Jump to content

Calling all wanna learn games programmers


Recommended Posts

Guest midnight
Posted

Hmmm, maybe i should do a tutorial on how to create the walker from Eclipse.....

walker.gif

Guest mavisdavis
Posted
Hmmm, maybe i should do a tutorial on how to create the walker from Eclipse.....

walker.gif

:shock: WALKER!!! What level is that little devil on :?:

  • 2 weeks later...
Guest djfuego
Posted

Sounds Prommising I'd be interested in participating.

I, haven't typed 'real' code for about a year and a half now, Just drag n drop event based quick n easy programming. Last thing I used was Java before that it was C++ then C then :shock: Pascal ..I started on my C64 so basic is easy.

I don't like typing too much code as it's too time consuming. I can make apps 50 times quicker and 100 times more powerful in the same amount of time it would take to type the thing out.

Guest djfuego
Posted

I can still make games though :!:

I just don't have any means to publish my software on phones YET

Posted

Muff, please count me in mate. 110% behind you, anything I can offer to assist, just shout.

I could be the idiot that tests it to see if its 'idiot proof'! ^_^

Guest Pixeled
Posted

Count me in too :lol:

Voted yes. I also know the basics (quick/visual basic, (v)c++ basics and some php and javascript) and would really like to discover how to develop stuff for the smartphone platform!

Guest Grolsch
Posted

I too, would be interested in learning this. However, do you need Microsofts ridiculously expensive compiler to make apps for smartphone or can you use a free alternative like Bloodshed?

Posted

I will be doing it based on eVC++ so that it's free and works on the most number of devices - this and the SDK's are free to download from Microsoft

the only cost is time and effort on your part - and yes your feedback and participation will be important, as maxh2003 has suggested

  • 2 weeks later...
Guest Croccy22
Posted

So is it ready then mate? he he

I have just given up on game programming at the moment. Mainly due to doing other things but also due to the fact that I am just fed up with Gapidraw.

Everytime I go to write something they have changed all the libraries again and made it just that little bit more bloated and slower.

Yes great! it supports every platform under the sun now. Do I want that? er no.

So go for it and once it's out maybe my missile command game will finally see the light of day. It only needs a final rewrite really with a few extra bits so it would be nice to write it using your library to do a test.

One thing. will it support transparencies of any type?

Matt

Croccy22

Posted

sorry for the delay folks - I've been away, and then snowed under with some stuff - and for reasons known only to MS I've got to change some stuff to make it future proof, and fully independant of anyone elses controlled code

but fear not, this is still happening, just a little delayed atm

p.s. transparency is supported in all sorts of functions :lol:

Posted
I too, would be interested in learning this. However, do you need Microsofts ridiculously expensive compiler to make apps for smartphone or can you use a free alternative like Bloodshed?

As mentioned before, eVC++ is free. I think that it is also possible to use a version of gcc (I'm sure I saw something about BetaPlayer working towards being compilable with gcc).

On another note, I believe that Microsoft's VC++ compiler is actually free now. It's the IDE that costs a lot (along with the .net languages, I think).

Posted
I too, would be interested in learning this. However, do you need Microsofts ridiculously expensive compiler to make apps for smartphone or can you use a free alternative like Bloodshed?

The .NET framework AND compilers have always been, and always will be, free.

Guest midnight
Posted

either way, the tutorials will not be for .NET developers, as you know, C++ is alot more powerfull than .NET for game programming, and our graphics engine is C++ based.

  • 3 weeks later...
Guest kisskissbangbang
Posted

for some reason i cant vote its not letting me but you can definatly count me in :)

its a great idea!

Posted from my SmartPhone!

  • 4 weeks later...
Posted

just a quicky to let u know that this is not forgotten - I'm starting to get the engine clean / ready for you to play with - and I'm deciding on a structure for the tutorials to take

the length of the list of headings at the moment is scary - fear not it will be pared down for the final list :D

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now

×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.