for sm_rtsnes_eng_.exe i get to the tgetfile screen, click Super Mario World, and nothing happens
working smartphone snes emulator(s)! and avalon5's new smartsnes
Started by
mikeeey
, Aug 01 2006 07:31 AM
#61
Posted 03 March 2007 - 11:21 AM
i'm running WM5 smartphone.. i've got tgetfile setup.. it works with pocketnester
for sm_rtsnes_eng_.exe i get to the tgetfile screen, click Super Mario World, and nothing happens
for sm_rtsnes_eng_.exe i get to the tgetfile screen, click Super Mario World, and nothing happens
#62
Posted 15 March 2007 - 10:42 PM
cravix, on Mar 1 2007, 23:45, said:
I have a dash and when i click load rom it doesnt nothing. Notta. What im I missing here.
yeah i get the same results
it just keeps the splash screen there.
I've tried to mess with all of the options and to no avail
**update**
duh, I slapped myself on the foreheadwhen I found the right way to do this.
I had the time to look trough here and found about the tget utility.
looks like I leaped before I looked.
Edited by lordpyro, 16 March 2007 - 06:39 PM.
#63
Posted 25 April 2007 - 10:59 AM
i have the tged file. i also downloaded the newest version of avalon smartnes and when i click load rom, i get the tget window asking me to locate the game. then when i select the smc file, nothing happens. it just goes back to the smartnes screen. any suggestion?
Edited by nicktr23, 25 April 2007 - 12:07 PM.
#64
Posted 25 April 2007 - 06:15 PM
nicktr23, on Apr 25 2007, 02:59, said:
i have the tged file. i also downloaded the newest version of avalon smartnes and when i click load rom, i get the tget window asking me to locate the game. then when i select the smc file, nothing happens. it just goes back to the smartnes screen. any suggestion?
my signature is too long
#65
Posted 25 April 2007 - 07:47 PM
yeah you do need more then one there
it's still kind of annoying with that clipping problem though, it even makes it difficult to play RPGs because some text is cut off
I still think they did a good job with it and would like to see how an improved version works without clipping
it's still kind of annoying with that clipping problem though, it even makes it difficult to play RPGs because some text is cut off
I still think they did a good job with it and would like to see how an improved version works without clipping
#66
Posted 26 April 2007 - 07:18 PM
lordpyro, on Apr 25 2007, 11:47, said:
yeah you do need more then one there
it's still kind of annoying with that clipping problem though, it even makes it difficult to play RPGs because some text is cut off
I still think they did a good job with it and would like to see how an improved version works without clipping
it's still kind of annoying with that clipping problem though, it even makes it difficult to play RPGs because some text is cut off
I still think they did a good job with it and would like to see how an improved version works without clipping
my signature is too long
#67
Posted 27 April 2007 - 07:51 PM
mikeeey, on Apr 26 2007, 15:18, said:
besides the clipping, what framerate are u getting? does it run good for u? do u have ur device overclocked?
it for some reason keeps about the same rate regardless of sound on or off at about 30 to 40 for a graphical game like castlevania X
as far as overclocking goes i cant seem to find a program that actually works with the dash to overclock, if i could im sure i could get some nice feedback
#68
Posted 28 April 2007 - 01:49 AM
lordpyro, on Apr 27 2007, 11:51, said:
it for some reason keeps about the same rate regardless of sound on or off at about 30 to 40 for a graphical game like castlevania X
as far as overclocking goes i cant seem to find a program that actually works with the dash to overclock, if i could im sure i could get some nice feedback
as far as overclocking goes i cant seem to find a program that actually works with the dash to overclock, if i could im sure i could get some nice feedback
my signature is too long
#69
Posted 28 April 2007 - 10:26 AM
is ths emulator faster than pocketsnes?, because i coldnt see any difference when i used it.
