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  • 1 month later...
Guest Likvidator
Posted
Thanks! Looks very good and professional. But... How to start the game? Bricks are on the screen, pad moves and the ball won't launch. How to shoot the ball. Button? Which one? I've tried all of them which I have on my Omnia. :excl:
Guest maf107ezk0
Posted (edited)

Just press the optical mouse/pad :excl:

P.S. Great game, mate. I`ve tryed all the betas and I`m just hoping for more levels because I love this type of games and this (I think) is the only one for omnia which uses it`s G-sensor!

Edited by maf107ezk0
Guest Likvidator
Posted
Just press the optical mouse/pad :excl:

P.S. Great game, mate. I`ve tryed all the betas and I`m just hoping for more levels because I love this type of games and this (I think) is the only one for omnia which uses it`s G-sensor!

Thanks a lot! It didn't work because my Omnias finger mouse was in mouse mode. Game started to run, when I switched optical pad to 4 way navigation. :excl:
Posted
Thanks a lot! It didn't work because my Omnias finger mouse was in mouse mode. Game started to run, when I switched optical pad to 4 way navigation. :excl:

 In the future launch of the sword will be automatic (timer)

Posted

New version avaible: see

*Level change support

*PC version support

*Added bonus (graphik)

Guest thierryyy
Posted
New version avaible: see

*Level change support

*PC version support

*Added bonus (graphik)

Thank you very Much!

But can you make the speed of the bar a bit slower, when using the accelerometer?

Thanks!

Posted
Thank you very Much!

But can you make the speed of the bar a bit slower, when using the accelerometer?

Thanks!

Ok. in next version. :excl:

Guest thierryyy
Posted
Ok. in next version. :excl:

Thanks, looking forward! +++

  • 2 weeks later...
Posted (edited)
Thanks, looking forward! +++

 

There is no time to finish everything, but here 5 beta. 

That is made: 

* Levels it is possible to edit (see folder "Level" )

* Bricks have a life 1 - 8. (There are not broken bricks, but in them an error) * Awards not, casually drop out, their position is defined by card level ("LEVEL" see a folder).

* management changed

Arkanoid_i900_g_sensor_beta_5.zip

Edited by Hekk

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