Guest joaoismael Posted December 2, 2011 Report Posted December 2, 2011 My first post . After installing update 6, i also got a "Random offset: 0x1bf" message I forgot to wipe everything before installing and the phone entered on a boot loop .. after that i did a clean install, and it worked thanks !!! Strange stuff on logcat Multiple times 12-02 00:17:01.320: D/StrictMode(780): StrictMode policy violation; ~duration=252 ms: android.os.StrictMode$StrictModeDiskReadViolation: policy=2711 violation=2 12-02 00:17:01.320: D/StrictMode(780): at android.os.StrictMode$AndroidBlockGuardPolicy.onReadFromDisk(StrictMode.java:1074) ... Another one, using gallery 12-02 00:17:02.640: E/libEGL(780): called unimplemented OpenGL ES API ... Multiple messages with tag QCRIL regarding current GPRS operator not available SIM not ready If i can help on anything just ask!
Guest Smartg2OS Posted December 2, 2011 Report Posted December 2, 2011 Tested a clean install of alpha6, my SIM has no PIN since a year or so, and I only get a bootloop. I see the first welcome screen, can change the language if I'm fast, but after a certain time it starts a bootloop, no matter if I do something or not. Wiped and everything, formatted /system, tried it with gapps and without... and still no APNs in the settings. If it works for everybody else I'd suggest it's my fault, but maybe there is somebody else with the same problem? Gapps make crashing our Blade, you can't use it for the moment
Guest SebbesApa Posted December 2, 2011 Report Posted December 2, 2011 Maby not so good news for our Blade: http://www.cyanogenm...progress-update
Guest Simono Posted December 2, 2011 Report Posted December 2, 2011 (edited) Blade is most popular device and I think it got ICS from CM. See at CM stats Edited December 2, 2011 by Simono
Guest targetbsp Posted December 2, 2011 Report Posted December 2, 2011 This discussion should probably take place in the CM thread so as not to distract the devs here. If it's not good news, the work done in this thread is even more important! Keep at it guys. We're rooting for ya. :D
Guest fp30 Posted December 2, 2011 Report Posted December 2, 2011 my attempted build wasnt successful. The phone boots ok but I just see a white screen and lots of surfaceflinger errors. either I did something wrong or the egl hacks didnt work correctly.
Guest skywave Posted December 2, 2011 Report Posted December 2, 2011 http://www.mediafire...2axvd9wh8yvyo31 What works Gps works Autorotation and compass works (Thanks to ippe_h/konstat) Telephony works (bugs with pinlock on the simcard, disable if you have one to connect) What is untested 3g internet What doesn't Hardware acceleration. Animations (turn them off in settings -> developer options -> both window animation scale and transition animation scale to "animation off" Audio Timezone configuration Probably lots of stuff /edit During the flash in clockworkmod you will get something about random offset, no idea what it means but seems ok. New build, http://www.mediafire.com/?shfz4qn9wxbc1b1 Instead of a cm7 libril, we finally got a libril from AOSP to build which fixes some things such as the sim pin bug. The networksignal indication is still either full or off though. Also there are some problems with the apn list. And i copied in kalt-kafffe's audio libs that make audio somewhat work, you still cant call however
Guest KonstaT Posted December 2, 2011 Report Posted December 2, 2011 I have audio working on my ZTE V9 (almost the same hardware as the Blade). First use this files and replace the ones in you allready have: https://github.com/TeamICS/android_hardware_msm7k/tree/ics/libaudio You propably also need this: https://github.com/TeamICS/android_hardware_msm7k/blob/ics/Android.mk (I solved this in a different fashion (=ugly hack)) but using this file should work. Finally add: audio.primary.msm7k \ audio_policy.msm7k \ To PRODUCT_PACKAGES in your device_blade.mk. That should enable audio. I got audio compiled and working on my build too. In addition to above I also needed to remove 'BOARD_HAVE_BLUETOOTH := true' from my board config (also removed 'TARGET_PROVIDES_LIBAUDIO := true' but I don't think it makes any difference), so it breaks bluetooth at the moment. There seems to be some problem with a2dp and I'm trying something to patch it.
