Guest eXPerience Posted September 21, 2010 Report Posted September 21, 2010 (edited) it is possible? because it would be great to play Xtrakt (X2 version) or experiment 13 with g-sensor Edit: for these games we need the OpenGL drivers Edit 2: I can see an Experiment13.ini file at the game's directory, can we get better graphics? [system] #Render=OpenGLRender.OpenGLRenderDevice Render=OpenGLRender.OpenGLRenderDevice Engine=Experiment13.GameEngine Sound=FmodSound.FmodSoundDevice #MouseCapture=True DataPath=SouthEnd Experiment13 SavePath=SouthEnd Experiment13 LanguageSetup=1 [WaveSound.WaveSound] OutputRate=44100 Channels=16 Stereo=True Surround=False ReverseStereo=False 3DHardware=True MasterVolume=160 MusicVolume=200 SFXVolume=160 SpeechVolume=160 [Experiment13.GameEngine] UseSound=True [AdvancedGraphics] ScreenWidth=800 ScreenHeight=800 FullScreen=True Sync=False TextureQuality=2 ShadowQuality=2 ShaderQuality=2 ParticleQuality=2 LODQuality=0 AntiAliasing=0 Brightness=1.0 DynamicLights=False TrilinearFiltering=False AnisotropicFiltering=False AspectRatio=1.6 RefreshRate=60 ColorQuality=32 and, Xtrakt (X2 version): [system] Render=OpenGLRender.OpenGLRenderDevice Engine=Xtrakt.GameEngine Sound=FmodSound.FmodSoundDevice [WaveSound.WaveSound] OutputRate=44100 Channels=16 Stereo=True Surround=False ReverseStereo=False 3DHardware=True MasterVolume=160 MusicVolume=200 SFXVolume=160 SpeechVolume=160 [Xtrakt.GameEngine] UseSound=True [AdvancedGraphics] ScreenWidth=380 ScreenHeight=724 FullScreen=True Sync=False TextureQuality=2 ShadowQuality=2 ShaderQuality=2 ParticleQuality=2 LODQuality=0 AntiAliasing=0 Brightness=1.0 DynamicLights=False TrilinearFiltering=False AnisotropicFiltering=False AspectRatio=1.6 RefreshRate=60 ColorQuality=32 Edit 3: Ok, I'm playing with settings and I can't see any differences Edited September 21, 2010 by eXPerience
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