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Basic UI question - Absolute or relative?


Guest Tunney

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Guest Tunney

I've never really done any Smartphone development before but I'm interested in learning.

With the release of phones like the Motorola Q and SPV C500 with non-standard screen resolutions, I have a question regarding how UI programming works with Smartphones.

Does Smartphone/Visual Studio use use absolute positioning for UI controls (like desktop Visual Studio/MFC programming) or relative positions (like Java/SWT - top, bottom, etc)?

I can see how if it uses absolute, pixel-perfect controls then multiple resolutions would cause big problems.

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