Guest AndreiKu Posted December 2, 2011 Report Posted December 2, 2011 New build, http://www.mediafire...shfz4qn9wxbc1b1 Instead of a cm7 libril, we finally got a libril from AOSP to build which fixes some things such as the sim pin bug. The networksignal indication is still either full or off though. Also there are some problems with the apn list. And i copied in kalt-kafffe's audio libs that make audio somewhat work, you still cant call however Hardware acceleration is working?
Guest AndreiKu Posted December 2, 2011 Report Posted December 2, 2011 download andreno 200 lib for hw accln from: developer.qualcomm.com/download/mostcommonshadersv1.zip For convenience I have laid out files under your reference on www.mediafire.com. Here the reference to them: http://www.mediafire.com/?8rljyw7gvlpmrx8
Guest Posted December 2, 2011 Report Posted December 2, 2011 Can someone post or add the way to build ics4blade from the repository ? A github wiki page would be awesome.
Guest fp30 Posted December 2, 2011 Report Posted December 2, 2011 Ok I tried another build. I think I had partial success with the EGL fixes. There dont seem to be any errors related to the adreno libraries and they seem to load ok, but all I have is a black screen and the following error: E/SurfaceTexture( 95): [] error binding external texture image 0x16458 (slot 0): 0x500 no idea what it means but I think its related to how the egl hack works. if anyone has a clue let me know and I'll try to fix
Guest skywave Posted December 2, 2011 Report Posted December 2, 2011 Ok I tried another build. I think I had partial success with the EGL fixes. There dont seem to be any errors related to the adreno libraries and they seem to load ok, but all I have is a black screen and the following error: E/SurfaceTexture( 95): [] error binding external texture image 0x16458 (slot 0): 0x500 no idea what it means but I think its related to how the egl hack works. if anyone has a clue let me know and I'll try to fix Cant help you much but the guy doing the LG P500 port seems to be the furthest and came across this error http://forum.xda-developers.com/showthread.php?p=19651148
Guest t0mm13b Posted December 2, 2011 Report Posted December 2, 2011 Quick tip, want to get rid of google search bar that hogs up the space near the top. It was mentioned over on xda, but it was a different app which I did not have on my build anyway. Tap Settings > Apps, slide the menu to the left, the ones that have 'Downloaded', 'On SD Card', 'Running', by sliding it to the left will reveal another option 'All'. Then the list of apps are shown. Scroll down to 'Search', tap on that, then tap 'Disable', hey presto! Search bar has disappeared! Can always re-enable it again by repeating the procedure, when you get to 'Search' in that Apps, tap on 'Enable'... :)
Guest the_crevis Posted December 2, 2011 Report Posted December 2, 2011 Cheers for that! And I thought google were trying make things more user friendly in ICS?...
Guest burstlam Posted December 3, 2011 Report Posted December 3, 2011 (edited) @t0mm13b pls consider pull and merge these patch from CM branch : support for ARMv6J and ARMv6-VFP processor target and OPENGL hack Build successful and working fine slightly but noticible increase with smoothness Edited December 3, 2011 by burstlam
Guest demolish123 Posted December 3, 2011 Report Posted December 3, 2011 Seriously guys they wont get anything done with you complaining all the time or clogging up the thread, this thread is for Devs only not ordinary users so please go away!
Guest dajlourenco Posted December 3, 2011 Report Posted December 3, 2011 This thread reminds me the one that devs created when porting android to omnia 2.. The thread was closed because off all the people complaining to devs about timing.. Let them do their "hobby job".. No one is being paid to do this, and everybody complaining is not going to make them work faster.. Let them do their hobby and hope we can have ICS to our blades working smooth.. Thank you devs for your work.. Sorry for my english..
