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Guest Weesals
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I wanted to release these once they were finished, but I recently got given an Omnia 2, so probably wont be using my Omnia much. ;) Thought I would post them up in their almost-finished state.

FileSlider:

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Standard icon-based file manager but shake or slide to go back / forward, with smooth kinetic scrolling.

FileSlider.exe

OmniLand:

post-499425-1265715482_thumb.png

A 2D platformer game using the accelerometer for player movement. You play as that black and white face and have to jump on the enemies and get to the end cave (where level 2 wouldve started, but there is no level 2)

OmniLand.exe

Mad Fun Bus Run:

post-499425-1265715493_thumb.png

Your an enraged bus driver sick of ferrying students to and from school, and decide to go on a Mad Fun Bus Run. The aim is to run into as many small things as possible (letter-boxes, bins, bus stops, etc). Performance isnt quite up to scratch, which seems to be mainly because of my poorly optimised physics engine. (It was just a project for Uni)

MFBR.zip

Glyph:

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A game me and a friend made for PC's, then I ported it to Windows Mobile. It is quite a complex game which not many people understand. You have to guide the big reader thing in the top left of the first level to the icon that looks like a pyramid. You can place glyphs on blank squares by tapping them, then choosing the glyph you want from the menu. To solve the first level, tap the empty square, tap the left category (looks like arrows) and tap the right arrow.

Glyph.zip

To install any of these, just copy the file(s) to the device and run them. You'll also need the HTC GSensor Emulator for the top 3 to work with the accelerometer.

Hopefully I'll soon make some more useful programs for the Omnia 2. Thanks for all your roms, I'm using PDhee's Light ROM at the moment on my i900, and its awesome :D

My website

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