#70
Posted 29 April 2007 - 03:59 AM
#71
Posted 30 April 2007 - 05:01 PM
mikeeey, on Apr 28 2007, 23:59, said:
it seemed like it for me when i was playing super metroid but now im really not sure lol
I thought they were essentally the same considering the clipping problem and all.
Not too sure what is what. I am just waiting for a dash version of one of these to arrive so I can play Chrono Trigger
#72
Posted 02 May 2007 - 10:47 PM
#73
Posted 03 May 2007 - 04:22 AM
dijital, on May 2 2007, 14:47, said:
allot of people were saying it was faster, it tried it with street fighter and sunset riders and didnt notice any difference.
my signature is too long
#74
Posted 01 September 2007 - 04:59 PM
Hey,
Ive got a treo 700w and I cant get the emulator to work for the life of me. Whenever I load an emulater into the pocketsnes all it does is freezes on the opening pocketsnes screen.
And with the Smart snes emulator it wont even let me bring up a directory to load a rom. I can press the load rom button but it does nothing.
Any help would be greatly appreciated!
Ive got a treo 700w and I cant get the emulator to work for the life of me. Whenever I load an emulater into the pocketsnes all it does is freezes on the opening pocketsnes screen.
And with the Smart snes emulator it wont even let me bring up a directory to load a rom. I can press the load rom button but it does nothing.
Any help would be greatly appreciated!
#75
Posted 05 September 2007 - 12:05 AM
This emulator doesn't work any better then the other version of PocketSNES.
Landscape mode still doesn't work it reacts exactly like Masterall's version.
Landscape mode still doesn't work it reacts exactly like Masterall's version.
#76
Posted 05 September 2007 - 11:00 PM
If anyone gets an update for an snes emulator for the dash please let me know!
#77
Posted 16 September 2007 - 03:27 PM
Where can i find games that work?
#78
Posted 09 October 2007 - 01:18 PM
dannyzuko, on Sep 16 2007, 17:27, said:
Where can i find games that work?
Everywhere
Every roms works so google is your friend
I want to refresh this topic because the avalon version works well but it lack the QVGA compatibility in order to work perfect on smartphones like Qtek 8310 (HTC Tornado).
And when i try to make my own settings in the sounds (like the tip of the first page), i always have Synchronized Video ON
I don't want it because the sound isn't so good and the game is a bit slow.
Maybe someone can help me?
I will try to send a french message to Avalon, if he read it :s.
And very great job
Modaco rocks!
#79
Posted 09 October 2007 - 01:18 PM
Edit: 
Double post, maybe due to lag.
I didn't find how to delete my post on this forum :s.
Double post, maybe due to lag.
I didn't find how to delete my post on this forum :s.
Edited by zaibaker, 09 October 2007 - 09:56 PM.
#80
Posted 09 October 2007 - 10:19 PM
zaibaker, on Oct 9 2007, 05:18, said:
Everywhere 
Every roms works so google is your friend
I want to refresh this topic because the avalon version works well but it lack the QVGA compatibility in order to work perfect on smartphones like Qtek 8310 (HTC Tornado).
And when i try to make my own settings in the sounds (like the tip of the first page), i always have Synchronized Video ON
.
I don't want it because the sound isn't so good and the game is a bit slow.
Maybe someone can help me?
I will try to send a french message to Avalon, if he read it :s.
And very great job
Modaco rocks!
Every roms works so google is your friend
I want to refresh this topic because the avalon version works well but it lack the QVGA compatibility in order to work perfect on smartphones like Qtek 8310 (HTC Tornado).
And when i try to make my own settings in the sounds (like the tip of the first page), i always have Synchronized Video ON
I don't want it because the sound isn't so good and the game is a bit slow.
Maybe someone can help me?
I will try to send a french message to Avalon, if he read it :s.
And very great job
Modaco rocks!
also, avalon5 posted here on modaco, in english, i dont think you would need to message him in french would you?
my signature is too long
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