• Announcements

    • Reminder - MoDaCo position on illegal content   07/30/15

      ILLEGAL CONTENT I'd like to just reaffirm MoDaCo's position regarding piracy and illegal content in the light of some recent questions / postings. Posts will be censored by myself or my moderation team if the contain or link to: Illegal / pirated / cracked software or sites that host such softwareNintendo emulators / ROMs or sites hosting them (in light of Nintendo's legal stance)CUSTOM ROMS You may discuss and post links to custom device ROMs on MoDaCo, provided the following rules are adhered to: ROMs must not contain any illegal 3rd party software (this includes trial versions included without permission)ROMs must give full credit to the original authorISSUES If you have any issues with this policy, please contact PaulOBrien directly via PM.
    • Reminder: Selling items on the forum directly is not allowed   07/30/15

      Please note that selling items on the forum directly is not allowed by the forum rules. There is a forum for eBay auctions whereby you can list the items on eBay and link to them there. This is the ONLY forum for this type of activity. You may also advertise links to the eBay forum in your signature. Please note that selling directly in contravention of these rules will result in a warning / suspension / ban.

PicoDrive 0.52 an updated version for PocketPC/SmartPhone

304 posts in this topic

Posted

Thanks for your info, i got a new strange problem: the buttons work, but they are also still mapped to their phone functions. i.e. if i press the phone contacts button (mapped to "b" button) the action mapped to b happens in the game, but also my phone contacts are opened. Z80: maybe you want to look @ picodrive n for uiq where z80 is emulated ?

<{POST_SNAPBACK}>

Do you mean the function key still activate the assciated program on a Pocket PC? Actually I have not test it yet. I will check it out later.

Yeah, the source code of picodrive for symbian or uiq will be of help with improving sound compatibility. But I can't find any.

0

Share this post


Link to post
Share on other sites

Posted

The Symbian Uiq Version with Z80 Support can be found here:http://my-symbian.com/forum/viewtopic.php?t=24550 (you have to register first to acess the forum). Maybe the author will give you the source.

About my problem: I have five buttons (Phone green, Phone red, Calender, Contacts and one center button). When I press "Calender" i.e. the action mapped to this button happens in the emu, but also my calender got opened. This wont happen with the original Picodrive which supports no sound. The second strange thing, when pressing a direction button, it´s like i´m pressing it a few times at once (i.e. not one time up but the character jumps 5 times like i pressed the button 5 times very quick).

0

Share this post


Link to post
Share on other sites

Posted (edited)

Version 0.043

It seems this version (560.640) is newer as the version 0.0.43 (551.424*) from chinese board.

Some games like Sonic 1 doesn´t work with new version. With older version*

it works.

Edited by CharlyV
0

Share this post


Link to post
Share on other sites

Posted

Version 0.043

It seems this version (560.640) is newer as the version 0.0.43 (551.424*) from chinese board.

Some games like Sonic 1 doesn´t work with new version. With older version*

it works.

<{POST_SNAPBACK}>

Really! Well, it has some small fix such as the battery-baced ram reading fix and add support for gzip format rom. What you exact mean for doesn't work? Is black screen appeared when loading the rom?

0

Share this post


Link to post
Share on other sites

Posted

The Symbian Uiq Version with Z80 Support can be found here:http://my-symbian.com/forum/viewtopic.php?t=24550 (you have to register first to acess the forum). Maybe the author will give you the source.

About my problem: I have five buttons (Phone green, Phone red, Calender, Contacts and one center button). When I press "Calender" i.e. the action mapped to this button happens in the emu, but also my calender got opened. This wont happen with the original Picodrive which supports no sound. The second strange thing, when pressing a direction button, it´s like i´m pressing it a few times at once (i.e. not one time up but the character jumps 5 times like i pressed the button 5 times very quick).

<{POST_SNAPBACK}>

When you get problem with keys try to use 3-button instead of 6-button. The 6-button compatibility is not very good yet.

0

Share this post


Link to post
Share on other sites

Posted (edited)

Thanks. when only 3 buttons are configured it works.

Edited by djtwok
0

Share this post


Link to post
Share on other sites

Posted

Version 0.43 doesn't work for me at all. PicoDrive just freezes after any rom is opened on my C500. Previous version opens all of them without any problem.

0

Share this post


Link to post
Share on other sites

Posted

Really! Well, it has some small fix such as the battery-baced ram reading fix and add support for gzip format rom. What you exact mean for doesn't work? Is black screen appeared when loading the rom?

