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[25-12] TripNiCE S008B - IceCream Sandwich 4.0.1 | BETA 008


Guest TripNRaVeR

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Guest Arz Bhatia

Damn :( I wish the reboots get fixed soon :(( still can't use it as my daily :( can't use it also because calls and texts aren't working properly too :(

Thanks anyway Trip! Keep it up..

Edited by Arz Bhatia
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Guest TripNRaVeR

I just want to that i maybe have some great news.

I'm testing it now


D/libEGL ( 233): loaded /system/lib/egl/libGLES_android.so

I/libEGL ( 233): EGL eglCreateSyncKHR 0

I/libEGL ( 233): EGL eglDestroySyncKHR 0

I/libEGL ( 233): EGL eglClientWaitSyncKHR 0

I/libEGL ( 233): EGL eglGetSyncAttribKHR 0

I/libEGL ( 233): EGL eglGetRenderBufferANDROID 0

I/libEGL ( 233): EGL eglGetSystemTimeFrequencyNV 0

I/libEGL ( 233): EGL eglGetSystemTimeNV 0

D/libEGL ( 233): loaded /system/lib/egl/libEGL_adreno200.so

I/libEGL ( 233): EGL eglSetSwapRectangleANDROID 0

I/libEGL ( 233): EGL eglGetSystemTimeFrequencyNV 0

I/libEGL ( 233): EGL eglGetSystemTimeNV 0

D/libEGL ( 233): loaded /system/lib/egl/libGLESv1_CM_adreno200.so

D/libEGL ( 233): loaded /system/lib/egl/libGLESv2_adreno200.so

I/libEGL ( 233): eglChooseConfig 1

I/libEGL ( 233): eglChooseConfig 2

I/libEGL ( 233): eglChooseConfig found: 1

I/libEGL ( 233): eglChooseConfig found: 1
[/code]

Edited by TripNRaVeR
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I just want to that i maybe have some great news.

I'm testing it now


D/libEGL  (  233): loaded /system/lib/egl/libGLES_android.so


I/libEGL  (  233): EGL eglCreateSyncKHR 0


I/libEGL  (  233): EGL eglDestroySyncKHR 0


I/libEGL  (  233): EGL eglClientWaitSyncKHR 0


I/libEGL  (  233): EGL eglGetSyncAttribKHR 0


I/libEGL  (  233): EGL eglGetRenderBufferANDROID 0


I/libEGL  (  233): EGL eglGetSystemTimeFrequencyNV 0


I/libEGL  (  233): EGL eglGetSystemTimeNV 0


D/libEGL  (  233): loaded /system/lib/egl/libEGL_adreno200.so


I/libEGL  (  233): EGL eglSetSwapRectangleANDROID 0


I/libEGL  (  233): EGL eglGetSystemTimeFrequencyNV 0


I/libEGL  (  233): EGL eglGetSystemTimeNV 0


D/libEGL  (  233): loaded /system/lib/egl/libGLESv1_CM_adreno200.so


D/libEGL  (  233): loaded /system/lib/egl/libGLESv2_adreno200.so


I/libEGL  (  233): eglChooseConfig 1


I/libEGL  (  233): eglChooseConfig 2


I/libEGL  (  233): eglChooseConfig found: 1


I/libEGL  (  233): eglChooseConfig found: 1

Legit hw acceleration true? :D

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Guest Gazza10

I just want to that i maybe have some great news.

I'm testing it now


D/libEGL  (  233): loaded /system/lib/egl/libGLES_android.so


I/libEGL  (  233): EGL eglCreateSyncKHR 0


I/libEGL  (  233): EGL eglDestroySyncKHR 0


I/libEGL  (  233): EGL eglClientWaitSyncKHR 0


I/libEGL  (  233): EGL eglGetSyncAttribKHR 0


I/libEGL  (  233): EGL eglGetRenderBufferANDROID 0


I/libEGL  (  233): EGL eglGetSystemTimeFrequencyNV 0


I/libEGL  (  233): EGL eglGetSystemTimeNV 0


D/libEGL  (  233): loaded /system/lib/egl/libEGL_adreno200.so


I/libEGL  (  233): EGL eglSetSwapRectangleANDROID 0


I/libEGL  (  233): EGL eglGetSystemTimeFrequencyNV 0


I/libEGL  (  233): EGL eglGetSystemTimeNV 0


D/libEGL  (  233): loaded /system/lib/egl/libGLESv1_CM_adreno200.so


D/libEGL  (  233): loaded /system/lib/egl/libGLESv2_adreno200.so


I/libEGL  (  233): eglChooseConfig 1


I/libEGL  (  233): eglChooseConfig 2


I/libEGL  (  233): eglChooseConfig found: 1


I/libEGL  (  233): eglChooseConfig found: 1

That looks promissing, Tripbiggrin.gif. Do you ever sleep?laugh.gif

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Guest TripNRaVeR

It seems fixed B)

Its incredible how smooth it is, i have no clue on the lockups cause this is just freshly fixed

Will release it for testing

Damn its good! This time you really notice it.