Guest iNoobz2Droid Posted December 3, 2011 Report Posted December 3, 2011 (edited) i flashed the rom "update7" but i can't get further than to the android animation (not the green one but the boot animation of the rom) - i did data wipe before during the flash it told me something about "random offset: 0x2e7..." but clockwork finished the installation Edited December 3, 2011 by iNoobz2Droid
Guest domdom43 Posted December 3, 2011 Report Posted December 3, 2011 @t0mm13b pls consider pull and merge these patch from CM branch : support for ARMv6J and ARMv6-VFP processor target and OPENGL hack Build successful and working fine slightly but noticible increase with smoothness This one could be helpfull to build for ARMv6 Add ARMv6J and ARMv6-VFP processor combo option
Guest John Enter Posted December 3, 2011 Report Posted December 3, 2011 Please people if you don't know anything about this then don't post. The devs are doing this for free, and if you want ICS on your blade as soon as possible then let them do their job without them getting disturbed. Sorry for my interruption, please go on pleasing everyone. Love it how active the community is here.
Guest abaj Posted December 3, 2011 Report Posted December 3, 2011 Don't you know why wi-fi doesn't work for me on alpha 7?
Guest skywave Posted December 3, 2011 Report Posted December 3, 2011 The armv6 patch was already pulled in to the ics4blade repository last night, even build one before that. But there are still some things to be fixed about ril. Some phones wont return info from the radio and returns stuff like: http://pastebin.com/8MX00SeL this most likely causes the bootloops some people experience here.
Guest G3D Posted December 3, 2011 Report Posted December 3, 2011 I built this on a Atom N270 1.6Ghz with 2Gb RAM, running Arch Linux 32bit can you write little instruction how to build ics from https://github.com/t0mm13b/ics4blade for arch (x64/x32) users?
Guest sej7278 Posted December 4, 2011 Report Posted December 4, 2011 (edited) can you write little instruction how to build ics from https://github.com/t0mm13b/ics4blade for arch (x64/x32) users? This is how I'm doing it, kind of a modified version of README setup linux (hint: it must be sun-java-6, not openjdk or v7 etc) download aosp (includes setting up repo, gpg and syncing) which essentially is: mkdir aosp_ics cd aosp_ics/ curl https://dl-ssl.google.com/dl/googlesource/git-repo/repo > repo chmod a+x repo ./repo init -u https://android.googlesource.com/platform/manifest ./repo sync -j16 download ics4blade (and optionally update, shouldn't be needed on first checkout): git clone git://github.com/t0mm13b/ics4blade.git cd ics4blade/ git pull download proprietary libs: git clone git://github.com/HCDRJacob/proprietary_vendor_zte.git cd proprietary_vendor_zte/ git pull download kernel (as used in cm7): git clone git://github.com/TomGiordano/kernel_zte_blade.git cd kernel_zte_blade/ git pull merge the directories: rsync -a ics4blade/ aosp_ics/ --exclude='.git*' rsync -a proprietary_vendor_zte/blade/ aosp_ics/device/zte/blade/ build the kernel with touchscreen fix (can't get this to work): cp ics4blade/kernel_zte_blade/kernel_ics4blade.config kernel_zte_blade/.config cp ics4blade/kernel_zte_blade/drivers/input/touchscreen/synaptics_i2c_rmi.c kernel_zte_blade/drivers/input/touchscreen/ cd kernel_zte_blade/ make ARCH=arm CROSS_COMPILE=~/aosp_ics/prebuilt/linux-x86/toolchain/arm-eabi-4.4.3/bin/arm-eabi- cd .. cp kernel_zte_blade/arch/arm/boot/zImage aosp_ics/device/zte/blade/kernel compile: cd aosp_ics/ source build/envsetup.sh lunch zte_blade-eng make -j8 make otapackage clean up afterwards (still within the aosp_ics/ directory): rm -rf out/ device/zte/ kernel_zte_blade/ ./repo forall -c "git reset --hard HEAD" ./repo forall -c "git clean -fdx" ./repo status Edited December 4, 2011 by sej7278
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