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fastest snes emu for OMAP cpu i found...


Guest nothin

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Guest nothin

After changing xscale machine to OMAP i found out, that fastest emus made for xscale cpu's are SLOW.

So i started to test every snes emu/build i ever had.

test machine Wizard - OMAP 195/254 mhz, wm06.

36 MB mem free.

that one is fastest so far, so i thought someone could take a look...too.

it was posted here in snes emu topic before, but you know, its hard to fing good things sometimes....

http://rapidshare.com/files/36172796/omapsnes.rar.html

Of course, OMAP is too slow to handle sound, but with nosound is just ok..

tip: if sound is turned on and you make savegame, DO NOT USE that save when emu is set to nosound - and do not use nosound saves with sound enabled emu!

it is bug in every pocketsnes clone i think...

Everyone should read Menneisyys2 articles, very interesting stuff, but these are more xscale CPU's related.

That guy rocks, imo.

Edited by nothin
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Guest kevinsephiroth

Er, this is Avalon5 (french coder) 's port of a SNES9X code, Sm@rtSNES ... V2.

It's know it shares settings with PocketSNES of Masterall.

I believe Masterall's one is better. :rolleyes:

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Guest nothin
Er, this is Avalon5 (french coder) 's port of a SNES9X code, Sm@rtSNES ... V2.

It's know it shares settings with PocketSNES of Masterall.

I believe Masterall's one is better. :rolleyes:

i am not "truth" specialist....

but i can see what i see...masterall's is 2 fps worse with same conditions..

just wanted to share...

its config is "generally" compatible with every pocketsnes clone...

Edited by nothin
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Guest mikeeey
i am not "truth" specialist....

but i can see what i see...masterall's is 2 fps worse with same conditions..

just wanted to share...

ooo so this i smartSnes u have uploaded? ive already posted a topic about this comparing the speeds. most games's speed are the same but i think super metroid was a little faster. i quit using this one though because it does not show in the task manager when the program is running. this is not good cuz the program will exit itself if sent to the background sometimes, such as if you get a phone call.

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