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[ROM] CyanogenMod 6.1 [Beta2 - 05 Feb 11] & 7 [Beta3 - 11 Feb 11]


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Guest targetbsp
Posted

Getting tempted to try this now. Some people mentioned hanging up the phone issues earlier on. Where the screen doesn't come back on after a call. Is that now working or still a problem?

Guest whatcolour
Posted (edited)
You should be able to use that version of Clockwork but you will have to format the system partition manually as the setup script doesn't seem to work well with our recovery images.

BTW I forgot to remove the libmm-adspsvc.so file from the zip so youtube won't work properly, if at all. HQ video isn't working for me even with the file removed. It's to do with some issues with the OMX libs which are known about.

If you have any bugs please search this thread first to see if they have already been mentioned. If they haven't then post away.

odd, youtube hd works perfectly on my build (with libmm-adspsvc.so in place)?

Edited by whatcolour
Guest eAlex79
Posted
odd, youtube hd works perfectly on my build (with libmm-adspsvc.so in place)?

Which library did you fetch and use then?

Guest whatcolour
Posted (edited)
Which library did you fetch and use then?

unzip_files.sh on JJ9, followed by extract_files.sh on CM7b3

apart from tethering which Tom just commented out, this rom is perfect to me now

EDIT: just tested youtube hd again, x-men trailer plays perfectly in hd

Edited by whatcolour
Guest IronDoc
Posted

Someone said the script now formatted properly. Is this the case or not?

Guest targetbsp
Posted
Someone said the script now formatted properly. Is this the case or not?

It says on post 1 you need the specific version of clockwork linked from there to format correctly.

Guest eAlex79
Posted (edited)
unzip_files.sh on JJ9, followed by extract_files.sh on CM7b3

apart from tethering which Tom just commented out, this rom is perfect to me now

EDIT: just tested youtube hd again, x-men trailer plays perfectly in hd

That's valid, with libmm-adspblah.so and the libomx_xx.so's from Jelly I have working HD playback.

Good find, whatcolor! :D

Edited by eAlex79
Guest Simon O
Posted (edited)

Sweet. testing that now. if it works fine then I'll upload a fixed rom.

update: excellent, they work fine

zipped up the replacement libs people will need. You can replace the files in the rom you downloaded with these. May need to resign the zip though.

lib.zip

Edited by flibblesan
Guest eAlex79
Posted

As far as I can see the last issue is the camera preview + photo shots, which is just a matter of setup the code that sets it up.

Then I go use CM7 + Honeybread and my sipgate account and websms and be.. happy. lol

:D

Guest Rotmann
Posted
Sweet. testing that now. if it works fine then I'll upload a fixed rom.

update: excellent, they work fine

Yes Flibblesan, please upload the fixed ROM, thanks.

As far as I can see the last issue is the camera preview + photo shots, which is just a matter of setup the code that sets it up.

Then I go use CM7 + Honeybread and my sipgate account and websms and be.. happy. lol

:D

What about games that run only from the internal memory? This is a pretty severe problem too.

Guest eAlex79
Posted
Yes Flibblesan, please upload the fixed ROM, thanks.

What about games that run only from the internal memory? This is a pretty severe problem too.

I go use my ext partition anyways, as the newer way to install to SD is troublesome for me.

Guest Simon O
Posted
Yes Flibblesan, please upload the fixed ROM, thanks.

What about games that run only from the internal memory? This is a pretty severe problem too.

Have you, or anyone else, got an example of a game that does this please?

Guest eAlex79
Posted
Have you, or anyone else, got an example of a game that does this please?

Install Angry Birds with the standard settings of the CM7 built ROM, it will end up on the SD card and fail to start. If you move it to phone memory it will work just fine.

Guest Rotmann
Posted

People reported that games (angry birds) crash or run crappy from the SD (they get installed there automatically as I understood) and moving them to the internal memory solved the problem. I have read this on this topic.

@eAlex79, do you mean a2sd (ext Partition stuff)? Do the games run well if one has the ext partition along the FAT32 one?

Guest eAlex79
Posted
People reported that games (angry birds) crash or run crappy from the SD (they get installed there automatically as I understood) and moving them to the internal memory solved the problem. I have read this on this topic.

@eAlex79, do you mean a2sd (ext Partition stuff)? Do the games run well if one has the ext partition along the FAT32 one?

