Guest erto90 Posted January 29, 2010 Report Posted January 29, 2010 most important things for me are: gallery android 2 multitouch on browser and photo zoom better battery management
Guest chingy1788 Posted January 29, 2010 Report Posted January 29, 2010 (edited) I believe the flan gallery cannot be ported to 1.6 As far as I know its not available on the old G1 running 1.6 Has anyone looked at the earphone problem, where you plug in normal earphones then make a call and the liquid disables the internal microphone Edited January 29, 2010 by chingy1788
Guest pajn Posted January 29, 2010 Report Posted January 29, 2010 Can't build it. Does I need something special to build an android kernel? (I have tools to build a kernel for my pc) or does I need to change anything in makefile/source?
Guest erto90 Posted January 29, 2010 Report Posted January 29, 2010 Can't build it. Does I need something special to build an android kernel? (I have tools to build a kernel for my pc) or does I need to change anything in makefile/source? is your first time that you build a rom based on kernel..??i don't know what u need but ask maxisma,he know how do! he has already done something with cpu 1ghz so he knows how build a rom with kernel source
Guest pajn Posted January 29, 2010 Report Posted January 29, 2010 is your first time that you build a rom based on kernel..??i don't know what u need but ask maxisma,he know how do! he has already done something with cpu 1ghz so he knows how build a rom with kernel source I only trying to build the kernel. Is it not possible to build just the kernel and install it? And yes, it is my first time I build something (except test-apps) for the android. I am very new with it, I bought my first android (my liquid) the 18-01-10
Guest erto90 Posted January 29, 2010 Report Posted January 29, 2010 I only trying to build the kernel. Is it not possible to build just the kernel and install it? And yes, it is my first time I build something (except test-apps) for the android. I am very new with it, I bought my first android (my liquid) the 18-01-10 I think kernel is useful to know how is builded a device, know drivers and config.. don't think that is possible to cook a kernel
Guest pajn Posted January 29, 2010 Report Posted January 29, 2010 (edited) I think kernel is useful to know how is builded a device, know drivers and config.. don't think that is possible to cook a kernel Sorry my English isn't very good but i understand it as that you men that it is not possible to build just the kernel. Ok, then I will try an AOSP donut. EDIT: seems to be much device-specific on the guides around the net, starting a new topic. Edited January 29, 2010 by pajn
Guest chingy1788 Posted January 30, 2010 Report Posted January 30, 2010 I believe the flan gallery cannot be ported to 1.6 As far as I know its not available on the old G1 running 1.6 Has anyone looked at the earphone problem, where you plug in normal earphones then make a call and the liquid disables the internal microphone Can some one take a closer look at /sound/core/jack.c and see how earphones are handled around lines 100-120 are some code that deals with what is plugged into the headphone jack if (type & SND_JACK_HEADPHONE) input_set_capability(jack->input_dev, EV_SW, SW_HEADPHONE_INSERT); if (type & SND_JACK_LINEOUT) input_set_capability(jack->input_dev, EV_SW, SW_LINEOUT_INSERT); if (type & SND_JACK_MICROPHONE) input_set_capability(jack->input_dev, EV_SW, SW_MICROPHONE_INSERT); if (type & SND_JACK_MECHANICAL) input_set_capability(jack->input_dev, EV_SW, SW_JACK_PHYSICAL_INSERT); to me, it seems like at this level it supports normal earphones as well as headsets and dedicated mics but no experience in these kernel code... I wonder what would happen if the lines of code dealing with the microphone are commented out... (I have no knowledge in how to compile this code then some how get it into a bin or img or zip format...) Maxisma? Behnaam?
Guest Nkx Posted January 30, 2010 Report Posted January 30, 2010 Can some one take a closer look at /sound/core/jack.c and see how earphones are handled around lines 100-120 are some code that deals with what is plugged into the headphone jack if (type & SND_JACK_HEADPHONE) input_set_capability(jack->input_dev, EV_SW, SW_HEADPHONE_INSERT); if (type & SND_JACK_LINEOUT) input_set_capability(jack->input_dev, EV_SW, SW_LINEOUT_INSERT); if (type & SND_JACK_MICROPHONE) input_set_capability(jack->input_dev, EV_SW, SW_MICROPHONE_INSERT); if (type & SND_JACK_MECHANICAL) input_set_capability(jack->input_dev, EV_SW, SW_JACK_PHYSICAL_INSERT); to me, it seems like at this level it supports normal earphones as well as headsets and dedicated mics but no experience in these kernel code... I wonder what would happen if the lines of code dealing with the microphone are commented out... (I have no knowledge in how to compile this code then some how get it into a bin or img or zip format...) Maxisma? Behnaam? This looks normal to me, uncommenting it would just make the liquid not recognize anything inserted into it. The problem is probably somewhere else, at a higher level.
Guest fenrer Posted January 31, 2010 Report Posted January 31, 2010 Any chance to add mount cifs to the kernel??? Also anyone looking at standing up an svn repository to track changes???
Guest Azatoth77 Posted May 27, 2010 Report Posted May 27, 2010 Hi guys! Do you have enabled swap support in your liquid kernel for LCR? I'm "Swapper for root user"'s developer and my app use swapon that return "function not implemented"... do you can verify if swap support is enabled? Thanks for your job :rolleyes:!
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