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Windows Mobile 6.5 developer resources roundup


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Posted
codemonkeys.png
Looking to developer for Windows Mobile 6.5

It's fair to say that most of the technologies are identical to Windows Mobile 6.1 and before, however i've collected all the resources that you may find useful to help you with your testing for the forthcoming operating system. This includes references to the new 'widgets' system, which makes WM development more accessible than ever before.

Widgets

- Getting started with widgets on Windows Mobile 6.5

Native / Compact Framework

- Windows Mobile 6.5 Developer Toolkit (note, this requires the Windows Mobile 6 SDK)
- Standalone device emulator
- Visual Studio 2008 90 day trial
- Visual Studio 2008 free for Students via Dreamspark
- Windows Mobile for Developers overview

Enjoy! :D

P
Guest l3v5y
Posted

The only really new thing in WM6.5 is the "Gestures" API, and that mainly provides finger scrolling...

Widgets are cool, but won't lead to any high performance applications!

I need to persuade my school Dreamspark is a good idea, especially since you get free marketplace submissions :D

Guest TimLayton
Posted

Based on everything that I know right now, I think that widgets are going to be huge for windows mobile and the same concept is also pickup up momentum as well. This opens so many new possibilities for apps and interaction with the web and integrated phone features. Should be fun.

Guest TimLayton
Posted

I forgot to say thank you for posting the resources. I would agree with the group here that gestures is the only really net new api from a developer perspective, but widgets are really going to be big I think. Let's see what happens.

codemonkeys.png
Looking to developer for Windows Mobile 6.5

It's fair to say that most of the technologies are identical to Windows Mobile 6.1 and before, however i've collected all the resources that you may find useful to help you with your testing for the forthcoming operating system. This includes references to the new 'widgets' system, which makes WM development more accessible than ever before.

Widgets

- Getting started with widgets on Windows Mobile 6.5

Native / Compact Framework

- Windows Mobile 6.5 Developer Toolkit (note, this requires the Windows Mobile 6 SDK)

- Standalone device emulator

- Visual Studio 2008 90 day trial

- Visual Studio 2008 free for Students via Dreamspark

- Windows Mobile for Developers overview

Enjoy! :D

P

  • 2 weeks later...
Guest l3v5y
Posted
I forgot to say thank you for posting the resources. I would agree with the group here that gestures is the only really net new api from a developer perspective, but widgets are really going to be big I think. Let's see what happens.

For simple applications, and web-centric things like Weather/Stocks etc Widgets will be great, but for the "heavy lifting" type low level, or complete UI changes Widgets aren't going to be that useful, and C++ will remain the language of choice for performance centric applications.

  • 1 month later...
Guest Darlene
Posted

I never know there are some many types of radar on the road, though I have driven my car for almost a year. It is until I set up the warning system of my ZorroGPS, I know these radars. Some radars target drivers who run red light; some target drivers whose average speed exceeds the legal speed limit; some radars photo drivers who take the bus lane while others target drivers whose distance between two cars are too close. Though there are so many radars on the road, I don’t worry because my ZorroGPS will warn me about them. Ha~

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