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Guest staymunch

It seems fixed B)

Its incredible how smooth it is, i have no clue on the lockups cause this is just freshly fixed

Will release it for testing

Damn its good! This time you really notice it.

awesome!!

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Guest Gazza10

It seems fixed B)

Its incredible how smooth it is, i have no clue on the lockups cause this is just freshly fixed

Will release it for testing

Damn its good! This time you really notice it.

Trip, you keep on rolling out the surprisesbiggrin.gif

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Guest TripNRaVeR

Instead of this:


E/Adreno200-EGLSUB( 255): SwapBuffers() Unable to dequeue native buffer

E/Adreno200-EGLSUB( 343): SwapBuffers() Unable to dequeue native buffer

E/Adreno200-EGLSUB( 255): SwapBuffers() Unable to dequeue native buffer

E/Adreno200-EGLSUB( 255): SwapBuffers() Unable to dequeue native buffer

E/Adreno200-EGLSUB( 343): SwapBuffers() Unable to dequeue native buffer

E/Adreno200-EGLSUB( 255): SwapBuffers() Unable to dequeue native buffer

E/Adreno200-EGLSUB( 343): SwapBuffers() Unable to dequeue native buffer

E/Adreno200-EGLSUB( 255): SwapBuffers() Unable to dequeue native buffer
[/code] We now have this
[code]
E/Adreno200-EGLSUB( 233): Invalidate failed : handle 0x66e20 (offs=0 len=1fe000)

E/Adreno200-EGLSUB( 233): Invalidate failed : handle 0x63740 (offs=0 len=1fe000)

E/Adreno200-EGLSUB( 233): Invalidate failed : handle 0x66e20 (offs=0 len=1fe000)

E/Adreno200-EGLSUB( 233): Invalidate failed : handle 0x63740 (offs=0 len=1fe000)

E/Adreno200-EGLSUB( 233): Invalidate failed : handle 0x66e20 (offs=0 len=1fe000)

E/Adreno200-EGLSUB( 233): Invalidate failed : handle 0x63740 (offs=0 len=1fe000)

E/Adreno200-EGLSUB( 233): Invalidate failed : handle 0x66e20 (offs=0 len=1fe000)

E/Adreno200-EGLSUB( 233): Invalidate failed : handle 0x63740 (offs=0 len=1fe000)

It is both not good, but instead of all those failed buffer crap you see that we now have wrapper arround the EGL parts. Its not 100% but all those huge errors are gone. Possibly this fixed the lockups, it feels much better for sure. Also i didnt see any swapbuffer error in the logcat for booting. If this doesnt fix EGL it atleast removes the bootloop cause of failing and lazy egl

Edited by TripNRaVeR
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Guest panzival

It seems fixed B)

Its incredible how smooth it is, i have no clue on the lockups cause this is just freshly fixed

Will release it for testing

Damn its good! This time you really notice it.

Holy crap. It's amazing how much progress you've made in the last few days.

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Guest Gazza10

Instead of this:


E/Adreno200-EGLSUB(  255): SwapBuffers() Unable to dequeue native buffer


E/Adreno200-EGLSUB(  343): SwapBuffers() Unable to dequeue native buffer


E/Adreno200-EGLSUB(  255): SwapBuffers() Unable to dequeue native buffer


E/Adreno200-EGLSUB(  255): SwapBuffers() Unable to dequeue native buffer


E/Adreno200-EGLSUB(  343): SwapBuffers() Unable to dequeue native buffer


E/Adreno200-EGLSUB(  255): SwapBuffers() Unable to dequeue native buffer


E/Adreno200-EGLSUB(  343): SwapBuffers() Unable to dequeue native buffer


E/Adreno200-EGLSUB(  255): SwapBuffers() Unable to dequeue native buffer

We now have this

E/Adreno200-EGLSUB(  233): Invalidate failed : handle 0x66e20 (offs=0 len=1fe000)


