Guest rmorris Posted November 9, 2003 Report Posted November 9, 2003 I'm currently developing a shoot 'em game up using the GAPI for the Smartphone, but i've stumbled into a problem detecting mutiple keypresses - Looks like GAPI sends multiple button press messages with both a WM_KEYDOWN and WM_KEYUP which gives the illusion a button held down has been pressed and released. What i'd like to do is manage the button press and release events myself, guess I could always wait for the next press/release pair for that button to come in and handle things that way. Any ideas or suggetions how to work around this other than suggested?
Guest rmorris Posted November 10, 2003 Report Posted November 10, 2003 Oh Oh Embarresed to say...was a coding bug *shock horror* Problem sorted :)
Recommended Posts
Please sign in to comment
You will be able to leave a comment after signing in
Sign In Now