Guest Gohst_oc Posted December 23, 2010 Report Posted December 23, 2010 (edited) Hi community. Since a few weeks, I use a ZTE Blade as 2nd smartphone. At first, I wanted to know how good the touchscreen of the TFT version (OK.- Mobile Switzerland) is. So i testet with a app called "multitouch visualizer" from the market. Evertything looked ok, the two fingers were recognized without any problems (ok I did not test very thoroughly). And then I flashed the MoDaCo ROM r4. So why ever, I wanted to test mor thoroughly. And thats the result: Mabye the driver ist bad? Or is my touchscreen broken? Edited December 23, 2010 by Gohst_oc
Guest nassi Posted December 23, 2010 Report Posted December 23, 2010 Nexus One has the same problem too ( ). It's still good for pinch zooming and all though.
Guest HMZX Posted December 23, 2010 Report Posted December 23, 2010 Hi community. Since a few weeks, I use a ZTE Blade as 2nd smartphone. At first, I wanted to know how good the touchscreen of the TFT version (OK.- Mobile Switzerland) is. So i testet with a app called "multitouch visualizer" from the market. Evertything looked ok, the two fingers were recognized without any problems (ok I did not test very thoroughly). And then I flashed the MoDaCo ROM r4. So why ever, I wanted to test mor thoroughly. And thats the result: Mabye the driver ist bad? Or is my touchscreen broken? no your phone is fine all blades have this problem... so dont worry
Guest Gohst_oc Posted December 23, 2010 Report Posted December 23, 2010 (edited) Nexus One has the same problem too ( ). It's still good for pinch zooming and all though. I thought this has been fixed for the Nexus One (or was this an other issue??)... So it's not a drive related problem? It's a crappy digitizer or what? Does anyone know what kind of digitizer ZTE used? Or a different question, where are the firmware-sources located (if they are public like the one of my Galaxy S)?? I think of baking my own Custom Firmware and having an eye to the touchscreen and other things (ideas of "optimizing" coming from the Samsung Galaxy community which only think on such things xD). And I think the touchscreen was better befor Froyo (maybe old / bad driver out of the chines Froyo Dump or I'm just stupid). Because it fails everytime if the fingers are atthe same position on just one axis... Edited December 23, 2010 by Gohst_oc
Guest Rusty! Posted December 23, 2010 Report Posted December 23, 2010 It's just a crappy digitizer, keeps the costs down. HTC used a lot of them as well.
Guest Colcut Posted December 23, 2010 Report Posted December 23, 2010 I think the issue is exaggerated a lot. When I got my blade I did the same test with the same application and yes I was shocked. However I don't think there is ever a situation where this is a bad/terrible thing.
Guest mELIANTE Posted December 24, 2010 Report Posted December 24, 2010 (edited) I think the issue is exaggerated a lot. When I got my blade I did the same test with the same application and yes I was shocked. However I don't think there is ever a situation where this is a bad/terrible thing. Playing games that use on screen virtual controls in the same axis tends to get messy... For instance, Minigore (unofficial port available floating on the web) is sometimes confusing, as it uses "dual analog" controls, and it messes things up :) Emulators also must be run with the controls in different yy axis positions, or it won't be very controlable... ;) Edited December 24, 2010 by mELIANTE
Guest AceOfSpades Posted December 24, 2010 Report Posted December 24, 2010 So is this possible to fix? Also can the screen theoretically handle more than 2 inputs? Its true that it gets annoying when you're trying to play an emulator or a drum kit and it makes you hit the wrong button!
Guest Gohst_oc Posted December 25, 2010 Report Posted December 25, 2010 (edited) So is this possible to fix? Also can the screen theoretically handle more than 2 inputs? Its true that it gets annoying when you're trying to play an emulator or a drum kit and it makes you hit the wrong button! The problem is, it does only act weird if the fingers are on the same x or y axis. Dual-Touch is ok, but not that behaviour. So that's the reason why I think this could be fixed. I can't believe that the touchscreen is too bad to recognize two axis correct. Maybe the driver or what ever does not mind the second axis if two fingers are aligned on one axis...?? Or a stupid driver? Edited December 25, 2010 by Gohst_oc
Guest Rusty! Posted December 25, 2010 Report Posted December 25, 2010 It is the screen. The Nexus One is the same and has been around for a year with no fix. You'll just have to deal with it.
Guest dadashi Posted December 25, 2010 Report Posted December 25, 2010 so the OLEDs are ok, only the TFTs are "crappy"...?
Guest dadashi Posted December 25, 2010 Report Posted December 25, 2010 It is all Blades, OLED+TFT. Ooh :(
Guest uberduck Posted December 25, 2010 Report Posted December 25, 2010 i happen to own a nexus one and blade, i would say both of them performed pretty much the same the control are fine using most of the apps, even pinch & zoom, the two finger tilting on the new maps on N1 worked great as well. but coming onto gaming it really affects the performance a lot. basically on games with an analogue button and some A B keys, the digitiser would randomly mis-recognise the finger positions and thus causes problem with the game. it's a shame to have such a bad digitiser on nexus one, but I would say for blade I had expected something like that
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