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nyillustrator

Smartphone Quake?

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Anyone know where I can get this? I looked all over and cant find it on the original developers site.

Will this work on the SMT5600?

If anyone knows where to get it or can send it to me, that would be cool.

Edited by nyillustrator

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Anyone know where I can get this? I looked all over and cant find it on the original developers site.

Will this work on the SMT5600?

If anyone knows where to get it or can send it to me, that would be cool.

<{POST_SNAPBACK}>

No one anywhere on a SMARTPHONE forum knows were to get Quake?

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I'm sure you still find it somewhere if you do a search for it.

I haven't seen the game for a while as the guy who ported it to the smartphone is no longer working on it.

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I'm sure you still find it somewhere if you do a search for it.

I haven't seen the game for a while as the guy who ported it to the smartphone is no longer working on it.

<{POST_SNAPBACK}>

I searched all over google. Each link takes me back to his page which no longer has the file. Can anyone send it to me?

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I searched all over google. Each link takes me back to his page which no longer has the file. Can anyone send it to me?

<{POST_SNAPBACK}>

OK finally found it and got it working.

Does anyone know if there is a way to bring down the console to run custom maps?

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OK finally found it and got it working.

Does anyone know if there is a way to bring down the console to run custom maps?

<{POST_SNAPBACK}>

OK you definitely have it. Maybe you can share a working link with us? or even a RAR file with the game inside? dunno, i haven't founded the game. Just got the WAD fils as for doomspv, but doesn't work!

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OK you definitely have it. Maybe you can share a working link with us? or even a RAR file with the game inside? dunno, i haven't founded the game. Just got the WAD fils as for doomspv, but doesn't work!

<{POST_SNAPBACK}>

Attached two versions 8)

One includes source, maybe Roozbeh or someone will make it faster ;)

Quake.for.SPV.Smartphone.rar

spvquake017.003.beta.zip

Edited by schriss

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Attached two versions 8)

One includes source, maybe Roozbeh or someone will make it faster  ;)

<{POST_SNAPBACK}>

This version doen't work, all I got is a white screen with sound.

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This version doen't work, all I got is a white screen with sound.

<{POST_SNAPBACK}>

It works on old smartphones, on my QVGA I get blank screen too :cry:

Maybe someone can recompile...

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This version doen't work, all I got is a white screen with sound.

<{POST_SNAPBACK}>

Use the White screen fix from the pocketmatrix forum

http://www.pocketmatrix.com/forums/viewtopic.php?t=20900

pqwhitescreenfix.zip

You can also add the following commands to the autoexec config file, just open the file up in notedpad and paste them at the bottom:

r_maxparticles "0"

d_mipcap "4"

d_mipscale "4"

precache "1"

r_maxsurfs "400"

r_maxedges "1600"

cl_bob "0"

cl_bobup "0"

d_mipcap "1"

d_mipscale "1"

r_waterwarp "0"

r_maxparticles "0"

crosshair "1"

fov "70"

loadas8bit "1"

m_filter "1"

I used them on my SDA II (C550) and it works great.

The only problem I have is that I can't save any keys binded to the left and right buttons, they just reset each time I start Quake, so I have to set them manually every time, a bit of a headache. Oh and you have to use the full version of Quake as far as I'm aware.

BTW. the display will still be small on QVGA screens. :twisted:

Oh and I'm new so mods if I've broken any rules, please be gentle.

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quake is not fast enough to be truly playable on Smartphones or even on PPC's (with the exception of the 3d chip supported version shown at trade shows)

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quake is not fast enough to be truly playable on Smartphones or even on PPC's (with the exception of the 3d chip supported version shown at trade shows)

<{POST_SNAPBACK}>

Quake works on my qtek with I overclock it to 240 Mhz

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I guess you and I have different definitions of playable ;)

and lets face it any FPS game without mouse control aint great

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I guess you and I have different definitions of playable ;)

and lets face it any FPS game without mouse control aint great

<{POST_SNAPBACK}>

Muff, you have no idea how fast the CPU in this phone is...

It IS playable, I will do timedemo later. I'm nvidia fan, owner of 7800GT, so I know what "playable" means.

PS: my post on OMAP850 Overclock results: http://www.modaco.com/index.php?showtopic=...46&hl=overclock

P.S.2: If we only could get Quake to run full screen... It runs in a 176x220 window in the middle of the 320x240 screen and because the vid mode is 240x180 portrait, so part of the screen is not visible at all :?:

Edited by schriss

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I meant no offense, merely that on all the Smartphone and PPC devices I've seen PocketQuake run on so far it has always had ;)

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I meant no offense, merely that on all the Smartphone and PPC devices I've seen PocketQuake run on so far it has always had ;)

<{POST_SNAPBACK}>

I have the source and eVB4 installed, but I don't know how to fix the white screen. Only then I could "try" (being no programmer) to make it run full screen. Source readme points to correct file for setting resolution.

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erm, for starters the source is in C++ not VB

after that, the vid-to-screen code is in vid_ppc.c

Edited by muff

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I guess you and I have different definitions of playable ;)

and lets face it any FPS game without mouse control aint great

<{POST_SNAPBACK}>

I understand what you mean, but I am a big fps fan, I have tried doom and quake when they were running only on powerfull computers, so I hope you understand how happy I am to have these games on my phone ;)

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I guess you and I have different definitions of playable ;)

and lets face it any FPS game without mouse control aint great

<{POST_SNAPBACK}>

Ok Muff, you are right when you say that you miss the mouse control playing this kind of games. I miss the Ctrl key, wich allows you to switch between rotate or lateral move. Maybe we have to readapt our controls to this games.

But I've been moving this game on my Qtek 8310, with a little overclock ( till 240 Mhz ), and THIS REALLY MOVE SO SOFT, FAST AND CLEARLY. I'm wondering, coz even doom qon't moves as soft as quake.

I'm wondering much more thinking about why if this app is running so good, and I think it needs some CPU power, the SNES emus and other ports doesn't work similar. The EMUS are having a lot of sound & speed problems. But that last is only one deep thinking.

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quake is not fast enough to be truly playable on Smartphones or even on PPC's (with the exception of the 3d chip supported version shown at trade shows)

<{POST_SNAPBACK}>

i am playing quake at quite full speed... aound -+50fps.... same speed as doom. much more speedy than pocketsnes for example.

but it's not in qvga, so i prefere playing duke nukem or doom ;)

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I'll try that later, I've seen CS on Smartphone, which looks good.

*mode fool ON*

I am trying to find world of warcraft on smartphone it works quite at full speed, no need to register an account and with edge it's great online!

*mode fool OFF*

;)

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