<{POST_SNAPBACK}>

I send you a e-mail.

0

Share this post


Link to post
Share on other sites

Posted

Version 0.43 doesn't work for me at all. PicoDrive just freezes after any rom is opened on my C500. Previous version opens all of them without any problem.

<{POST_SNAPBACK}>

Try to zip the rom and load again.

0

Share this post


Link to post
Share on other sites

Posted

Thanks. This helped ;)

I found another problem. I'm playing Flashback and load/save state works quite strange in this game. Saved state somehow always remembers my last movement till the position I died (but the state was saved before) and replays it after load without possibility to do anything. If open the game in older PicoDrive, load this state, save it again and then open it again in masterall version, state is loaded without "replay".

0

Share this post


Link to post
Share on other sites

Posted

Thanks. This helped  ;)

I found another problem. I'm playing Flashback and load/save state works quite strange in this game. Saved state somehow always remembers my last movement till the position I died (but the state was saved before) and replays it after load without possibility to do anything. If open the game in older PicoDrive, load this state, save it again and then open it again in masterall version, state is loaded without "replay".

<{POST_SNAPBACK}>

Yes, this is a bug I knew already. I'll try to fix it soon.

0

Share this post


Link to post
Share on other sites

Posted

@masterall

Thanks for the fixed version 0.043a !

Now I am waiting for the gsGetFile.dll support.

0

Share this post


Link to post
Share on other sites

Posted

@masterall

Thanks for the fixed version 0.043a !

Now I am waiting for the gsGetFile.dll support.

<{POST_SNAPBACK}>

I think that won't be long ;)

I work on the nes emulator these days.

0

Share this post


Link to post
Share on other sites

Posted

I think that won't be long ;)

I work on the nes emulator these days.

<{POST_SNAPBACK}>

How about the gba emu? Hows that coming along? ;)

0

Share this post


Link to post
Share on other sites

Posted

How about support of KOEI games(Pacific Theater of Operations, Operation Europe - Path to Victory 1939-1945)...? ;)

0

Share this post


Link to post
Share on other sites

Posted

Jamma14:

When I finish add some mapper for PocketNesterPlus in this week, I will move to the GBA emulator optimizeing and debuging.

Wolf Loner:

Pacific Theater of Operations still does not works, it reset automatically when you enter the main menu. I have not try Operation Europe yet.

0

Share this post


Link to post
Share on other sites

Posted

when will other games have sound(z80) ? , i think it should be possible for a lot of megadrive games to have sound and music and still run at a decent speed !

0

Share this post


Link to post
Share on other sites

Posted

Absolutely flawless on my X50v! Awesome job! ;)

Could you consider supporting VGA screens, though? Like the other emulators I'm testing here, it runs in a tiny window in the top-left of my screen.

Thanks a lot, keep up the great work! ;)

0

Share this post


Link to post
Share on other sites

Posted

Smartastic:

Yeah, I hope to add sound for most games and without appraent speed decrease.

d0pefish:

I will add VGA support definitly, and with some other smooth stretch algorithm.

0

Share this post


Link to post
Share on other sites

Posted

Strange - the buttons work, but its like using autofire when pressing any button.

0

Share this post


Link to post
Share on other sites

Posted

Strange - the buttons work, but its like using autofire when pressing any button.

<{POST_SNAPBACK}>

try 3button mode

0

Share this post


Link to post
Share on other sites

Posted

After first using the emu there were already all buttons configured. is there a way to set to three button mode (i.e. deleting a config file) ?

0

Share this post


Link to post
Share on other sites

Posted

all of my sonic roms are clean (tested on picodrive by parallax) but strangely here they just show a short black screen then return to the home screen....

0

Share this post


Link to post
Share on other sites

Posted

all of my sonic roms are clean (tested on picodrive by parallax) but strangely here they just show a short black screen then return to the home screen....

<{POST_SNAPBACK}>

I tested sonic 3D, it runs well. Other sonic I havn't tested yet. Which SmartPhone do you use?

0

Share this post


Link to post
Share on other sites

Posted

I tested sonic 3D, it runs well. Other sonic I havn't tested yet. Which SmartPhone do you use?

<{POST_SNAPBACK}>

SPV C600

0

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!


Register a new account

Sign in

Already have an account? Sign in here.


Sign In Now

MoDaCo is part of the MoDaCo.network, © Paul O'Brien 2002-2015. MoDaCo uses IntelliTxt technology.