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ParticleFX Tech Demo and Screensaver? UPDATED 05/09/2003

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#1
Croccy22

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-EDIT-

As well as the original alpha blended particle fountain there is also now one that isn't alpha blended, but as a result of this, it displys 300 particles on screen at same time and managing to achieve 65-75 frames per second which i would say is pretty impressive for this phone.

Once again it will work as a screensaver with pocket candy if you rename it from exe to scr. but I wouldn't like to say how fast it will drink the battery juice :)

This one is ParticleFX2.cab

Enjoy.

Matt


-ORIGINAL MESSAGE-

Ok here is just a quick partcle demo for the smartphone, it looks pretty and that is about it. Looks a bit like a fountain fireworky type thingy.

Why did I write it. Coz I can!!

Once installed, run it from StartMenu under the Games Folder.


Enjoy!!

Matt
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Attached Files



#2
dinoalbert

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Hi Croccy.

any screenshots?  :)


#3
cpt_andy

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Very nice! :)

Is 29.6fps a reasonable figure to be getting?

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#4
motbe

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Very nice.......  Runs great on my iPaq (200 MHz model)..  About 30 fps avg...


#5
MoRFLeZ

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Here's a screenshot...

Attached Files


http://mobimobi.textamerica.com/recent.aspx

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#6
axe

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tested it ... runs nicely on my spv ...

about 25 to 30 fps

could you make it so we have some options to set ?? number of balls or some different movement patterns .... maybe cycling background colors.


#7
Croccy22

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I am hoping to turn it into some sort of nostalgic demo. with music and a scrolly or something. I could also incorportate options such as increase/decrease gravity, increase particles etc, Drops to about 12fps with 100 on screen though :/

i'll see how bored I am over the next few days.

Matt


#8
Fonefanatik

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was just  messing around with the demo,and decided to stick it in the pocket candy screensaver directory to see if it would work as a screen saver.....and hey presto! it works!! :). U just need to rename the extension to .scr instead of .exe and chuck the DLL in as well.yeh! :wink:

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#9
DMF

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The amiga 500 could handle some amazing demo's with just 7mhz - we got 133Mhz here boys - it's not unlikly we can do the same is it ? i mean, ok theres no CIA chips for timing, no coperlist, no fat agnus and no paula but with all the extra power surely we dont need that custom stuff ?

Id LOVE to see an amiga style demo running on my SPV.

You dont need a coperlist cos the screens so small you could easily get away with a sliding bitmap instead.  The maths for the sine-scroll are already out there in source code land (try pouet.net ) and the old fonts n stuff again are just bitmaps which letters are cut out of and dragged across the screen from buffer to buffer - add playing an MP3 which the SPV already does amicably well and demo's suddenly seem quite possible.


#10
gpcarreon (MVP)

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Change the .exe to .scr and you'll see something like this (faster and without the buttons)... 8)

Animated GIF here...

Attached Files


2425a96d204b681be05922b8a6b210c80f03f237

#11
muff

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Quote

The amiga 500 could handle some amazing demo's with just 7mhz - we got 133Mhz here boys - it's not unlikly we can do the same is it ? i mean, ok theres no CIA chips for timing, no coperlist, no fat agnus and no paula but with all the extra power surely we dont need that custom stuff ?

Id LOVE to see an amiga style demo running on my SPV.

those custom chips were VERY powerful

133Mhz ain't much when it's doing everthing the hard way


#12
gpcarreon (MVP)

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I think this thread should be renamed 'ParticleFX Demo as Screensaver'. Just a suggestion.  :wink: NICE WORK Croccy22  :)

2425a96d204b681be05922b8a6b210c80f03f237

#13
Croccy22

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Ok for those of you who liked that then i will port my other version tomorrow once i have added a bit of colour to it. This version just uses 6x6 non alpha blended sprites. But as a result of that, it now handles 300 sprites on screen at same time running at a cushty 70-75 frames per second.

Dunno what the frame rate would be like whilst playing a mod file at the same time. might give it a go just to test the performance more than anything.

would post a screen shot but as with the first, when it is static it don't really look anything special.

Matt
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#14
mavisdavis

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Now what would look really good is if a few of them would bounce off the bottom and sides of the screen :)

Grab ya free console HERE  ;-)

#15
cpt_andy

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Just run demo 2.. very nice again :)

Seems to take a few seconds before a constant stream of particles.

I get about 76fps

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#16
dinoalbert

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@Croccy
you attached two cab files..which one is the latest?

thanks...


#17
muff

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the one called 2 maybe? :)


#18
dinoalbert

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arrrgh! sorry didnt see the "2"  :)


#19
muff

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hehe


#20
dinoalbert

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okay I like the 2nd colored version but I wish the balls move a bit slower (but faster than the 1st version)  :)





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