0.3 release be a total new thread?

As far as i can see, the 4.0.3 offers some improvements over 4.0.1, but the HTC leak also brings a couple of new bugs such as apps FCing which didnt occur on 4.0.1. I dont know how this might affect your development, trip.

I dont know if this is on topic enough, but this place is dead. If nothing else, im giving Arz something to do by deleting this and pointing people to his thread.....again :-)

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Guest Arz Bhatia

Will this thread be continued or will the 4.0.3 release be a total new thread?

I dont know if this is on topic enough, but this place is dead. If nothing else, im giving Arz something to do by deleting this and pointing people to his thread.....again :-)

4.0.3 can be/should be released in this thread only as this is the developer thread. Some of trip's followers don't understand easily that's why I had to take action, I won't close down this thread if it remains to be a dev thread, which it is now I guess :) And please don't mark that thread as 'my thread', it's for keeping things clean, that's what a mod does, right? :)

Seeya!

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Guest motopaddy

Was getting curious because of videos of the Galaxy Nexus quadrant score. Saw a test on Youtube (Phonedog I believe) were it scored in the 1700 region...

Just did a full benchmark on my Sensation with Trips latest beta ROM and scored 2805!

Think that's quite amazing, wanted to share this :-)

Edit: I know it's said that Quadrant isn't optimized for ICS, but did the full benchmark anyway as they also did in the video I mentioned

Edited by motopaddy
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Guest Arz Bhatia

Was getting curious because of videos of the Galaxy Nexus quadrant score. Saw a test on Youtube (Phonedog I believe) were it scored in the 1700 region...

Just did a full benchmark on my Sensation with Trips latest beta ROM and scored 2805!

Think that's quite amazing, wanted to share this :-)

Edit: I know it's said that Quadrant isn't optimized for ICS, but did the full benchmark anyway as they also did in the video I mentioned

That's because quadrant isn't fully optimized for ICS, mate :)

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Guest motopaddy

That's because quadrant isn't fully optimized for ICS, mate :)

Is that why it's so high? But then why does the Nexus scored that low... Is that due to hardware differences?

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Guest staymunch

Is that why it's so high? But then why does the Nexus scored that low... Is that due to hardware differences?

I think quadrant isn't even optimized for dual core (correct me if i'm wrong). I use antutu for benchmarks seems a lot more thorough

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Guest diable

Quadrant runs its test at the native resolution of the phone. So the sgx 540 gpu in the galaxy nexus is rendering every frame at 1280x720. Where as the andro gpu in the sensation is only working at 960x540. That's why the scores keep going down as the resolution of phones go's up.

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Guest motopaddy

Will do some Antutu benchmark tomorrow. Want to know where Sensation with ICS stands compared to SGS2 and GN.

Edit: scores from Antutu

Samsung Galaxy S2 6082

Google Nexus 5941

Sensation ICS TR001B 6382

Edited by motopaddy
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