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OpenGL - What exactly should we ask for?

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#21
timfimjim

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Attached File  Screenshot_2012-07-26-09-23-37.png   147.03KB   178 downloads

I just got a reply... Is this what we're looking for or did I word it wrong?

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#22
tilal6991

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Attached File  Screenshot_2012-07-26-09-23-37.png   147.03KB   178 downloads

I just got a reply... Is this what we're looking for or did I word it wrong?


You worded it right and TBH I'm not sure I believe them. Let's wait and see.

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#23
timfimjim

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Well hopefully it is the real deal. Would be great if it is :D

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#24
fr0do

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Well they used the right words! I'm just hoping that they understand what they said and that it has some actual substance behind it lol :D

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#25
rsrocha

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Have you guys tried turning on force gpu 2d in devel options? From what i searched opengl is implemented and running. Only the apps call opengl use and if its not from the same api then opengl will not run.

We will not have many improvements if the app devel doesnt activate 3d accel.

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#26
unaszplodrmann

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Attached File  Screenshot_2012-07-26-09-23-37.png   147.03KB   178 downloads

I just got a reply... Is this what we're looking for or did I word it wrong?


Nice one :) Now all we can do is wait to find out if they're telling porkies! Notice the omission of the Android version in their reply. On the strength of this reply, they could still skip it now and fix it when a Jelly Bean upgrade makes tackling the issue unavoidable.

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#27
Hans Gruber

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Nice one :) Now all we can do is wait to find out if they're telling porkies! Notice the omission of the Android version in their reply. On the strength of this reply, they could still skip it now and fix it when a Jelly Bean upgrade makes tackling the issue unavoidable.


To be fair to them the version number could easily change between now and release if they find bugs and stuff

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#28
Nesli

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I´m running B926, when i turned on 2D GPU acceleration in develop. options, i can see noticable increase of 2D performance ( from 250 pts to 650 pts.) in Quadrant benchmark (2D section in Advanced version)...and i can´t see any kind of lags through the system ;).

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#29
unaszplodrmann

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To be fair to them the version number could easily change between now and release if they find bugs and stuff


Sure. We don't even know whether Google will accept Vodafone's submission if the software components that provide the interface between ui rendering and the hardware feature set are present, but broken.

I´m running B926, when i turned on 2D GPU acceleration in develop. options, i can see noticable increase of 2D performance ( from 250 pts to 650 pts.) in Quadrant benchmark (2D section in Advanced version)...and i can´t see any kind of lags through the system ;).


That tells you that 2D hardware acceleration is functional, but it doesn't not tell you whether 2D UI hardware acceleration is working too.

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#30
timfimjim

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Nice one :) Now all we can do is wait to find out if they're telling porkies! Notice the omission of the Android version in their reply. On the strength of this reply, they could still skip it now and fix it when a Jelly Bean upgrade makes tackling the issue unavoidable.


What do you mean by Android version? They said 'ICS for U8815'?

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#31
unaszplodrmann

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What do you mean by Android version? They said 'ICS for U8815'?


I mean the actual version number. AFAIK, Huawei have been working with 4.0.3 recently. It is conceivable that they could release a build based on 4.0.3 without 2d ui acceleratino and then add it in 4.0.4. Even if they do fix it in 4.0.3, we may have to wait for several builds before it arrives... Who knows? They're slippery for sure; its just a waiting game.

Edited by unaszplodrmann, 26 July 2012 - 11:09 PM.

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