Guest tanivula Posted February 12, 2011 Report Posted February 12, 2011 Hey team, is voip / sip working natively within CM7 as it is meant to in 2.3? Keeping a close eye on this thread, keep up the great work!
Guest Posted February 12, 2011 Report Posted February 12, 2011 Holy. Crap. Thank you for reminding me to check Jacobs github! he has fixed ALOT of new stuff for us! wow! I was just going to release B3r3 but think i'll wait a bit now! :P no dont wait i need my next fix or i wont get no sleep.lol No would be better if your next release included jacobs fixes,that would be sweet.
Guest lordjubblydave Posted February 12, 2011 Report Posted February 12, 2011 Tried hitting home. No joy :P
Guest Posted February 12, 2011 Report Posted February 12, 2011 I have noticed that when i turn window animation to fast in spare parts it stops power off animation working,anyone else notice that ?
Guest Picazsoo Posted February 12, 2011 Report Posted February 12, 2011 I have noticed that when i turn window animation to fast in spare parts it stops power off animation working,anyone else notice that ? Yup.
Guest robot1000 Posted February 12, 2011 Report Posted February 12, 2011 Just partially fixed, looks like there is some kind of filter what can get the proper position of the fingers, and it works in the most cases (was trying to reproduce the bug for ten minutes, only one time yet) Which CM are you using, as I'm on CM7 and still have the issue
Guest fonix232 Posted February 12, 2011 Report Posted February 12, 2011 Which CM are you using, as I'm on CM7 and still have the issue Beta3. As I said, partially fixed. So, sometimes it occurs, sometimes not. But, the axes still get a bit snappy (they snap together) after a time.
Guest Apeman85 Posted February 12, 2011 Report Posted February 12, 2011 I've been testing CM7 using punkmilitia's helpful repacks and so far so good! Here are some points which may or may not be of interest: - Like others I've found the UI is more responsive when a live wallpaper is active - Launcher pro is far smoother than the one bunded with CM; make sure you enable 'Keep in memory' in launcher pro settings - The App drawer is jerky on both the CM launcher and laucher pro - I get better performance in 2D and 3D games than FLB or JJ, but Youtube is jerky even in LQ - So far the ROM has been completely stable. No crashes or freezes - Battery life is good Anyone having trouble installing the ROM, make sure you've applied the latest clockwork update from the official thread and do a full wipe. Have one question; is it possible to enable AHB overlocking like in JJ? Big thanks to Tom G and everyone else involved! Thoroughly impressed.
Guest Posted February 12, 2011 Report Posted February 12, 2011 (edited) I've been testing CM7 using punkmilitia's helpful repacks and so far so good! Here are some points which may or may not be of interest: - Like others I've found the UI is more responsive when a live wallpaper is active - Launcher pro is far smoother than the one bunded with CM; make sure you enable 'Keep in memory' in launcher pro settings - The App drawer is jerky on both the CM launcher and laucher pro - I get better performance in 2D and 3D games than FLB or JJ, but Youtube is jerky even in LQ - So far the ROM has been completely stable. No crashes or freezes - Battery life is good Anyone having trouble installing the ROM, make sure you've applied the latest clockwork update from the official thread and do a full wipe. Have one question; is it possible to enable AHB overlocking like in JJ? Big thanks to Tom G and everyone else involved! Thoroughly impressed. I dont think overclocking will be necessary if we get an official cyanogen mod,the performance will be good enough Edited February 12, 2011 by Guest
Guest fonix232 Posted February 12, 2011 Report Posted February 12, 2011 I dont think overclocking will be necessary if we get an official cyanogen mod,the performance will be good enough AHB overclock would improve the performance by about 40-50% :P
Guest clivec Posted February 12, 2011 Report Posted February 12, 2011 Tried hitting home. No joy :P Did you definitely get the gapps for cm7? I accidentally flashed gapps for cm6 the first time I did it and got the same problem, you need gapps for cm7 specifically.
Guest Apeman85 Posted February 12, 2011 Report Posted February 12, 2011 I dont think overclocking will be necessary if we get an official cyanogen mod,the performance will be good enough There's no such thing as too much performance. Especially with Armv6...