Yes, the older a2sd stuff. Remeber, I use this phone and Android since just a few weeks. AFAIK a2sd is to be faded out by no means I could understand, but after I found out how it works I could just install *everything* there (made 2G avail), widgets, games etc, and they would just work. Of course it's lethal to mount the ext partition via USB in Linux.

Guest Simon O
Posted (edited)

02-15 00:15:34.566: DEBUG/dalvikvm(1064): Trying to load lib /mnt/asec/com.rovio.angrybirds-1/lib/libangrybirds.so 0x40518008
02-15 00:15:34.576: DEBUG/AndroidRuntime(1064): Shutting down VM
02-15 00:15:34.576: WARN/dalvikvm(1064): threadid=1: thread exiting with uncaught exception (group=0x40018560)
02-15 00:15:34.576: ERROR/AndroidRuntime(1064): FATAL EXCEPTION: main
02-15 00:15:34.576: ERROR/AndroidRuntime(1064): java.lang.UnsatisfiedLinkError: Cannot load library: load_segments[928]: 127 failed to map segment from 'libangrybirds.so' @ 0x80a00000 (0x001694d0). p_vaddr=0x00000000 p_offset=0x00000000
02-15 00:15:34.576: ERROR/AndroidRuntime(1064): at java.lang.Runtime.loadLibrary(Runtime.java:434)
02-15 00:15:34.576: ERROR/AndroidRuntime(1064): at java.lang.System.loadLibrary(System.java:554)
02-15 00:15:34.576: ERROR/AndroidRuntime(1064): at com.rovio.ka3d.App.onCreate(App.java:23)
02-15 00:15:34.576: ERROR/AndroidRuntime(1064): at android.app.Instrumentation.callActivityOnCreate(Instrumentation.java:1047)
02-15 00:15:34.576: ERROR/AndroidRuntime(1064): at android.app.ActivityThread.performLaunchActivity(ActivityThread.java:1706)
02-15 00:15:34.576: ERROR/AndroidRuntime(1064): at android.app.ActivityThread.handleLaunchActivity(ActivityThread.java:1768)
02-15 00:15:34.576: ERROR/AndroidRuntime(1064): at android.app.ActivityThread.access$1500(ActivityThread.java:123)
02-15 00:15:34.576: ERROR/AndroidRuntime(1064): at android.app.ActivityThread$H.handleMessage(ActivityThread.java:936)
02-15 00:15:34.576: ERROR/AndroidRuntime(1064): at android.os.Handler.dispatchMessage(Handler.java:99)
02-15 00:15:34.576: ERROR/AndroidRuntime(1064): at android.os.Looper.loop(Looper.java:123)
02-15 00:15:34.576: ERROR/AndroidRuntime(1064): at android.app.ActivityThread.main(ActivityThread.java:3812)
02-15 00:15:34.576: ERROR/AndroidRuntime(1064): at java.lang.reflect.Method.invokeNative(Native Method)
02-15 00:15:34.576: ERROR/AndroidRuntime(1064): at java.lang.reflect.Method.invoke(Method.java:507)
02-15 00:15:34.576: ERROR/AndroidRuntime(1064): at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:841)
02-15 00:15:34.576: ERROR/AndroidRuntime(1064): at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:599)
02-15 00:15:34.576: ERROR/AndroidRuntime(1064): at dalvik.system.NativeStart.main(Native Method)
02-15 00:15:34.606: WARN/ActivityManager(183): Force finishing activity com.rovio.angrybirds/com.rovio.ka3d.App[/code]

Hm. the system is unable to load the shared lib from the asec folder. Odd.

Edited by flibblesan
Guest eAlex79
Posted (edited)

Wasn't it that App2SD is not for applications using native code?

Edited by eAlex79
Guest Simon O
Posted (edited)
Wasn't it that App2SD is not for applications using native code?

I don't know. But angry birds works fine on froyo when moved to the sd.

rom with the omx libs fixed for video playback: http://www.multiupload.com/R758B5P0BL

Edited by flibblesan
Guest eAlex79
Posted
I don't know. But angry birds works fine on froyo when moved to the sd.

I just read again about it, the native code should be in internal memory still, even when the rest goes to SD. Maybe the CM7 std setup is to aggressive..

Posted (edited)

My Google account don`t work, not be provisioned for data services. Sorry.

Edit, i Format system now works, my mistake.

Edited by Comas

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