E/Adreno200-EGLSUB(  233): Invalidate failed : handle 0x63740 (offs=0 len=1fe000)


E/Adreno200-EGLSUB(  233): Invalidate failed : handle 0x66e20 (offs=0 len=1fe000)


E/Adreno200-EGLSUB(  233): Invalidate failed : handle 0x63740 (offs=0 len=1fe000)


E/Adreno200-EGLSUB(  233): Invalidate failed : handle 0x66e20 (offs=0 len=1fe000)


E/Adreno200-EGLSUB(  233): Invalidate failed : handle 0x63740 (offs=0 len=1fe000)


E/Adreno200-EGLSUB(  233): Invalidate failed : handle 0x66e20 (offs=0 len=1fe000)


E/Adreno200-EGLSUB(  233): Invalidate failed : handle 0x63740 (offs=0 len=1fe000)

It is both not good, but instead of all those failed buffer crap you see that we now have wrapper arround the EGL parts. Its not 100% but all those huge errors are gone. Possibly this fixed the lockups, it feels much better for sure. Also i didnt see any swapbuffer error in the logcat for booting. If this doesnt fix EGL it atleast removes the bootloop cause of failing and lazy egl

I am backed up and ready to flashsmile.gif

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Guest Chilled26
Seems all fixed indeed, the real testing is something you can do

I'm ready to test....so no lock ups or reboots this time right? ;)

Sent from my TripNMiUI Pyramid using Tapatalk

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do you have any idea on releasing? is it gonna be alpha4?

excuse my noobness but whats needs to be done so it can turn into beta?

Well the issues that stands as of now are

- Random Lockups and freees (trip shows it to be fixed)

- Wifi only connecting using a static ip

- random hangs in phonecalls (Can't use the volume button during a call)

- new market not working

- true hardware acceleration

- bluetooth

- camera

(excuse me if i get anything wrong :P)

But they're the major issues and after that comes the minor things like glitches and camera quality and a2dp and random things like that

but i'm pretty sure once the major things are completed it will become a beta :)

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Guest An Binh

I dont understand but i know it's a good news, :D

Thanks U Trip, you should have some sleep( For long term sensation development), :P

Thanks U again!

Instead of this:


E/Adreno200-EGLSUB(  255): SwapBuffers() Unable to dequeue native buffer


E/Adreno200-EGLSUB(  343): SwapBuffers() Unable to dequeue native buffer


E/Adreno200-EGLSUB(  255): SwapBuffers() Unable to dequeue native buffer


E/Adreno200-EGLSUB(  255): SwapBuffers() Unable to dequeue native buffer


E/Adreno200-EGLSUB(  343): SwapBuffers() Unable to dequeue native buffer


E/Adreno200-EGLSUB(  255): SwapBuffers() Unable to dequeue native buffer


E/Adreno200-EGLSUB(  343): SwapBuffers() Unable to dequeue native buffer


E/Adreno200-EGLSUB(  255): SwapBuffers() Unable to dequeue native buffer

We now have this

E/Adreno200-EGLSUB(  233): Invalidate failed : handle 0x66e20 (offs=0 len=1fe000)


E/Adreno200-EGLSUB(  233): Invalidate failed : handle 0x63740 (offs=0 len=1fe000)


E/Adreno200-EGLSUB(  233): Invalidate failed : handle 0x66e20 (offs=0 len=1fe000)


E/Adreno200-EGLSUB(  233): Invalidate failed : handle 0x63740 (offs=0 len=1fe000)


E/Adreno200-EGLSUB(  233): Invalidate failed : handle 0x66e20 (offs=0 len=1fe000)


E/Adreno200-EGLSUB(  233): Invalidate failed : handle 0x63740 (offs=0 len=1fe000)


E/Adreno200-EGLSUB(  233): Invalidate failed : handle 0x66e20 (offs=0 len=1fe000)


E/Adreno200-EGLSUB(  233): Invalidate failed : handle 0x63740 (offs=0 len=1fe000)

It is both not good, but instead of all those failed buffer crap you see that we now have wrapper arround the EGL parts. Its not 100% but all those huge errors are gone. Possibly this fixed the lockups, it feels much better for sure. Also i didnt see any swapbuffer error in the logcat for booting. If this doesnt fix EGL it atleast removes the bootloop cause of failing and lazy egl

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