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Playstation emulator


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Guest midnight
Posted

err, now i dont want to question you, but you do realise that the zip you posted is IDENTICAL to that found on http://www.fpsece.net/download.htm, with no extra work done on it, so you cannot claim that as your own, Ldchen wont be happy at all.

Guest phonesmarts
Posted

lol, it is the same...same name, size. but hey, if someone can actually make a port of this (and maybe give credit to LD and Ludovic?) all the power to them. and on the subject of ps emu, does anyone think the smartphone can run this thing? i mean, it cant run an SNES or a GBA emu!

Guest jowell
Posted

Wer i can get the playstation rom? so i can check if working. thanks

Guest meatgrinder
Posted

no no no, its not compiled for smartphone yet, and as for hte whole rom thing, NOT ON THIS FORUM. sorry, but it has been sed in this topic, and in many, many, many others, have a look around or read the forum rulez.

phonesmarts: i dont think the smartphone (at this stage) will emulatoe a psx, but i could be wrong, in fact, i would like some1 to prove me wrong :). The smartphone almost certainly has the power to emulate a psx/gba/snes, the defining factor in whether or not it will run is the skill level of the coders :lol:. most successful emulators (picodrive?) are written in assembly, which is (as i understand) very hard to do, although it does provide the most streamlined/efficient code :lol:

hope this helps sum1 :-/

Dave

Guest fdave
Posted
emulating a psx game would be a longshot, not to mention the size of the *games*.  if we really want to emulate something, why not a GBA or SNES (a smooth working one like the Genesis emu).  as much as i want more emus, we should work on kumite-like (in terms of potential usage) games.  then, it would really show off what this baby can do.

@midnight: i would want a DB emu so i could play some real chess with it.

BTW, sorry for the multiposts, IE stopped responding and i clicked submit too many times wondering why this is happening :)

Ridge Racer is about 1Meg compressed, 4 Meg uncompressed, without CD audio.

You'd possibly struggle getting it fullspeed on a 132mhz arm. Bleem used a 3D accelerator remember?

Guest phonesmarts
Posted

yeah. i thought the mpx was 198 mhz?

Guest meatgrinder
Posted

hehe, yep, i know bleem quite well fdave, was just using it as an example of a well coded emulator, no suggesting that someone should 'port' bleem. rather that it wasnt impossible.

Dave

Guest Scarfman007
Posted

I laughed when I first saw this post.

Then I read some posts on the newsgroups:

People with 300Mhz PocketPCs getting 30-40 fps on PSX games!

Some PSX games compressing down to under 10MB! Although for RPGs with FMVs etc the recommended size is still 1GB SD, although I think 512MB would be ok, as long as you weren't expecting to put 2 RPGs on it!

I'm very impressed. I knew the PSX had extremely bad hardware (and, IMHO, bad games - Sega Saturn rules!) and they were tweaking and squeezing every last ounce of power out by the end (doing some v.good stuff - given the hardware). But I never expected the PocketPC to emulate the 3D hardware of a games console!

So yeah ... this definately should be ported. It'll probably run about as fast as the SNES emulator (if we say fastest smartphone is half as fast as 300Mhz PocketPC, at a guess), but when faster smartphones come out it will rock! Even I think there are a few good games for it (even if they happen to be ports :wink: ).

Think of it this way - there are versions of Quake 1 and Quake 2 for this. Rather than porting them each individually, why not port this emulator? It shouldn't take that long as the PocketPC source code is already there.

Just my 2c,

Scarfman

Guest lister7474
Posted

I had a 200Mhz Pentium 1 with a 4mb GFX card about 10 years ago and it simply could not hack PS emulators. A 133Mhz phone with 0 graphics? I dont think so somehow, but if you can make me eat my words I would be oh so happy!!!!

good luck

Guest djfuego
Posted

I'd wait for the next gen phones with build in 3D hardware before attempting this. Hopefully Ram requirements will have upped in the SD card category as well.

Can't you just make a C64 emulator instead?

Guest quacka
Posted

Maybe we could ask dave to port mame :) or even cps1 and cps2 emulation would be good

Guest djfuego
Posted

I think it would be better is someone would work on a Playstation controller converter for Smartphones. 8)

Guest kingdom master
Posted

why dont we just get the snes emul working faster and the megadrive, they both have most of the games the ps has,

Guest plog
Posted
I'd wait for the next gen phones with build in 3D hardware before attempting this. Hopefully Ram requirements will have upped in the SD card category as well.

Can't you just make a C64 emulator instead?

I am a beta tester for a fully fledged C64 emulator, it will be released soon, were in talks with Ironstone right now because they hold the lisencing rights.

As for PSX emulator... why bother if you cant talk about roms ? theres no point discussing something to completion only to be denied the right to discuss where to get the games from. Also you would need a legal sony psx boot rom image before such an emulator would be viable - easy to do, but no good if you have one and cant tell anyone about it.

