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Make SU6 more snappy by adjusting resolution and DPI (no root needed)


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Guest spaceboy_100
Posted (edited)
I managed to make my Smart Ultra 6 feel a bit more snappy simply by adjusting the resolution and DPI.
The nice thing about this is that it doesn't require root - just an ADB connection. Here is how I did it:
 
1. Enable USB debugging in the developer options on the device.
 
2. Install ADB on your PC - I used the lifehacker guide to install it on my Linux machine with no problems.
 
3.  Connect over ADB using the USB cable
 
4. Open a terminal in and run:
adb shell wm size 768x1366 && adb shell wm density 360 && adb reboot
or
adb shell wm size 900x1600 && adb shell wm density 420 && adb reboot
 
The phone will reboot in the lower resolution. This will survive further reboots, but I think a factory reset will clear it.
Obviously you will be trading some sharpness for speed, but to me this is worth it - even the lower resolution option is higher res than the iPhone 6.
 
To reset back to default run:
adb shell wm size reset && adb reboot
 
apologise if this has already been posted. Just wanted to share as I thought it might be useful to someone else.
 
Edited by spaceboy_100
Posted

i ran the first command but screen doesnt run in fullscreen mode

do you know how to fix it?

Posted (edited)

fixed it by running:  adb shell wm size 720x1280 && adb shell wm density 320 && adb reboot

Edited by gpol
  • 2 weeks later...
Guest Phaellow
Posted

So, whatever command I run, it just doesn't run in fullscreen, after the reboot. What am I doing wrong?

Guest Textman
Posted
On 2/27/2016 at 3:56 PM, Phaellow said:

So, whatever command I run, it just doesn't run in fullscreen, after the reboot. What am I doing wrong?

what do you mean it doesn't run in fullscreen?

Guest Phaellow
Posted

I mean it isn't properly scaled. If I set it to 720p, it literally uses only 1280x720 of the pixels instead of scaling the image up for all the screen, so it shows the image in only a quarter of the screen. The rest is black. However, it still works as if it was fullscreen (i.e. touch inputs go to the place they should).

Guest Flinbert
Posted
On 3/12/2016 at 4:51 PM, Phaellow said:

I mean it isn't properly scaled. If I set it to 720p, it literally uses only 1280x720 of the pixels instead of scaling the image up for all the screen, so it shows the image in only a quarter of the screen. The rest is black. However, it still works as if it was fullscreen (i.e. touch inputs go to the place they should).

I had/have the exact same problem. It seems to solve itself after being rebooted and having the screen auto-rotate a couple of times. 

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