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Guest matth
Posted

Hello,

Not sure if anyone else has noticed this, but until recently i was making tones in Soundforge, and re-saving the completed file in Windows XP's sound recorder. Previously i'd set the attributes to somewhere between 12,000 kHZ, 8 bit mono and 16,000 KHz 8 bit stereo. Although sometimes if the wav was too large the SPV would not be able to send txt messages. the quality was ok, but not brilliant - yes i know it's a tinny little speaker but bare with me.

The other day i accidentally set the attributes to 44,100 8 bit mono. Copied the file accross and tested it. The ringtone playback is now much improved indeed, not only that but you can have at least 17-18 seconds of good quality, loud wav file, instead of a looped 10 seconds affair.

Just got to go through my mountain of wavs and extend them all now. ;)

cheers

matth

Guest Berserk
Posted

why do you use the windows xp sound recorder to re-save your file ?

Soundforge can easily save your files in 16 khz 8 bits mono

I do it that way :

I open the wav or mp3 file under SF, I copy paste the sample I selected in a new file (which has the same characteristics than the original wav or mp3 file)

then I edit it, cutting the unneeded stuff at the beginning and the end, I often make a 1 second fade out at the end too

then I save it and in the save options at the bottom, you can directly change everything in the wav format

I usually set it to 22khz mono 8 bits, it's the best quality / filesize setting imo ...

Guest Chic0
Posted

In oticed this improvement in ability to play larger ringtones as well. I think it may have been down to Midnight's speed tweaks. Since then I've been able save wavs using Cool Edit at 22khz 16 bit mono. The phone plays the full 30secs ringtone no problem. Yes they are about 1mb each but I dont care when I've got 256mb sd card to fill up! ;)

Guest midnight
Posted

ooooh hidden benefit, i like the sound of that ;)

hehe, but i kinda agree with bersek, due to the quality of the speaker, i dont really see a need for anything greater than 22khz 8bit mono (maybe 16bit), and i've always made perfectly looping ringtones, some loop at 20 seconds, some less, depends on the song.

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