The c64 emulator by the way will ship with fully legalised roms and any games discussed will be pre-lisenced by us for distribution, i cant say anymore due to a NDA. But my advice is to drop the PSX emulation... nothing more frustrating to somebody than getting the software of their dreams, then to be surrounded by people who have loads of game roms, and cant tell you, share them, or make it known they have them.... POINTLESS.

Guest gravity
Posted

WRONG! The worst thing a developer faces is piracy and by allowing you to discuss ROMs, Modaco are indirectly supporting it. Since most of the moderators here are developers I can understand their POV and respect it to a certain degree. If you want to discuss ROMs, you're welcome to start your own forum, but then again, if you were capable of starting your own forum, you'd probably know how to get ROMs.

Guest plog
Posted

I do own my own forums. And we do discuss ROMs, the onus of ROM piracy is on the user and between themselves and their ISP as per their signup agreement. My point is, why goto great lengths to develop an app you cant directly support by pointing people at the images or type of images they require to run on it. Beyond this fact i wont discuss roms on ths forum as per my signed agreement - I just dont see the point in the development since there are no legal playstation game roms available - the development oif such an app would therefore be a direct taunt to make users seek roms, which as you rightly point out, would be supporting wares/roms/piracy.

As a developer myself i do understand the concept very well. I do know how, and where to get roms, but that is not the issue here.... my comments are intended and directed toward the people who dont, and cant get anyone to tell them... in short.... The users youre aiming the app at.

~A little common sense here i think should be in order before developing any such app or emulator, great idea, but what happens when the users who get it ask you to support it by passing such required information, after all, whats the point of owning an emulator if you cant get a hold of images to run on it.... NONE, which tels me 3 things. 1) you wont be able to support the users youre making this for. 2) The app would be used by the very few people who know what format of image is required and where to get it from. And 3) Such a developer is openly encouraging rom image piracy.

I would have thought the moderation responses ive read in relation to the Mitac Java would be enough to convince anyone of this fact. ROM and Java, 2 things companies come down hard on. And as they clamp down on ringtone / homestreen trademarks, these will probably cease to be available or discussed too.

Guest midnight
Posted

Emulators themselves are kind of questionable, as everyone knows the motives behind their development (cos the developers could prevent the use of commercial roms if they so wished)......

developing an emulator is not illegal, using freeware/shareware roms is not illegal, downloading commercial roms IS illegal (and no, the 'i already own the rom so i can download it' argument is not true)

if a company thinks that a homescreen or ringtone violates their trademark and they wish the homescreen/ringtone to be removed we will do so willingly, but so far NO homescreen/ringtone has had to be pulled due to this, no complaints have been raised.

I understand you wish to talk about roms, but just think about the forum and its owner, the last thing MoDaCo needs is trouble with legal issues.

PS, there ae quite a few legal applications/demos available for free for the Playstation, there are some very nice demos come from the demoscene. Also, thers a few pong games, pacman type, bomberman type etc.

Guest gravity
Posted

BTW did you know Nintendo holds the patents to Gameboy emulation, this includes the GB, GBC and the GBA. Since all console manufacturers develop PC emulators for their consoles for development purposes, if Sony/Nintendo wished, they can file a patent for the emulation of their respective consoles.

Guest midnight
Posted

that is very true, and i can actually see sony and possibly even sega following to be honest. Sega are trying to launch games such as sonic on hte ngage, if its available on other none sega devices then that costs sega money. I suppose there will be loopholes around the gameboy emulation aswell though, but i know many gameboy emulators have been pulled from off websites cos if this.

Guest plog
Posted

which is why i asked, thank you for your response. Can you point me at any legal playstation demoscene images ? i have never seen any running on a playstation although i was pretty big on the amiga scene.

just to clarify on our c64 emulator again though. we are producing this with the full consent of the legal trademark and copyright holders (ironstone), and any roms i release or link to for it are legal rom images, probably d64 format - i will not link to anything illegal for our emulator.

thanks for the frank and detailed response.

Guest midnight
Posted

no problem, i do understand the confusion regarding roms, hell, even nintendo, sega, sony etc still dont know the answer hehe

as for playstation demos, try....

Pouet.net's Playstation demo list

and

Pouet.net's Playstation 2 demo list

theres even gamecube and xbox demos on there :)

good to hear about the C64 emulator, and very good to see emulator creators actually asking for rom images, certainly makes a change.

Guest plog
Posted

we have the backing of a very large c64 fan and dev base including many from the old magazines like zzap 64, musicians like martin galway, and programmers from the likes of gremlin and ocean.

should be fun :)

Guest midnight
Posted

indeed, Kumite started life as a new version of IK+ you know :lol: but we've added that much that its really not IK+ anymore (still feels a little like ik+ thought :))

Guest plog
Posted

Ahh yes, IK+ - the only game i ever clocked round to ZERO again at full speed :) what would really be a nice homage there would be to have a key, like S+E used to drop their pants lol or * used to change the water colors :lol:

Ahh those were the days. Have you seen the IK+ demoreal lol - its wicked :lol: they dance, and theres an amiga style sinescroller going around the dead or alive style arena :lol:

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