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ScummVM/PocketScumm version 0.4.0 released


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Guest Arisme
Posted

Not many improvements for Smartphone, sorry :oops: just more games and Ogg Vorbis support to enjoy audio tracks on a small memory card ... but as it's an official release I guess it's worth posting :wink:

download it at http://prdownloads.sourceforge.net/scummvm...02.zip?download

some screenshots http://arisme.free.fr/PocketScumm/shots/Smartphone/

ScummVM site http://www.scummvm.org

More information on PocketMatrix http://forums.pocketmatrix.com/viewtopic.php?t=11102

Guest Gorskar
Posted

Excellent! ...and it supports curse of monkey Island?? I've got that on 2 CDs - wonder if that can be shrunk to fit on the phone...

Guest Arisme
Posted

mmh no :) COMI only works (sometimes) with Pocket PCs/Handheld PCs for the moment (I might try on a Smartphone one day, when I'll have a bigger SD card, but it'll probably be too slow ...)

Guest shimmip
Posted

OK, I've had a look though the posts and the walkthrough and I've not seen anything about this issue. I have the bounty pack version of Monkey Island 2 which didn't have the spinny copy protection thing that came with the original (I remember it on the Amiga version before I was converted to the true path). I assumed the copy protection was taken out of the code but it looks as though the bounty pack launcher just circumvents it because when I try and launch on Smartphone I get asked for the copy protection ingredients. Has anyone else encountered this issue? And does anyone know a way around it? And please no flames for warez chat - I own 2 legit versions of the game (pc bounty pack and amiga original) and probably have my original version of the spinny thing sat in my parents attic somewhere - just don't much fancy my chances of finding it....

Guest Arisme
Posted

it should accept any value ... otherwise, it's a bug :wink:

Guest shimmip
Posted

Ahem, yes, everything seems to be in order. Just testing.... :oops:

Guest cyclops
Posted

Could you put an option in there to keep the backlight on?

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