Guest craigp Posted October 11, 2004 Report Posted October 11, 2004 Hi All, I currently use an upgraded MPX200 (2003 OS) and rely on SMS for overnight call-outs. SMS alerts on the MPX200 are CRAP and I quite fancy the C500. Can someone please answer the following: 1a. Can you 'loop' SMS alerts? (either WAV or MID) 1b. If you can loop, does it repeat forever or a configurable number of times? 2. Does the screen light up on receipt of an SMS? 3a. Whilst a WAV is playing, will it shut up as the message is read? (or when any key is pressed) 3b. If vibrate mode is active will that also stop as the message is read? (or any key pressed) In case anyone is wondering, I rely on a long WAV alert that starts quiet and gets slowly louder. I find this is the best way to be woken up at 3AM :? My current MPX200 however *cannot* be silenced and is going to earn me a divorce soon!! :oops: All help appreciated! [EDIT: If anyone can help with *any* of the above I would be very grateful!]
Guest chucky.egg Posted October 11, 2004 Report Posted October 11, 2004 I can't see any way to loop the alerts, but I think there used to be a tweak to make ringtones and alerts loop I just set my SMS alert to a 30 second 800Kb WAV and it would NOT let me open the Inbox because it said there was not enough memory. Once the tune stopped I could then open the message. I don't think this is gonna save your marriage somehow. ^_^
Guest craigp Posted October 11, 2004 Report Posted October 11, 2004 Chris, Thanks for doing that ... this is BAD news though ^_^ Is it the same with MIDI files would you know? Can anyone else confirm these findings? [i knew I shouldn't have put the order in this morning :? ] Craig
Guest snowgoon Posted October 11, 2004 Report Posted October 11, 2004 1a. Can you 'loop' SMS alerts? (either WAV or MID) Nope. 1b. If you can loop, does it repeat forever or a configurable number of times? See above! 2. Does the screen light up on receipt of an SMS? Yes it does. 3a. Whilst a WAV is playing, will it shut up as the message is read? (or when any key is pressed) Yes, it should. 3b. If vibrate mode is active will that also stop as the message is read? (or any key pressed) No, as it's a signal sent to hardware, the buzz is of fixed length. However I'd search these forums, as I'm sure there is some way of hooking up to PC (if that's an option) which I'd imagine is much more configurable. And, for what it's worth, I don't know of any other mobiles that do what you want.. sorry.
Guest craigp Posted October 11, 2004 Report Posted October 11, 2004 Snowgoon, Thanks for the reply. Is there any way you could confirm 3a? Chris had a memory error plus it didn't stop the sound when trying to do this :D I'm interested in your comment about hooking up to a PC although I don't quite understand what you mean ... I will do a search now ^_^ Craig
Guest pisquee Posted October 11, 2004 Report Posted October 11, 2004 Am sure you can change the xml in the profiles to loop the sounds
Guest craigp Posted October 11, 2004 Report Posted October 11, 2004 Modifying the XML has certainly been discussed on previous versions of the OS however as I understand it nobody could quite get it right such that it stopped looping on keypress. (I seem to remember people having to power the phone down to stop the loop! :shock: ) Now I would LOVE to be proved wrong ... XML/Config experts??? Craig
Guest snowgoon Posted October 11, 2004 Report Posted October 11, 2004 OK, verified 3a - yes the WAV stops when you press a key to access the message
Guest craigp Posted October 11, 2004 Report Posted October 11, 2004 Thanks so much Snowgoon! ^_^ Hopefully mine will do likewise ... This could well be enough to solve all my problems. One further question then, when set to 'Vibrate and Ring' for SMS alerts, does the vibrate occur for a predetermined time period (preferred) or vibrate continuously for the duration of the WAV? Craig
Guest craigp Posted October 14, 2004 Report Posted October 14, 2004 Snowgoon, I've got my phone and today set it up for callout. Unfortunately for me the WAV does NOT stop playing irrespective of the key I press. I incidentally don't get any errors either. Do you remember which key you pressed to stop the WAV? Cheers in advance Craig ^_^
Guest craigp Posted October 15, 2004 Report Posted October 15, 2004 OK ... new strategy ... I'll ask for whay I'm after and see if any clever person can show me how ... :?: I need an SMS notification sound to be long but with the option of stopping it. I don't care (any more) if it is a single long WAV, repeated small WAVs, or even MIDI but I DO need the ability to stop it. I can't be the only person in the world that needs long SMS notification can I? PLEASE PLEASE SOMEONE HELP ... I don't often grovel!! :? Craig [EDIT] I have posted this question in the 'Main' area as the problem clearly affects other devices (e.g. my MPX200 also did the same). Can I therefore suggest that any follow-ups to this thread are made in the new thread http://www.modaco.com/viewtopic.php?t=116117 Please be kind mods, if this is in desperate violation then can I ask that this thread be deleted rather than the new one. I am desperate guys to find a solution :cry:
Guest jasonh Posted December 14, 2004 Report Posted December 14, 2004 Hi Craig, Version 2.2 of SMSNotify will have Contact Reminder intergrated into it. Currently, users of the retail version of SMSNotify 2004 2.1 are able to download the beta 1 standalon version of Contact Reminder. Basically what it allows you to do is individually assign contacts or numbers, a reminder alert. The options for this plugin allow the reminder alerts to be 1 minute,2,5,10,15,20,30,45 minutes or an hour. If a number has been assigned a reminder event, then when the reminder interval is up, if the original SMS message has not been acknowledged then the contacts sound tone, and optional vibrate alert will be played again. To make sure the process is clear, if you set up the reminder notifications to be 2 minutes, and you have a 4 second wav file assigned to a number, when a SMS message arrives for that number a dialog will be displayed asking you to acknowledge it. If you leave it or place the window to the background for example, after 2 minutes, the tone assigned to the contact (the 4 second tone) will be played again, and optionaly vibrate the device. This will then occur every 2 minutes until the message is acknowledged or the batter runs out. which ever occurs first. HTH Jason
Guest jasonh Posted December 14, 2004 Report Posted December 14, 2004 I should also note that in all versions of SMSNotify version 2.0 you can create your own extensions in either native (c++) or managed (vb.net,c#.net) code what this means is it would be easy to create a c# mobile application that will be invoked when ever a SMS message arrives. You can then check the number of the sender, and if it is the number you are interested in, you could make it so it plays a wav file until you press a menu OK option on the windows form. doing this in c# would be a trivial exercise as well, it would just take someone to do it. If there is demand, I could even do it as Contact Reminder just works or the ide of playing a contacts customized tone every x minutes. If you want it to play a tone continously or until the batt dies, then a quick add on could be created to do this instead and may better suit your needs. Jason
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