Guest dmxpowa Posted February 12, 2011 Report Posted February 12, 2011 I've been testing CM7 using punkmilitia's helpful repacks and so far so good! Here are some points which may or may not be of interest: - Like others I've found the UI is more responsive when a live wallpaper is active - Launcher pro is far smoother than the one bunded with CM; make sure you enable 'Keep in memory' in launcher pro settings - The App drawer is jerky on both the CM launcher and laucher pro - I get better performance in 2D and 3D games than FLB or JJ, but Youtube is jerky even in LQ - So far the ROM has been completely stable. No crashes or freezes - Battery life is good Anyone having trouble installing the ROM, make sure you've applied the latest clockwork update from the official thread and do a full wipe. Have one question; is it possible to enable AHB overlocking like in JJ? Big thanks to Tom G and everyone else involved! Thoroughly impressed. what games? every game i tried FC's on CM7.
Guest fonix232 Posted February 12, 2011 Report Posted February 12, 2011 what games? every game i tried FC's on CM7. Beta3 has no linking problems, so Angry Birds is working now :P
Guest evilpaul Posted February 12, 2011 Report Posted February 12, 2011 There's no such thing as too much performance. Especially with Armv6... There is when that performance means you don't even get 1 day out of the battery.
Guest Ashenfall Posted February 12, 2011 Report Posted February 12, 2011 (edited) Beta3 has no linking problems, so Angry Birds is working now :PHmm, I haven't tried Angry Birds, but Angry Birds Seasons is still FC'ing when I load it... EDIT: so is Angry Birds for me too (am using BladeCyanogen7B3r2.zip rather than the Beta3, as I needed the APN list) Edited February 12, 2011 by Ashenfall
Guest SWOriginal Posted February 12, 2011 Report Posted February 12, 2011 Having to disconnect battery after every call as screen stays blank, & Angry bird force closes for me on beta 3 so i dont know how you guys are doing it (not important as i dont play the game but), when i tested it last night for a user it didnt work...
Guest Lasse-hatten Posted February 12, 2011 Report Posted February 12, 2011 I have two problems (probably more, but I gave up after discovering these two). 1. After making a phone call my screen is black, and I have to remove the battery. I thought this was solved? 2. Everyone calling me gets a busy line. I tried punkmilitias CM 7 B3r2, but I've had the same problems with earlier versions.
Guest Cirno Posted February 12, 2011 Report Posted February 12, 2011 There is when that performance means you don't even get 1 day out of the battery. This is where, undervolting comes in ! I hope we get an undervolted kernel so we can have a decent battery life :P
Guest exec Posted February 12, 2011 Report Posted February 12, 2011 Having to disconnect battery after every call as screen stays blank, & Angry bird force closes for me on beta 3 so i dont know how you guys are doing it (not important as i dont play the game but), when i tested it last night for a user it didnt work... Try moving angry birds to the phone storage and see if it works. It force closed for me when it was on SD-card but not on phone. So that's another bug with beta3, atleast for me.
Guest Ashenfall Posted February 12, 2011 Report Posted February 12, 2011 (edited) Try moving angry birds to the phone storage and see if it works. It force closed for me when it was on SD-card but not on phone. So that's another bug with beta3, atleast for me.Thanks, sorted it. Works on phone storage then... I didn't set anything particular about phone storage/SD settings though, AFAIK it works normally on other ROMs when on phone storage. Edited February 12, 2011 by Ashenfall
Guest SWOriginal Posted February 12, 2011 Report Posted February 12, 2011 Ahh that solved it :P forget i set default install location to SD
Guest SWOriginal Posted February 12, 2011 Report Posted February 12, 2011 Ahh that solved it :P forget i set default install location to SD
Guest fonix232 Posted February 12, 2011 Report Posted February 12, 2011 Ahh that solved it :P forget i set default install location to SD That is actually a bug in the main CM branch, so, DO NOT SET DEFAULT INSTALLATION TO SD!
Guest Posted February 12, 2011 Report Posted February 12, 2011 (edited) Beta3 has no linking problems, so Angry Birds is working now :P i been playing need for speed shift for few hours no problems at all,even better than on jj rls9,and that was with hardware acceleration and overclock at 710 Edited February 12, 2011 by Guest
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