Guest Niculescu Andrei Posted December 15, 2014 Report Posted December 15, 2014 Hi again , sorry for my english is not so good , i hope you can understand :D I have huawei ascend g510 and i use more roms on him but , i have all time problem whit him .now i use "AOSP_MOD_(09.12.2014)" he work nice , but applications are closed single :) and games ....If you can help me whit one advice , what custom rom i can use for games :D And change someting in build.prop for woork good I don;t play asphalt 8 or big games .... i play just royal revolt 2 .One my friend say to me to entry in build.prop - open it - set ro.config.low_ram=false to true - its smoother , but i want a good custom rom for this phone if you can help me I will be grateful!!
Guest Caras69 Posted December 15, 2014 Report Posted December 15, 2014 i have g510 and i use cm10.1 by fonz,it's smooth and works pretty good. try it out :D
Guest fonz93 Posted December 15, 2014 Report Posted December 15, 2014 (edited) fail to instal ... Try with the new revision, i explained why it didn't work previously here: http://www.modaco.com/topic/373280-jb-422-cyanogenmod-101-rom-15122014/?p=2244045 If you download the ROM again, you'll have it fixed and flashable Edited December 15, 2014 by fonz93
Guest Niculescu Andrei Posted December 15, 2014 Report Posted December 15, 2014 Thank you very much, already wait to see how it is! : D
Guest H3ROS Posted December 15, 2014 Report Posted December 15, 2014 (edited) now i use "AOSP_MOD_(09.12.2014)" he work nice , but applications are closed single :) and games ....The phones only got 393MB of RAM available to Android because the GPU takes a chunk of it. So apps will close if you've got too much running in the background (e.g. Facebook, Skype, Avast) and you're trying to game.There's a few important things that need to be locked in memory and stuff such as Google Play Services can also suck up a lot of it. So the only solution if you're running into issues is to install the Synopsis kernel and enable zRAM.What I might end up doing is adding in some code to disable some hardware acceleration via a build.prop setting. That will free up an additional 8MB per process, so it should have massive memory savings. The only downside is that some apps wouldn't have all of their effects enabled. Edited December 15, 2014 by H3ROS
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