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Pocket Pachisi 1.1


Guest solomonk

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Guest solomonk

My new game for Pocket PC

Adaptation of Indian game Pachisi aka Parcheesi.

Updated 26.04.2008

You can download newer versions on the official support site - http://programaro.ru

v. 1.1 for Pocket PC 240x230

pachisi_240x320_main.pngpachisi_240x320_main_2.pngpachisi_240x320_new_game_dialog.png

Requires .NET CF 2.0

Updated 29.02.08

v. 1.1

+ draw round

+ stability

- bug fixes

Features

* 3-level AI

* Multilanguage (English, Esperanto, Russian)

* Progress auto-save

Description: http://en.wikipedia.org/wiki/Parcheesi

Official page: http://programaro.ru

I'd appreciate your feedback :)

PocketPachisi_v.1.1_240x320.zip

Edited by solomonk
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Guest solomonk

How to Play Pachisi

Players move their pieces out of their starting area, take one trip around the track, and head up the middle toward home. The player with the lowest roll of one die goes first (ties are broken with another roll).

A piece can't leave the starting area until a five is thrown, either on a single die, or as combination of both dice. When you roll a five, move your piece to the black square with the dot in your color (your entry space). After the piece is on this space, you can then use other rolls to move it. If you don't want to use one of the die values in a given roll, choose Pass.

A piece can be bumped back to its starting area if an enemy piece lands on it. You can't bump a piece that occupies a safety space (a black space), except in the case of entering your own entry space from your starting area.

Two pieces on the same space form a blockade. No pieces can move past the blockade (not even pieces of the same color). You cannot use a doubles roll to advance a blockade to a new space. No more than two pieces can occupy a space at the same time.

When you roll doubles, you get another roll. In one game variation, if you roll doubles three times in a row your piece closest to home is sent back to the starting area.

When you get near home, use the middle row of squares (the "home stretch") to go to the final home square. You must roll the exact number needed to get to the home square.

Tip You have the option of bypassing your home stretch and making an additional circuit around the board. You might want to use this tactic to bump the piece of another player who might be in the lead or on the verge of winning.

When you get a piece home, you get a 10 space bonus, which means you can move any combination of your pieces 10 spaces. When you bump someone, you get a 20 space bonus, which means you can move one of your pieces 20 spaces. If you cannot or choose not to use a bonus on the present turn, you lose it.

The first player to bring all four pieces home is the winner. After one player wins, you have the option to have other players continue playing the game.

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Guest foxpaw

Hello!

I was directed to this forum to obtain the ZIP folder for Pocket Pachisi v1.1. I have two questions for you prior to my installing Pocket Pachisi v1.1 on my AT&T/Cingular 8525 (WM5) device:

1 - What is the cost for purchasing a license for Pocket Pachisi v1.1 and, if purchase is necessary, where can it be purchased?

2 - Is this the same Pocket Pachisi as the v1.0.1 (from PPC Studios) currently being sold on Clickgamer? The download file there is 1.2 MB....while your file is only about 150 KB unzipped. What is the difference between the PPC Studios version and yours with the same precise name? Your program looks a whole lot better from the screen shots....more refined, clearer and less cartoonish!

Thanks very much! Your programs look very good and I hope to see more of your products.

Best Regards!

Nicholas

Springfield, VA, USA

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